Create a Flash ball game with visual from above tutorial part 2

December 13th update: 3rd part released
January 16th update: 4th part released

This is the second part of the tutorial about the creation of a Flash ball game with visual from above.

I suggest you to read part 1 before reading this post. Here I will start adding features to our game as said in the I Had to do it post.

Let’s start with the creation of the first, and most important, tile:

Exit tile

Well, an exit tile means there is an exit, and if there is an exit there is another level, and if there is another level I need a way to code levels.

I stored all levels in a function, in this way: Read more

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