Build 10 games and learn game development along the way in this fast paced game development course

Get the source code of 12 commercial games, loaded 50+ million times, and learn the secrets of game design

Learn how to make a successful Flash game from a real world example. Fully commented source code

Create realistic Flash physics games from scratch with advanced features, from Angry Birds to Crush the Castle

HTML5 Phaser Tutorial: how to create a level selection screen with locked levels and stars

Emanuele Feronato on Nov 21, 2014 • Leave a comment

Having a good level selection screen in your games means having polished games: see this HTML5 example made with Phaser

Upcoming HTML5 Christmas Game: Christmas Quest

Emanuele Feronato on Nov 18, 2014 • Leave a comment

Making an HTML5 Christmas game with Phaser, sharing with you the title screen source code. Go grab it!

HTML5 swipe controlled Sokoban game made with Phaser

Emanuele Feronato on Nov 13, 2014 • 4 Comments

Fully commented source code of an HTML5 Sokoban game made with Phaser, swipe controlled

Unity2D Circle Chain prototype step 2: adding explosions

Emanuele Feronato on Nov 6, 2014 • 1 Comment

The second step of Unity2D Circle Chain game introduces mouse control, tags, messages and more.

Tutorial: your first Unity2D project – a Circle Chain prototype

Emanuele Feronato on Oct 31, 2014 • 8 Comments

A step by step tutorial with code and images to guide you in the creation of your first Unity2D project

“What I am playing to” Sunday report #1

Emanuele Feronato on Oct 27, 2014 • Leave a comment

A brief overview of the games I played this week. Really enjoyed Puzzle to the Center of the Earth, see the others.

FGL published 3rd Quarter earnings: gaming market is growing, including Flash!

Emanuele Feronato on Oct 24, 2014 • Leave a comment

FGL publishes 3rd Quarter earnings: good results for native and HTML5 mobile games, great growth for Unity licenses and a Flash bounce back!!

Phaser tutorial: how to create an HTML5 survival horror game in 6 easy steps

Emanuele Feronato on Oct 21, 2014 • 7 Comments

HTML survival horror prototype explained in 6 easy steps using bitmap data, masking and getPixel32. And Phaser, obviously.

About to release my 3rd book. Prepare to create awesome games with Cocos2d-JS

Emanuele Feronato on Oct 20, 2014 • 4 Comments

I almost finished my third book. Almost every Cocos2d-JS feature has been deeply covered, really proud about it.

HTML5 game “Whack a Creep” featured on Amazon Appstore for the second time

Emanuele Feronato on Oct 14, 2014 • 6 Comments

This is the story of an HTML5 game made with Construct2 which has been featured TWICE in Amazon Appstore thanks to FGL

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