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	<title>Comments on: Creation of a platform game with Flash &#8211; step 1</title>
	<atom:link href="http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Sat, 11 Feb 2012 05:27:38 +0000</lastBuildDate>
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	<item>
		<title>By: Packapunch</title>
		<link>http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-953558</link>
		<dc:creator>Packapunch</dc:creator>
		<pubDate>Sat, 01 Oct 2011 23:42:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-953558</guid>
		<description>It&#039;s nice, but how do you animate the player, so that when he walks, the player has a walking animation while moving?</description>
		<content:encoded><![CDATA[<p>It&#8217;s nice, but how do you animate the player, so that when he walks, the player has a walking animation while moving?</p>
]]></content:encoded>
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	<item>
		<title>By: Chris Kimmel</title>
		<link>http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-883634</link>
		<dc:creator>Chris Kimmel</dc:creator>
		<pubDate>Wed, 20 Jul 2011 17:06:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-883634</guid>
		<description>Doh!

My textart got screwed up. Here: If the character is a rectangle from the coordinates 1,1 to 10,20, there would be a point for hit testing at 2,1 &amp; 1,2 &amp; 9,1 &amp; 10,2 &amp; 1,19 &amp; 2, 20 * 9,20 &amp; 10,19.

I&#039;ll leave the visual up to you. :P</description>
		<content:encoded><![CDATA[<p>Doh!</p>
<p>My textart got screwed up. Here: If the character is a rectangle from the coordinates 1,1 to 10,20, there would be a point for hit testing at 2,1 &amp; 1,2 &amp; 9,1 &amp; 10,2 &amp; 1,19 &amp; 2, 20 * 9,20 &amp; 10,19.</p>
<p>I&#8217;ll leave the visual up to you. :P</p>
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	<item>
		<title>By: Chris Kimmel</title>
		<link>http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-883629</link>
		<dc:creator>Chris Kimmel</dc:creator>
		<pubDate>Wed, 20 Jul 2011 17:01:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-883629</guid>
		<description>Excellent tutorial. However, the character can have a corner in a wall and the engine won&#039;t notice. Perhaps it could be solved by using 8 point to check instead of one:

Points = +
Else = .

.+....+.
+......+
........
........
........
........
+......+
.+....+.

That would really minimize the problems.</description>
		<content:encoded><![CDATA[<p>Excellent tutorial. However, the character can have a corner in a wall and the engine won&#8217;t notice. Perhaps it could be solved by using 8 point to check instead of one:</p>
<p>Points = +<br />
Else = .</p>
<p>.+&#8230;.+.<br />
+&#8230;&#8230;+<br />
&#8230;&#8230;..<br />
&#8230;&#8230;..<br />
&#8230;&#8230;..<br />
&#8230;&#8230;..<br />
+&#8230;&#8230;+<br />
.+&#8230;.+.</p>
<p>That would really minimize the problems.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: niyarbro789</title>
		<link>http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-868981</link>
		<dc:creator>niyarbro789</dc:creator>
		<pubDate>Tue, 05 Jul 2011 03:23:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-868981</guid>
		<description>im tryin to get this code for the player. when i put the code in for the movie clip &#039;player&#039; an error pops up saying: &quot;Statement must appear within on handler.&quot; what is that? im using &#039;Sothink SWF Quicker&#039;. the level code works with &#039;Sothink SWF Quicker&#039;, but not the player code.</description>
		<content:encoded><![CDATA[<p>im tryin to get this code for the player. when i put the code in for the movie clip &#8216;player&#8217; an error pops up saying: &#8220;Statement must appear within on handler.&#8221; what is that? im using &#8216;Sothink SWF Quicker&#8217;. the level code works with &#8216;Sothink SWF Quicker&#8217;, but not the player code.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Flash in the Can 2011 Writeup - JonnyReeves.co.uk</title>
		<link>http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-774947</link>
		<dc:creator>Flash in the Can 2011 Writeup - JonnyReeves.co.uk</dc:creator>
		<pubDate>Thu, 10 Mar 2011 17:33:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-774947</guid>
		<description>[...] The game featured an &#8220;Infinite Grid&#8221; of streets.  This was achieved by creating a single cross-road grid block and then stamping it down to create a map.  The track was created by adding &#8220;crash barriers&#8221; to two of the Block&#8217;s exists, forcing the player down a pre-defined route.  The track was defined as an Array in the code, in a similar way that 2D Platform games would. [...]</description>
		<content:encoded><![CDATA[<p>[...] The game featured an &#8220;Infinite Grid&#8221; of streets.  This was achieved by creating a single cross-road grid block and then stamping it down to create a map.  The track was created by adding &#8220;crash barriers&#8221; to two of the Block&#8217;s exists, forcing the player down a pre-defined route.  The track was defined as an Array in the code, in a similar way that 2D Platform games would. [...]</p>
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	</item>
	<item>
		<title>By: fair</title>
		<link>http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-710502</link>
		<dc:creator>fair</dc:creator>
		<pubDate>Thu, 23 Dec 2010 17:32:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-710502</guid>
		<description>i cant seem to get the stage to build.... what do you mean by &quot;movie&quot;?</description>
		<content:encoded><![CDATA[<p>i cant seem to get the stage to build&#8230;. what do you mean by &#8220;movie&#8221;?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hazzasnake</title>
		<link>http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-703094</link>
		<dc:creator>hazzasnake</dc:creator>
		<pubDate>Sun, 12 Dec 2010 21:03:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-703094</guid>
		<description>can someone help me because when I try making the level I only get 2 blocks appear on my screen and it doesn&#039;t make the layout typed in the array</description>
		<content:encoded><![CDATA[<p>can someone help me because when I try making the level I only get 2 blocks appear on my screen and it doesn&#8217;t make the layout typed in the array</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Xyfa</title>
		<link>http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-642432</link>
		<dc:creator>Xyfa</dc:creator>
		<pubDate>Sat, 18 Sep 2010 15:36:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-642432</guid>
		<description>very nice tutorial however, using this method, the level is on top of my level complete screen.

Any ideas?</description>
		<content:encoded><![CDATA[<p>very nice tutorial however, using this method, the level is on top of my level complete screen.</p>
<p>Any ideas?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: blinger2468 (utube)</title>
		<link>http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-550972</link>
		<dc:creator>blinger2468 (utube)</dc:creator>
		<pubDate>Sun, 28 Feb 2010 14:43:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-550972</guid>
		<description>u could do it in just a few actionscripts</description>
		<content:encoded><![CDATA[<p>u could do it in just a few actionscripts</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: blinger2468 (utube)</title>
		<link>http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-550971</link>
		<dc:creator>blinger2468 (utube)</dc:creator>
		<pubDate>Sun, 28 Feb 2010 14:42:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/#comment-550971</guid>
		<description>omg u seriously did it the hard way!!!</description>
		<content:encoded><![CDATA[<p>omg u seriously did it the hard way!!!</p>
]]></content:encoded>
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