Create a Flash ball game with visual from above tutorial part 2
December 13th update: 3rd part released
January 16th update: 4th part released
This is the second part of the tutorial about the creation of a Flash ball game with visual from above.
I suggest you to read part 1 before reading this post. Here I will start adding features to our game as said in the I Had to do it post.
Let’s start with the creation of the first, and most important, tile:
Exit tile
Well, an exit tile means there is an exit, and if there is an exit there is another level, and if there is another level I need a way to code levels.
I stored all levels in a function, in this way: Read more
August 3, 2007 | Filed Under Flash | 26 Comments