Create a flash game like Security – part 2

Emanuele Feronato on Apr 29, 2007 • 71 Comments

July 27th update: part 3 released This is the second part of the creation of a flash game like Security. In the first part we saw how to create the maze, the player and the “cop”. Now, we’ll see how to create a “smart” cop. I did not like how the orginal game managed the [...]

OMG Google screwed! PR7!

Emanuele Feronato on Apr 28, 2007 • 21 Comments

I think Google must be bugged. Today I opened the browser and the toolbar marked this site as PR7. I started complaining about spywares, viruses, trojans, spartans and so on, because I was sure some worm infected my pc. McAfee reported no virus… so I started browsing some sites offering free PageRank calculators.

Create a flash artillery game – step 1

Emanuele Feronato on Apr 28, 2007 • 140 Comments

May 25th update: 2nd part released October 29th update: modification with a bounce effect developed by Massimo M. Here we are with the beginning of a new tutorial. We are going to create a flash artillery game. Something like Worms. Or similar. Well… the first thing we need in an artillery game is… The crosshair [...]

Do my tutorials suck?

Emanuele Feronato on Apr 25, 2007 • 64 Comments

Today Derrick Niehaus, a blog reader, sent me this comment in Line Rider creation game tutorial 4: “AHAHAHAHH someone stole your tutorial completely and made it into a game.. here thats so funny! they didnt even change the line color.. or get rid of the bouce counter.. or the circle where the ball had been” [...]

My Flash Boulderdash tribute is growing…

Emanuele Feronato on Apr 21, 2007 • 4 Comments

I am quite happy my Flash Boulderdash tribute is growing well. As far as today I coded those items: 1) The player 2) The dirt 3) The rock 4) The diamond 5) The undestroyable wall 6) The destroyable wall 7) A enemy that does not release diamonds if killed 8) A enemy that releases diamonds [...]

Create a flash draw game like Line Rider or others – A different approach – Part 2

Emanuele Feronato on Apr 21, 2007 • 12 Comments

June 15th update: part 3 released I am glad to publish a very interesting upgrade to Create a flash draw game like Line Rider or others – A different approach by Kevin Ward. Kevin strikes back with three very interesting prototypes I am currently studying in order to optimize his ideas. I suggest you all [...]

Icy Bubble: a game developed starting from my tutorials

Emanuele Feronato on Apr 21, 2007 • 3 Comments

Time to play Icy Bubble, a flash game submitted by Abilash, an old time reader. Like other “ball” games, the aim of the game is to take the small bubble through all levels, avoiding the environment and other dangerous things.

Create a flash game like Security – part 1

Emanuele Feronato on Apr 20, 2007 • 113 Comments

April 29th update: part 2 released July 27th update: part 3 released Some days ago a reader told me about Security 2 game. It’s a simple game: navigate through a level by using the arrow keys avoiding security traps and guards. I found the game so easy do develop but so interesting about artificial intelligence [...]

Create a flash draw game like Line Rider or others – A different approach

Emanuele Feronato on Apr 8, 2007 • 11 Comments

April 21st update: part 2 released June 15th update: part 3 released Some days ago I received a very very interesting email from Kevin W. (for Kevin: I can give you more credits if you send me some information about you). It refers to the Line Rider game creation, with a different approach. Read carefully: [...]

Create a flash movie like Linkin Park one

Emanuele Feronato on Apr 8, 2007 • 20 Comments

When I was looking at Linkin Park homepage, I was impressed by the intro. It’s very simple but very nice. To do something similar, we need four elements: 1) A b/w photo with an high contrast 2) PhotoShop 3) Flash 4) An awesome music track Finding the photo It’s quite easy to find (or shot) [...]