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	<title>Comments on: Managing multiple collision detection with Flash</title>
	<atom:link href="http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Fri, 30 Jul 2010 17:37:48 +0000</lastBuildDate>
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		<title>By: Yasha</title>
		<link>http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-462370</link>
		<dc:creator>Yasha</dc:creator>
		<pubDate>Thu, 18 Jun 2009 04:19:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-462370</guid>
		<description>yeah - agree - this is the stuff

this.getDepth()&gt;_root[blue_array[x]].getDepth()

THANK YOU!</description>
		<content:encoded><![CDATA[<p>yeah &#8211; agree &#8211; this is the stuff</p>
<p>this.getDepth()&gt;_root[blue_array[x]].getDepth()</p>
<p>THANK YOU!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: programer</title>
		<link>http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-432000</link>
		<dc:creator>programer</dc:creator>
		<pubDate>Tue, 14 Apr 2009 20:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-432000</guid>
		<description>Thank You!!!

This has helped so much and is what I needed because I am new with arrays, now I just have to test it with my game.</description>
		<content:encoded><![CDATA[<p>Thank You!!!</p>
<p>This has helped so much and is what I needed because I am new with arrays, now I just have to test it with my game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Noah</title>
		<link>http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-419270</link>
		<dc:creator>Noah</dc:creator>
		<pubDate>Tue, 31 Mar 2009 06:23:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-419270</guid>
		<description>Always a pleasure to read your tutorials. Straight to the point, easy to follow, perfect results.

LOVE YOU!!!</description>
		<content:encoded><![CDATA[<p>Always a pleasure to read your tutorials. Straight to the point, easy to follow, perfect results.</p>
<p>LOVE YOU!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ian</title>
		<link>http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-163800</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Sat, 17 May 2008 17:32:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-163800</guid>
		<description>Wow, you always seem to have just the thing I&#039;m looking for. I&#039;ve looked all around the web and this is the ONLY tutorial about collision detection with mutiple duplicated movieclips.
By the way, will this work for objects like circles?</description>
		<content:encoded><![CDATA[<p>Wow, you always seem to have just the thing I&#8217;m looking for. I&#8217;ve looked all around the web and this is the ONLY tutorial about collision detection with mutiple duplicated movieclips.<br />
By the way, will this work for objects like circles?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Xodus</title>
		<link>http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-137328</link>
		<dc:creator>Xodus</dc:creator>
		<pubDate>Fri, 02 May 2008 16:01:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-137328</guid>
		<description>Rachel: its AS 2.0

So, could you then refer to the blue boxes as
[blue_array], why do you need to refer to it as [blue_array[x]]?</description>
		<content:encoded><![CDATA[<p>Rachel: its AS 2.0</p>
<p>So, could you then refer to the blue boxes as<br />
[blue_array], why do you need to refer to it as [blue_array[x]]?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rachel</title>
		<link>http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-81252</link>
		<dc:creator>Rachel</dc:creator>
		<pubDate>Fri, 08 Feb 2008 21:12:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-81252</guid>
		<description>What version of actionscript is this?</description>
		<content:encoded><![CDATA[<p>What version of actionscript is this?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Melissa</title>
		<link>http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-33775</link>
		<dc:creator>Melissa</dc:creator>
		<pubDate>Tue, 04 Sep 2007 18:52:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-33775</guid>
		<description>I&#039;m working on a game where 5 different objects fall from the sky...I already have everything falling randomly and duplicating when they hit the ground then falling randomly again.  The problem is in the hit test...the results for 3 of the objects should be the same when they hit the object on the ground and the result for the other 2 should be the same.  How do I group the three and then the two into a variable so that I just have 2 hittest if and else statements?  I&#039;d really appreciate your help...I&#039;m just a flash beginner!</description>
		<content:encoded><![CDATA[<p>I&#8217;m working on a game where 5 different objects fall from the sky&#8230;I already have everything falling randomly and duplicating when they hit the ground then falling randomly again.  The problem is in the hit test&#8230;the results for 3 of the objects should be the same when they hit the object on the ground and the result for the other 2 should be the same.  How do I group the three and then the two into a variable so that I just have 2 hittest if and else statements?  I&#8217;d really appreciate your help&#8230;I&#8217;m just a flash beginner!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: yod</title>
		<link>http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-29612</link>
		<dc:creator>yod</dc:creator>
		<pubDate>Mon, 13 Aug 2007 09:53:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-29612</guid>
		<description>Thanks, this is cool trick.
this.getDepth()&gt;_root[blue_array[x]].getDepth()</description>
		<content:encoded><![CDATA[<p>Thanks, this is cool trick.<br />
this.getDepth()&gt;_root[blue_array[x]].getDepth()</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Fyfey</title>
		<link>http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-20791</link>
		<dc:creator>Fyfey</dc:creator>
		<pubDate>Mon, 25 Jun 2007 13:20:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-20791</guid>
		<description>Thanks alot Emanuele. I needed to detect collision between multiple homing missiles and this does the job perfectly!!</description>
		<content:encoded><![CDATA[<p>Thanks alot Emanuele. I needed to detect collision between multiple homing missiles and this does the job perfectly!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: eblup</title>
		<link>http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-20741</link>
		<dc:creator>eblup</dc:creator>
		<pubDate>Mon, 25 Jun 2007 04:55:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/06/21/managing-multiple-collision-detection-with-flash/#comment-20741</guid>
		<description>looks like the zombie infection simulation on the internet</description>
		<content:encoded><![CDATA[<p>looks like the zombie infection simulation on the internet</p>
]]></content:encoded>
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