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	<title>Comments on: Create a flash game like Security &#8211; part 2</title>
	<atom:link href="http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Wed, 17 Mar 2010 22:10:20 +0000</lastBuildDate>
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		<title>By: ashwin</title>
		<link>http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/comment-page-2/#comment-552565</link>
		<dc:creator>ashwin</dc:creator>
		<pubDate>Sat, 06 Mar 2010 07:13:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/#comment-552565</guid>
		<description>hey i am having trouble implementing the energy bar code posted by  chaos548

i get the same errors

he is able to walk through walls..
anybody help me on to  implement collision using the energy bar</description>
		<content:encoded><![CDATA[<p>hey i am having trouble implementing the energy bar code posted by  chaos548</p>
<p>i get the same errors</p>
<p>he is able to walk through walls..<br />
anybody help me on to  implement collision using the energy bar</p>
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		<title>By: Davi</title>
		<link>http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/comment-page-2/#comment-522009</link>
		<dc:creator>Davi</dc:creator>
		<pubDate>Sun, 15 Nov 2009 01:58:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/#comment-522009</guid>
		<description>I already have some experience in Flash, but use the computer of my friend, and he likes the games that do, but has no way to get the free Flash (without trial)</description>
		<content:encoded><![CDATA[<p>I already have some experience in Flash, but use the computer of my friend, and he likes the games that do, but has no way to get the free Flash (without trial)</p>
]]></content:encoded>
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	<item>
		<title>By: Echo</title>
		<link>http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/comment-page-2/#comment-469925</link>
		<dc:creator>Echo</dc:creator>
		<pubDate>Tue, 07 Jul 2009 00:32:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/#comment-469925</guid>
		<description>Hey great tutorial, how do u get the cop to patrol e-mail me echo24six@yahoo.com</description>
		<content:encoded><![CDATA[<p>Hey great tutorial, how do u get the cop to patrol e-mail me <a href="mailto:echo24six@yahoo.com">echo24six@yahoo.com</a></p>
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	<item>
		<title>By: Richard Muthwill</title>
		<link>http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/comment-page-2/#comment-467898</link>
		<dc:creator>Richard Muthwill</dc:creator>
		<pubDate>Wed, 01 Jul 2009 17:21:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/#comment-467898</guid>
		<description>Hey, i was just wondering if you we&#039;re ever going to do another tutorial on this just envolving the cop. Ive been working on a new game recently and was wondering if another update was on its way. i was wondering if it was possible to have the line of sight, but it stops at the wall, and doesnt continue under the wall and then through it. an example: http://www.riiich.se/flash/lineofsightGlitch.JPG

it would be good if the line stopped at the wall and the man (as if it were a laser on a gun)


Amazing stuff btw - thanx, richard muthwill.
PS. dont complain about my site, i&#039;ve been busy and havent had it very long haha</description>
		<content:encoded><![CDATA[<p>Hey, i was just wondering if you we&#8217;re ever going to do another tutorial on this just envolving the cop. Ive been working on a new game recently and was wondering if another update was on its way. i was wondering if it was possible to have the line of sight, but it stops at the wall, and doesnt continue under the wall and then through it. an example: <a href="http://www.riiich.se/flash/lineofsightGlitch.JPG" rel="nofollow">http://www.riiich.se/flash/lineofsightGlitch.JPG</a></p>
<p>it would be good if the line stopped at the wall and the man (as if it were a laser on a gun)</p>
<p>Amazing stuff btw &#8211; thanx, richard muthwill.<br />
PS. dont complain about my site, i&#8217;ve been busy and havent had it very long haha</p>
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	<item>
		<title>By: Scuddle</title>
		<link>http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/comment-page-2/#comment-440685</link>
		<dc:creator>Scuddle</dc:creator>
		<pubDate>Tue, 28 Apr 2009 02:57:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/#comment-440685</guid>
		<description>Hey, I know this doesn&#039;t go with the style of this tutorial but, I&#039;m making a 2D style zombie game like zombie survival SM, and I&#039;m having trouble making the zombie change frames so he&#039;s always facing the player. I made it so he&#039;s always fallowing him, But I can&#039;t make him change frames once the player goes behind him, I tried to adapt the code used to make the line only fallow him if he&#039;s in front of him. (above) but I couldn&#039;t seem to make it work, So if someone could help me out, That&#039;s be great.</description>
		<content:encoded><![CDATA[<p>Hey, I know this doesn&#8217;t go with the style of this tutorial but, I&#8217;m making a 2D style zombie game like zombie survival SM, and I&#8217;m having trouble making the zombie change frames so he&#8217;s always facing the player. I made it so he&#8217;s always fallowing him, But I can&#8217;t make him change frames once the player goes behind him, I tried to adapt the code used to make the line only fallow him if he&#8217;s in front of him. (above) but I couldn&#8217;t seem to make it work, So if someone could help me out, That&#8217;s be great.</p>
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	<item>
		<title>By: MJC</title>
		<link>http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/comment-page-2/#comment-395462</link>
		<dc:creator>MJC</dc:creator>
		<pubDate>Mon, 23 Feb 2009 19:19:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/#comment-395462</guid>
		<description>Good Post, have you ever thought about making money for your time and effort spent on writing good articles? At SayItAloud You can write, get exposure, and possibly earn some good money doing so. Either way, I&#039;m bookmarking you. You can click on my name to go directly to our site.%d%a%d%aI look forward to your future postings.</description>
		<content:encoded><![CDATA[<p>Good Post, have you ever thought about making money for your time and effort spent on writing good articles? At SayItAloud You can write, get exposure, and possibly earn some good money doing so. Either way, I&#8217;m bookmarking you. You can click on my name to go directly to our site.%d%a%d%aI look forward to your future postings.</p>
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	<item>
		<title>By: Erostian</title>
		<link>http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/comment-page-2/#comment-355318</link>
		<dc:creator>Erostian</dc:creator>
		<pubDate>Tue, 16 Dec 2008 18:09:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/#comment-355318</guid>
		<description>Yeah, I agree with Conn, please, make a tutorial for Security-esque games for the Game Maker 7.0 Lite Program. I have been using Game Maker and VBGore to make games, and will have my VBGore game coming out soon. But, back on subject, please, make a tutorial for GM7.0Lite.

([{Oh, and this doesn&#039;t list my real e-mail addy}])</description>
		<content:encoded><![CDATA[<p>Yeah, I agree with Conn, please, make a tutorial for Security-esque games for the Game Maker 7.0 Lite Program. I have been using Game Maker and VBGore to make games, and will have my VBGore game coming out soon. But, back on subject, please, make a tutorial for GM7.0Lite.</p>
<p>([{Oh, and this doesn't list my real e-mail addy}])</p>
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	<item>
		<title>By: swistak</title>
		<link>http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/comment-page-2/#comment-292092</link>
		<dc:creator>swistak</dc:creator>
		<pubDate>Fri, 03 Oct 2008 14:51:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/#comment-292092</guid>
		<description>try replace &quot;or&quot; with &quot;&amp;&amp;&quot;</description>
		<content:encoded><![CDATA[<p>try replace &#8220;or&#8221; with &#8220;&amp;&amp;&#8221;</p>
]]></content:encoded>
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	<item>
		<title>By: Daniel</title>
		<link>http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/comment-page-2/#comment-268821</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Thu, 04 Sep 2008 09:40:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/#comment-268821</guid>
		<description>really nice tutorial, but I have 1 question;
I am trying to up-grade the actionscript so that every time the cop hits the hero with the green line, the hero dies, but so far, it&#039;s failing. I&#039;ve got the following script:

if ((_root.line.hitTest(_x, _y+radius, true)) or (_root.line.hitTest(_x, _y-radius, true)) or (_root.line.hitTest(_x+radius, _y, true)) or (_root.line.hitTest(_x-radius, _y, true))) {
        _x = 35;
        _y = 40;
    }
 
Could you please tell me what&#039;s wrong with the script?</description>
		<content:encoded><![CDATA[<p>really nice tutorial, but I have 1 question;<br />
I am trying to up-grade the actionscript so that every time the cop hits the hero with the green line, the hero dies, but so far, it&#8217;s failing. I&#8217;ve got the following script:</p>
<p>if ((_root.line.hitTest(_x, _y+radius, true)) or (_root.line.hitTest(_x, _y-radius, true)) or (_root.line.hitTest(_x+radius, _y, true)) or (_root.line.hitTest(_x-radius, _y, true))) {<br />
        _x = 35;<br />
        _y = 40;<br />
    }</p>
<p>Could you please tell me what&#8217;s wrong with the script?</p>
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		<title>By: Djz</title>
		<link>http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/comment-page-2/#comment-199057</link>
		<dc:creator>Djz</dc:creator>
		<pubDate>Wed, 18 Jun 2008 09:41:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/04/29/create-a-flash-game-like-security-part-2/#comment-199057</guid>
		<description>Hey i&#039;ve got a problem in example 1. the thing is that the line works but it looks like the guys looking away and the more i move hte line moves. And nice tutorials keep em coming.

Djz</description>
		<content:encoded><![CDATA[<p>Hey i&#8217;ve got a problem in example 1. the thing is that the line works but it looks like the guys looking away and the more i move hte line moves. And nice tutorials keep em coming.</p>
<p>Djz</p>
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