Build 10 games and learn game development along the way in this fast paced game development course

Get the source code of 12 commercial games, loaded 50+ million times, and learn the secrets of game design

Learn how to make a successful Flash game from a real world example. Fully commented source code

Create realistic Flash physics games from scratch with advanced features, from Angry Birds to Crush the Castle

How to submit your HTML5 game to FGL HTML5 marketplace with an easy wizard

Emanuele Feronato on Apr 23, 2014 • Leave a comment

Using FGL HTML5 API to monetize an HTML5 game is easy, but the submission process is even easier. Have a look.

HTML5 Totem Destroyer fully working prototype using Phaser

Emanuele Feronato on Apr 21, 2014 • 1 Comment

Phaser HTML5 framework and p2 physics let you do awesome physics stuff in just a few lines, have a look at this Totem Destroyer prototype

Protect, obfuscate and sitelock your HTML5 games and your JavaScript scripts with JScrambler

Emanuele Feronato on Apr 17, 2014 • 1 Comment

Finally a fast and robust way to protect your JavaScript and HTML5 projects and games: JScrambler

Drag and Match engine like the one used in 10000000 made with Stencyl

Emanuele Feronato on Apr 15, 2014 • 1 Comment

The drag and match engine behind 10000000 game built with Stencyl – have a look and learn

Learn jQuery with jQuery 2.0 Development Cookbook, and start making games with it

Emanuele Feronato on Apr 10, 2014 • 2 Comments

jQuery can be used for a wide range of awesome stuff, from eye candy websites to web and mobile games. Learn it with jQuery 2.0 Development Cookbook

Monetizing an HTML5 game with FGL HTML5 API – even if you are using Construct2

Emanuele Feronato on Apr 9, 2014 • 1 Comment

Second step of my attempt to monetize HTML5 games, covering FGL’s opportunity for HTML5 games

How to create a complete HTML5 “2048″ game with Phaser

Emanuele Feronato on Apr 4, 2014 • 5 Comments

A complete 2048 HTML5 game made with Phaser using Sprites, filters, tweens, groups, text styles, callbacks… watch and learn!

Experiment: monetizing a game in the post MochiMedia era

Emanuele Feronato on Apr 1, 2014 • 4 Comments

My attempt to rebuild from scratch a passive income with web games in the post Mochi era

jQuery-only working game like “Threes” (or “1024″, or “2048″, or…)

Emanuele Feronato on Mar 28, 2014 • 8 Comments

The popular “2048″ game which is a copy of “1024″ which is a copy of “Threes” made exclusively with <div> and jQuery.

Get up to $1,000 in advance for your Flash games with Install Connect

Emanuele Feronato on Mar 27, 2014 • 10 Comments

Are you looking for a new way to monetize your Flash games? Install Connect will pay you up to $1000 cash upfront for your games.

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Learn how to make a successful commercial Flash game from a real world example: get the fully commented source code of Globez, a Flash game played millions of times which generated a four figure income. Limited copies available.

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