Build 10 games and learn game development along the way in this fast paced game development course

Get the source code of 12 commercial games, loaded 50+ million times, and learn the secrets of game design

Learn how to make a successful Flash game from a real world example. Fully commented source code

Create realistic Flash physics games from scratch with advanced features, from Angry Birds to Crush the Castle

Learn to create HTML5 3D games with Three.js thanks to Three.js Essentials book

Emanuele Feronato on Aug 25, 2014 • Leave a comment

Three.js is a wonderful free and open source 3D JavaScript library to create 3D HTML5 web application. And Three.js essentials is the right book to learn how to unleash its power.

Introducing Kiwi.js framework with the creation of an HTML5 Spellfall prototype

Emanuele Feronato on Aug 23, 2014 • 1 Comment

If you like HTML5 frameworks, you’ll love Kiwi.js – Here is a Match3 Spellfall-like prototype made in a few minutes

How to create an HTML5 swap and match-3 game engine like the one used in Spellfall iOS game using Phaser

Emanuele Feronato on Aug 19, 2014 • 1 Comment

Are you playing Spellfall? It’s a great game and I can show you how to make something similar in HTML5 with Phaser

How to create an HTML5 RPG physics driven game with Phaser

Emanuele Feronato on Aug 13, 2014 • 2 Comments

Fully commented source code of an HTML5 RPG physics driven game made with Phaser. Just like “One tap RPG” iOS game.

Challenging myself: creation of (at least) 5 different games out of the same prototype

Emanuele Feronato on Aug 8, 2014 • 6 Comments

My summer 2014 challenge: create at least 5 different original HTML5 games out of an old game prototype.

Create an HTML5 game like Mass Attack with Phaser just using tweens (well, almost)

Emanuele Feronato on Aug 5, 2014 • 3 Comments

With Phaser you can create an HTML5 game like old but gold Mass Attack almost using only tween animations: look how I made.

HTML5 one-button minigame prototype made with Phaser

Emanuele Feronato on Jul 30, 2014 • 1 Comment

An HTML5 collect/avoid one-button minigame concept made with Phaser. My best score is 17, will you beat it? – Source code available

FGL announces a dedicated HTML5 GameShop and a 72 hours “Dream” game jam

Emanuele Feronato on Jul 26, 2014 • 3 Comments

Two exicing news from FGL: a new dedicated HTML5 GameShop to maximize your revenues and a 72 hours game jam themed “Dream”

HTML5 Drag and Match engine made with Phaser

Emanuele Feronato on Jul 24, 2014 • 1 Comment

The drag and match engine behind “10000000″ game made in HTML5 thanks to Phaser. Look at the code.

Complete 3D HTML5 Concentration game made with Babylon.js

Emanuele Feronato on Jul 21, 2014 • 1 Comment

The creation of a complete 3D HTML5 Concentration game is really easy if made with Babylon.js, look at the script.

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