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	<title>Comments on: Javascript Sokoban game script</title>
	<atom:link href="http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/</link>
	<description>italian geek and PROgrammer</description>
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		<title>By: GameJS and gameQuery: two javascript libraries for game developers : Emanuele Feronato</title>
		<link>http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-400784</link>
		<dc:creator>GameJS and gameQuery: two javascript libraries for game developers : Emanuele Feronato</dc:creator>
		<pubDate>Wed, 04 Mar 2009 22:00:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-400784</guid>
		<description>[...] Flash action games, I am sure you can code some decent puzzle games. Some months ago I made a Sokoban prototype using Javascript and the game worked pretty well, being Javascript [...]</description>
		<content:encoded><![CDATA[<p>[...] Flash action games, I am sure you can code some decent puzzle games. Some months ago I made a Sokoban prototype using Javascript and the game worked pretty well, being Javascript [...]</p>
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		<title>By: Trying to solve a Sokoban level with brute force : Emanuele Feronato</title>
		<link>http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-376228</link>
		<dc:creator>Trying to solve a Sokoban level with brute force : Emanuele Feronato</dc:creator>
		<pubDate>Wed, 21 Jan 2009 22:02:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-376228</guid>
		<description>[...] If you want to see another Sokoban script (this time to play the game), read Javascript Sokoban game script. [...]</description>
		<content:encoded><![CDATA[<p>[...] If you want to see another Sokoban script (this time to play the game), read Javascript Sokoban game script. [...]</p>
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	<item>
		<title>By: A &#8220;very old&#8221; Flash Sokoban prototype : Emanuele Feronato - italian geek and PROgrammer</title>
		<link>http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-49605</link>
		<dc:creator>A &#8220;very old&#8221; Flash Sokoban prototype : Emanuele Feronato - italian geek and PROgrammer</dc:creator>
		<pubDate>Tue, 13 Nov 2007 15:57:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-49605</guid>
		<description>[...] I plan to work on a Flash version of Sokoban someday, meanwhile you could have a look to my Javascript version. [...]</description>
		<content:encoded><![CDATA[<p>[...] I plan to work on a Flash version of Sokoban someday, meanwhile you could have a look to my Javascript version. [...]</p>
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	<item>
		<title>By: Thomas</title>
		<link>http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-36285</link>
		<dc:creator>Thomas</dc:creator>
		<pubDate>Thu, 20 Sep 2007 06:03:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-36285</guid>
		<description>OK. I give up. Where did you rip the main sprite? Amazing JS, by the way!</description>
		<content:encoded><![CDATA[<p>OK. I give up. Where did you rip the main sprite? Amazing JS, by the way!</p>
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	<item>
		<title>By: Seth Caldwell</title>
		<link>http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-35034</link>
		<dc:creator>Seth Caldwell</dc:creator>
		<pubDate>Mon, 10 Sep 2007 23:58:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-35034</guid>
		<description>actually 31 ;)
these graphics totally remind me of a project I made where I ripped the blocks from the original nes mario for a 2d adventure dos game =D

And this puzzle game reminds me of solomon&#039;s key.</description>
		<content:encoded><![CDATA[<p>actually 31 ;)<br />
these graphics totally remind me of a project I made where I ripped the blocks from the original nes mario for a 2d adventure dos game =D</p>
<p>And this puzzle game reminds me of solomon&#8217;s key.</p>
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	<item>
		<title>By: Monkios</title>
		<link>http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-34976</link>
		<dc:creator>Monkios</dc:creator>
		<pubDate>Mon, 10 Sep 2007 14:30:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-34976</guid>
		<description>I guess a minesweeper would be possible using Javascript without letting the user see the solution in the source.

It would be an interesting project ..

Nice sokoban, by the way.</description>
		<content:encoded><![CDATA[<p>I guess a minesweeper would be possible using Javascript without letting the user see the solution in the source.</p>
<p>It would be an interesting project ..</p>
<p>Nice sokoban, by the way.</p>
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	<item>
		<title>By: Kayn</title>
		<link>http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-34933</link>
		<dc:creator>Kayn</dc:creator>
		<pubDate>Mon, 10 Sep 2007 09:33:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-34933</guid>
		<description>It&#039;s Marle, from Chrono Trigger methinks... :)
Nice puzzle though - you&#039;re right, some puzzles lend themselves well to formats like this. They&#039;re mainly of the type where all the information you need is already viewable on the screen and no amount of source reading can help you.</description>
		<content:encoded><![CDATA[<p>It&#8217;s Marle, from Chrono Trigger methinks&#8230; :)<br />
Nice puzzle though &#8211; you&#8217;re right, some puzzles lend themselves well to formats like this. They&#8217;re mainly of the type where all the information you need is already viewable on the screen and no amount of source reading can help you.</p>
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	<item>
		<title>By: 0wned</title>
		<link>http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-34924</link>
		<dc:creator>0wned</dc:creator>
		<pubDate>Mon, 10 Sep 2007 08:37:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-34924</guid>
		<description>great game cant wait to see how its done!</description>
		<content:encoded><![CDATA[<p>great game cant wait to see how its done!</p>
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		<title>By: galaxy</title>
		<link>http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-34811</link>
		<dc:creator>galaxy</dc:creator>
		<pubDate>Sun, 09 Sep 2007 16:12:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-34811</guid>
		<description>yes i pushed the boxes in the wrong oder.
i got it now.
did you make that level? its a nice level anyway.
what has happen here? why is the main text on the left side now? it makes some pages with AS on them move the boarder to the right.</description>
		<content:encoded><![CDATA[<p>yes i pushed the boxes in the wrong oder.<br />
i got it now.<br />
did you make that level? its a nice level anyway.<br />
what has happen here? why is the main text on the left side now? it makes some pages with AS on them move the boarder to the right.</p>
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	<item>
		<title>By: Emanuele Feronato</title>
		<link>http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-34800</link>
		<dc:creator>Emanuele Feronato</dc:creator>
		<pubDate>Sun, 09 Sep 2007 14:21:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/09/08/javascript-sokoban-game-script/#comment-34800</guid>
		<description>The game can be solved in 33 moves...</description>
		<content:encoded><![CDATA[<p>The game can be solved in 33 moves&#8230;</p>
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