Simulating mud/slime with Box2D, bitmaps and filters
An attempt to simulate slime using Box2D, bitmaps, filters and threshold. Interesting result.
An attempt to simulate slime using Box2D, bitmaps, filters and threshold. Interesting result.
You know everything about Box2D static and dynamic bodies, but what about kinematic bodies?
Case history: from an Angry Birds tutorial to an advergame for Malibu Rum company
Watch a video showing you how I created a Concentration game from scratch with Stencyl in 22 minutes
Prototype of Talesworth Adventure made with Stencyl using custom blocks and the Tile API
one-button game prototype previously done with AS3, now using Box2D and revolute joints
Five years ago I saw an interesting one-button game which would be fine if someone ported it to mobile… so I am publishing the AS3 prototype
Julian Liebl show us how to port Flash Toony prototype with Haxe, ready to be compiled for any platform
Ben Lowry from Playtomic shares with us the full source code of InkTd, a Flash tower defense game
… and now Toony prototype has been ported to mobile with Corona SDK!!