<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Flash game creation tutorial &#8211; part 6a</title>
	<atom:link href="http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Thu, 11 Mar 2010 10:43:59 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=abc</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: boss</title>
		<link>http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/comment-page-1/#comment-490041</link>
		<dc:creator>boss</dc:creator>
		<pubDate>Mon, 24 Aug 2009 08:02:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/#comment-490041</guid>
		<description>Excellent definitions.
send me more,how to be an animator in flash.
send me the tricks in flash.</description>
		<content:encoded><![CDATA[<p>Excellent definitions.<br />
send me more,how to be an animator in flash.<br />
send me the tricks in flash.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sothearea</title>
		<link>http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/comment-page-1/#comment-450906</link>
		<dc:creator>sothearea</dc:creator>
		<pubDate>Wed, 20 May 2009 08:41:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/#comment-450906</guid>
		<description>how can i create chat with flash</description>
		<content:encoded><![CDATA[<p>how can i create chat with flash</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pilz</title>
		<link>http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/comment-page-1/#comment-238025</link>
		<dc:creator>Pilz</dc:creator>
		<pubDate>Tue, 22 Jul 2008 15:08:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/#comment-238025</guid>
		<description>hi emanuele, its me again

i have another problem that i canÂ´t fix...
when &quot;kira&quot; hit a &quot;fruit&quot; the &quot;score&quot; that should shown only sad: _level0.score501.score ... if she hits an other fruit it disaper: _level0.score502.score ... and so on...

it would be nice if u cold explaining the hole &quot;function score&quot;  between line 22 and 82... 

i think its the hardest part in this tut (for me^^) 

ps: i canÂ´t initiate the source in flash mx
is it broken?</description>
		<content:encoded><![CDATA[<p>hi emanuele, its me again</p>
<p>i have another problem that i canÂ´t fix&#8230;<br />
when &#8220;kira&#8221; hit a &#8220;fruit&#8221; the &#8220;score&#8221; that should shown only sad: _level0.score501.score &#8230; if she hits an other fruit it disaper: _level0.score502.score &#8230; and so on&#8230;</p>
<p>it would be nice if u cold explaining the hole &#8220;function score&#8221;  between line 22 and 82&#8230; </p>
<p>i think its the hardest part in this tut (for me^^) </p>
<p>ps: i canÂ´t initiate the source in flash mx<br />
is it broken?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pilz</title>
		<link>http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/comment-page-1/#comment-237486</link>
		<dc:creator>Pilz</dc:creator>
		<pubDate>Mon, 21 Jul 2008 18:36:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/#comment-237486</guid>
		<description>hy! nice work! i understand the most of it, but i have a problem with the &quot;number declaration&quot;: 

**Warning** Scene=Scene 1, Layer=Layer 1, Frame=1: Line 16: Case-insensitive identifier &#039;number&#039; will obscure built-in object &#039;Number&#039;.
           number = 0;

...thats what the &quot;syntax check&quot; sad... what did i wrong? and how can i fix it?

and whats aboud the 6b tut? did u finished it?

ok, good work @ all... best tuts ever! keep up the good work!</description>
		<content:encoded><![CDATA[<p>hy! nice work! i understand the most of it, but i have a problem with the &#8220;number declaration&#8221;: </p>
<p>**Warning** Scene=Scene 1, Layer=Layer 1, Frame=1: Line 16: Case-insensitive identifier &#8216;number&#8217; will obscure built-in object &#8216;Number&#8217;.<br />
           number = 0;</p>
<p>&#8230;thats what the &#8220;syntax check&#8221; sad&#8230; what did i wrong? and how can i fix it?</p>
<p>and whats aboud the 6b tut? did u finished it?</p>
<p>ok, good work @ all&#8230; best tuts ever! keep up the good work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: josh</title>
		<link>http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/comment-page-1/#comment-47973</link>
		<dc:creator>josh</dc:creator>
		<pubDate>Fri, 09 Nov 2007 00:28:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/#comment-47973</guid>
		<description>hey i was wondering if u could give me the actionscripting for the screen rap thaks</description>
		<content:encoded><![CDATA[<p>hey i was wondering if u could give me the actionscripting for the screen rap thaks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: need help real quick</title>
		<link>http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/comment-page-1/#comment-41412</link>
		<dc:creator>need help real quick</dc:creator>
		<pubDate>Sun, 14 Oct 2007 16:18:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/#comment-41412</guid>
		<description>K i tried this code:

_root.attachMovie(&quot;life&quot;, &quot;life&quot;, 14000, {_x:280, _y:175});

and when i started the game the object &quot;life&quot; just moved with kira, or player in my case.

can you help me plz?</description>
		<content:encoded><![CDATA[<p>K i tried this code:</p>
<p>_root.attachMovie(&#8220;life&#8221;, &#8220;life&#8221;, 14000, {_x:280, _y:175});</p>
<p>and when i started the game the object &#8220;life&#8221; just moved with kira, or player in my case.</p>
<p>can you help me plz?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: need help real quick</title>
		<link>http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/comment-page-1/#comment-41410</link>
		<dc:creator>need help real quick</dc:creator>
		<pubDate>Sun, 14 Oct 2007 16:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/#comment-41410</guid>
		<description>I want to know how I can attach new objects of my own. I tried but i dont know what to put for the 8000:
_root.attachMovie(&quot;kira&quot;, &quot;kira&quot;, 8000, {_x:234, _y:159});
can you explain what that number is for? plzz?</description>
		<content:encoded><![CDATA[<p>I want to know how I can attach new objects of my own. I tried but i dont know what to put for the 8000:<br />
_root.attachMovie(&#8220;kira&#8221;, &#8220;kira&#8221;, 8000, {_x:234, _y:159});<br />
can you explain what that number is for? plzz?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: abhilash</title>
		<link>http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/comment-page-1/#comment-7625</link>
		<dc:creator>abhilash</dc:creator>
		<pubDate>Thu, 29 Mar 2007 16:58:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/#comment-7625</guid>
		<description>its wierd but the first time I tried this but could not get a thing to work,but after reading the other tuts(5.1,5.2..) I once again tried and it worked like magic but only one thing isn&#039;t working, when the ball touches the friut(or bomb, nothing happens can u tell what we have to do after making different friuts on different frames??
please help!!
THANX
Abhilash</description>
		<content:encoded><![CDATA[<p>its wierd but the first time I tried this but could not get a thing to work,but after reading the other tuts(5.1,5.2..) I once again tried and it worked like magic but only one thing isn&#8217;t working, when the ball touches the friut(or bomb, nothing happens can u tell what we have to do after making different friuts on different frames??<br />
please help!!<br />
THANX<br />
Abhilash</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tony Hawk</title>
		<link>http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/comment-page-1/#comment-6730</link>
		<dc:creator>Tony Hawk</dc:creator>
		<pubDate>Mon, 19 Mar 2007 02:21:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/#comment-6730</guid>
		<description>I have been trying to make a wall where the character (or hero) would just stop at it. I dont want it to respawn. I would appreiate an answer but i won&#039;t mind if noone answers it</description>
		<content:encoded><![CDATA[<p>I have been trying to make a wall where the character (or hero) would just stop at it. I dont want it to respawn. I would appreiate an answer but i won&#8217;t mind if noone answers it</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mathew</title>
		<link>http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/comment-page-1/#comment-4987</link>
		<dc:creator>Mathew</dc:creator>
		<pubDate>Sat, 24 Feb 2007 06:22:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/01/24/flash-game-creation-tutorial-part-6a/#comment-4987</guid>
		<description>So....first of all how do you make the game?</description>
		<content:encoded><![CDATA[<p>So&#8230;.first of all how do you make the game?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
