Posted by Emanuele Feronato on 09/29/07 in Flash, Users contributions
This tutorial is guest blogged by TechnoMono and I am happy I got the permission to post it on my blog. TechnoMono hosts more Flash and Gimp tutorials, so don’t forget to take a look to this blog.
We can define Sproing as a “throw a ball in some way” game, and the tutorial is very [...]
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Posted by Emanuele Feronato on 09/26/07 in Flash
This is the beginning of a new and very funny tutorial serial that introduce some concepts I’ve never seen before in a Flash game.
We’ll learn how to create the engine for a survival horror game.
From Wikipedia: Survival horror is a video game genre in which the player has to survive against often undead or otherwise [...]
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Posted by Emanuele Feronato on 09/21/07 in Javascript
Opening popups in JS is simple, but sometimes in the same page we need to open popups with different features. There are several scripts in the net doing this task but, as usual, none of them seemed to fit my needs
I decided to code a complete javascript popup opener in order to have one function [...]
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Posted by Emanuele Feronato on 09/18/07 in Tutorials, WordPress
October 10th, 2007 update: part 2 is online
Since I installed WordPress, I always wanted to make a theme on my own, but I've never had the time to learn how to do it.
In these last days, when I installed the Torn theme, I started playing and messing with WP files, and now I think I [...]
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Posted by Emanuele Feronato on 09/14/07 in Flash
You all may know the casual game called Gem Sweeper, an evolution of the famous Minesweeper game included with early Windows distributions.
If you don't know the game already, play a bit for free with the trial version to know what I am going to reproduce with this simple Flash prototype.
The mechanics of the game can [...]
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Posted by Emanuele Feronato on 09/9/07 in WordPress
Today finally I decided to upgrade my WP engine to WordPress 2.2.3 and abandon the TripleK2 theme.
Since I installed the TK2 I was forced to miss all updates because the theme wasn't as flexible as it seemed, in my opinion.
The new theme is based on Torn 2.0 by Solostream but I am slighty changing and [...]
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Posted by Emanuele Feronato on 09/8/07 in Javascript
I've always been addicted to logic games and Sokoban is one of them.
From Wikipedia: Sokoban (warehouse keeper) is a transport puzzle in which the player pushes boxes around a maze, viewed from above, and tries to put them in designated locations. Only one box may be pushed at a time, not two, and boxes cannot [...]
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Posted by Emanuele Feronato on 09/5/07 in Flash
In this time full of Flash game design competitions I know every hint could lead you to make a better game and have one more change to grab some bucks just doing what you like to to.
Where to find good Flash game tutorials?
Even if I submit my tuts to all biggest tutorial directories, I don't [...]
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Posted by Emanuele Feronato on 09/4/07 in Contests, Flash, Monetize
The famous Flash games site Armor Games is hosting a Flash game design competition (fairy more than one to be honest) that will end at the end of this year. And they are paying good cash prizes to the winners!
Let's examine all the competitions:
Armor Gaming Challenge #6: create the ultimate Flash game, no themes to [...]
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Posted by Emanuele Feronato on 09/1/07 in Flash
Due to the upcoming deadline of the Flash Game Design Competition with "Ball Phyiscs" theme, here it is another ball physics tutorial.
I was looking for some good ball physics concepts and I stumbled upon Elasticity, a nice game with an interesting way to controll the ball.
Why don't we try to control a ball like in [...]
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