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	<title>Comments on: APE &#8211; Actionscript Physics Engine tutorial &#8211; Part 2</title>
	<atom:link href="http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Wed, 17 Mar 2010 22:10:20 +0000</lastBuildDate>
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		<title>By: Franci</title>
		<link>http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/comment-page-1/#comment-541097</link>
		<dc:creator>Franci</dc:creator>
		<pubDate>Thu, 28 Jan 2010 09:59:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/#comment-541097</guid>
		<description>Hey.

If you replace or just download all the files from this trunk and put them in the org/cove/ape folder then it works for me.

http://ape.googlecode.com/svn/trunk/source/org/cove/ape/

It&#039;s a nice physics engine and i&#039;ll continue to use it but, where&#039;s the support on this one, do so little people actually work with physics in flash, because it seems there is very little support online.</description>
		<content:encoded><![CDATA[<p>Hey.</p>
<p>If you replace or just download all the files from this trunk and put them in the org/cove/ape folder then it works for me.</p>
<p><a href="http://ape.googlecode.com/svn/trunk/source/org/cove/ape/" rel="nofollow">http://ape.googlecode.com/svn/trunk/source/org/cove/ape/</a></p>
<p>It&#8217;s a nice physics engine and i&#8217;ll continue to use it but, where&#8217;s the support on this one, do so little people actually work with physics in flash, because it seems there is very little support online.</p>
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	<item>
		<title>By: volando</title>
		<link>http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/comment-page-1/#comment-539007</link>
		<dc:creator>volando</dc:creator>
		<pubDate>Wed, 20 Jan 2010 20:19:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/#comment-539007</guid>
		<description>Lovely one. Many thanks</description>
		<content:encoded><![CDATA[<p>Lovely one. Many thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tzenmoroth</title>
		<link>http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/comment-page-1/#comment-533914</link>
		<dc:creator>Tzenmoroth</dc:creator>
		<pubDate>Wed, 30 Dec 2009 04:57:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/#comment-533914</guid>
		<description>Love the tutorial

Read all comments

Keep getting same error as everybody else, noob CollisionEvent problem, downloaded trunk version or wtvr, i set up the path like the tutorial said, and im using flash CS3 Pro ftw =D

I hope a real solution to this problem gets posted, I&#039;ll keep trying

~ Farewell people I dont know ~</description>
		<content:encoded><![CDATA[<p>Love the tutorial</p>
<p>Read all comments</p>
<p>Keep getting same error as everybody else, noob CollisionEvent problem, downloaded trunk version or wtvr, i set up the path like the tutorial said, and im using flash CS3 Pro ftw =D</p>
<p>I hope a real solution to this problem gets posted, I&#8217;ll keep trying</p>
<p>~ Farewell people I dont know ~</p>
]]></content:encoded>
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	<item>
		<title>By: Nkaati</title>
		<link>http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/comment-page-1/#comment-502094</link>
		<dc:creator>Nkaati</dc:creator>
		<pubDate>Wed, 23 Sep 2009 20:28:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/#comment-502094</guid>
		<description>Having problems with
import org.cove.ape.*;

It&#039;s not importing them and as a result I get the error:
1046: Type was not found or was not a compile-time constant: CollisionEvent.

function check_coll(e:CollisionEvent):void {</description>
		<content:encoded><![CDATA[<p>Having problems with<br />
import org.cove.ape.*;</p>
<p>It&#8217;s not importing them and as a result I get the error:<br />
1046: Type was not found or was not a compile-time constant: CollisionEvent.</p>
<p>function check_coll(e:CollisionEvent):void {</p>
]]></content:encoded>
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	<item>
		<title>By: SyntheCypher</title>
		<link>http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/comment-page-1/#comment-501050</link>
		<dc:creator>SyntheCypher</dc:creator>
		<pubDate>Sun, 20 Sep 2009 18:18:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/#comment-501050</guid>
		<description>1046: Type was not found or was not a compile-time constant: CollisionEvent.

Same problem as another three guys any ideas how to fix this?</description>
		<content:encoded><![CDATA[<p>1046: Type was not found or was not a compile-time constant: CollisionEvent.</p>
<p>Same problem as another three guys any ideas how to fix this?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tobi</title>
		<link>http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/comment-page-1/#comment-391652</link>
		<dc:creator>Tobi</dc:creator>
		<pubDate>Tue, 17 Feb 2009 16:46:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/#comment-391652</guid>
		<description>Hi,
thanks for the great tutorial, but unfortunaltely the collision event doesn&#039;t works for me. I use Flash CS4 an the trunk version of APE. Error 1046 appears (line 63)...
Didn&#039;t get it to work.

Tobi</description>
		<content:encoded><![CDATA[<p>Hi,<br />
thanks for the great tutorial, but unfortunaltely the collision event doesn&#8217;t works for me. I use Flash CS4 an the trunk version of APE. Error 1046 appears (line 63)&#8230;<br />
Didn&#8217;t get it to work.</p>
<p>Tobi</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mario</title>
		<link>http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/comment-page-1/#comment-354799</link>
		<dc:creator>Mario</dc:creator>
		<pubDate>Mon, 15 Dec 2008 23:56:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/#comment-354799</guid>
		<description>Great tutorial :) I just put together a simple example ( sort of tutorial ) on using particles and spring constraints for those whom are starting to dig into APE :)

http://mariofalomir.com/blog/?p=33

Cheers</description>
		<content:encoded><![CDATA[<p>Great tutorial :) I just put together a simple example ( sort of tutorial ) on using particles and spring constraints for those whom are starting to dig into APE :)</p>
<p><a href="http://mariofalomir.com/blog/?p=33" rel="nofollow">http://mariofalomir.com/blog/?p=33</a></p>
<p>Cheers</p>
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	</item>
	<item>
		<title>By: Tutoriel pour dÃ©buter avec le moteur physique 2D APE part2 &#124; pandaZen</title>
		<link>http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/comment-page-1/#comment-352525</link>
		<dc:creator>Tutoriel pour dÃ©buter avec le moteur physique 2D APE part2 &#124; pandaZen</dc:creator>
		<pubDate>Fri, 12 Dec 2008 08:52:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/#comment-352525</guid>
		<description>[...] http://www.emanueleferonato.com/2007/10/14/ape-actionscript-physics-engine-tutorial/ (EN) http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/ (EN) [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.emanueleferonato.com/2007/10/14/ape-actionscript-physics-engine-tutorial/" rel="nofollow">http://www.emanueleferonato.com/2007/10/14/ape-actionscript-physics-engine-tutorial/</a> (EN) <a href="http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/" rel="nofollow">http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/</a> (EN) [...]</p>
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	</item>
	<item>
		<title>By: brad</title>
		<link>http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/comment-page-1/#comment-291273</link>
		<dc:creator>brad</dc:creator>
		<pubDate>Thu, 02 Oct 2008 20:41:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/#comment-291273</guid>
		<description>Thanks, these are great starter tutorials.

As far as the trunk files go, I replaced my APE files and it would not compile. I was getting the same error as others.

However, when I deleted and redid my AS3 class path to the APE files it worked.</description>
		<content:encoded><![CDATA[<p>Thanks, these are great starter tutorials.</p>
<p>As far as the trunk files go, I replaced my APE files and it would not compile. I was getting the same error as others.</p>
<p>However, when I deleted and redid my AS3 class path to the APE files it worked.</p>
]]></content:encoded>
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	<item>
		<title>By: Helpful</title>
		<link>http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/comment-page-1/#comment-164604</link>
		<dc:creator>Helpful</dc:creator>
		<pubDate>Mon, 19 May 2008 10:29:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/#comment-164604</guid>
		<description>You can get this for AS2.</description>
		<content:encoded><![CDATA[<p>You can get this for AS2.</p>
]]></content:encoded>
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