Posted by Emanuele Feronato on 04/29/07 in Flash
July 27th update: part 3 released
This is the second part of the creation of a flash game like Security. In the first part we saw how to create the maze, the player and the “cop”.
Now, we’ll see how to create a “smart” cop.
I did not like how the orginal game managed the “line of sight”, [...]
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Posted by Emanuele Feronato on 04/28/07 in This blog in the net
I think Google must be bugged. Today I opened the browser and the toolbar marked this site as PR7.
I started complaining about spywares, viruses, trojans, spartans and so on, because I was sure some worm infected my pc.
McAfee reported no virus… so I started browsing some sites offering free PageRank calculators.
If you liked this post [...]
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Posted by Emanuele Feronato on 04/28/07 in Flash
May 25th update: 2nd part released
October 29th update: modification with a bounce effect developed by Massimo M.
Here we are with the beginning of a new tutorial. We are going to create a flash artillery game. Something like Worms. Or similar.
Well... the first thing we need in an artillery game is...
The crosshair
I created a movieclip linkaged [...]
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Posted by Emanuele Feronato on 04/25/07 in This blog in the net, Users contributions
Today Derrick Niehaus, a blog reader, sent me this comment in Line Rider creation game tutorial 4:
"AHAHAHAHH someone stole your tutorial completely and made it into a game.. here
thats so funny! they didnt even change the line color.. or get rid of the bouce counter.. or the circle where the ball had been"
He was right... [...]
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Posted by Emanuele Feronato on 04/21/07 in Flash
I am quite happy my Flash Boulderdash tribute is growing well.
As far as today I coded those items:
1) The player
2) The dirt
3) The rock
4) The diamond
5) The undestroyable wall
6) The destroyable wall
7) A enemy that does not release diamonds if killed
8) A enemy that releases diamonds if killed
And all those items seems to blend together [...]
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Posted by Emanuele Feronato on 04/21/07 in Flash, Users contributions
June 15th update: part 3 released
I am glad to publish a very interesting upgrade to Create a flash draw game like Line Rider or others - A different approach by Kevin Ward.
Kevin strikes back with three very interesting prototypes I am currently studying in order to optimize his ideas.
I suggest you all to read carefully [...]
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Posted by Emanuele Feronato on 04/21/07 in Flash, Users contributions
Time to play Icy Bubble, a flash game submitted by Abilash, an old time reader.
Like other "ball" games, the aim of the game is to take the small bubble through all levels, avoiding the environment and other dangerous things.
If you liked this post buy me a beer (or two)
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Posted by Emanuele Feronato on 04/20/07 in Flash
April 29th update: part 2 released
July 27th update: part 3 released
Some days ago a reader told me about Security 2 game. It's a simple game: navigate through a level by using the arrow keys avoiding security traps and guards.
I found the game so easy do develop but so interesting about artificial intelligence that I decided [...]
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Posted by Emanuele Feronato on 04/8/07 in Flash, Users contributions
April 21st update: part 2 released
June 15th update: part 3 released
Some days ago I received a very very interesting email from Kevin W. (for Kevin: I can give you more credits if you send me some information about you).
It refers to the Line Rider game creation, with a different approach.
Read carefully:
------
I was reviewing parts three [...]
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Posted by Emanuele Feronato on 04/8/07 in Flash, Photoshop
When I was looking at Linkin Park homepage, I was impressed by the intro. It's very simple but very nice.
To do something similar, we need four elements:
1) A b/w photo with an high contrast
2) PhotoShop
3) Flash
4) An awesome music track
Finding the photo
It's quite easy to find (or shot) a photo... just remember it should have [...]
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