Archive for November, 2007

Box2DFlashAS3 - a library to watch

Behind the not-so-mnemonic Box2DFlashAS3 name, there is an open source port of Erin Catto’s powerful c++ physics library Box2D.
What is Box2D?
From the official website comes the explaination:
“Box2D is a 2D rigid body simulator for games. You can use it in your game to make objects move in believable ways and make the world seem more [...]

Christmas Couples: the finished Poux prototype

This is the last step of the prototype of a Flash game likePoux. Read steps 1, 2 and 3 before continuing.
As said, I finished the game. I called it Christmas Couples

Let’s see its features:
* Fancy graphics
* Improved scoring system
* Cool sound loop
* Highscores
As you can see, graphics, sound and highscores are developed from third parts, [...]

Experiment: monetizing a Flash game - Part 5

Multipart tutorial: available parts 1, 2, 3, 4, 5, 6, 7, 8, 9
A month passed since the release of Circle Chain… read steps 1 to 4 to get informed about it.
It’s time to make some considerations and to start looking for a game sponsor.
How’s going with Circle Chain
Circle Chain is living a 3rd moment of [...]

Prototype of a Flash game like Poux - Part 3

November 28th update: Finished project released
3rd update of the prototype. Remember to read part 1 and 2
It’s beginning to become something like a complete one-day game… let me introduce what I did.
First, I added cute graphics… on zeus box you will find some cute free icons with a completely free license, no matter what are [...]

Gobble: a game by Andre Marianiello

This is absolutely one game I would have done by myself. It’s a creative mix of Snake, Circle Chain and String Avoider.
It’s called Gobble and it’s a really good game!

That’s what Andre told me:
I made a game based on your string avoider tutorial, and it was inspired by your circle chain game. Perhaps you would [...]

Win 3 Flash guestbooks with Flashloaded contest!

I am happy and proud to annunce that emanueleferonato.com is running his first contest.

In partnership with Flashloaded I am giving away three Flash guestbooks powered by flashGuestbook.
What is flashGuestbook?
The flashGuestbook component is a highly flexible system for recording feedback and comments from visitors to your websites. The component is deployed on the server side using [...]

Experiment: monetizing a Flash game - Part 4

Multipart tutorial: available parts 1, 2, 3, 4, 5, 6, 7, 8, 9
This is the end of the 3rd week and here I am with another update.
I suggest you to read part 1, 2 and 3 before continuing.
This was a bad-luck week… had two server crash in my company with 3 scsi disks knocked out.
This [...]

Prototype of a Flash game like Poux - Part 2

November 22nd update: part 3 released
November 28th update: Finished project released
Ok… this is the quickest prototype update ever. Yesterday I came with the Prototype of a Flash game like Poux, a bit incomplete because you could merely watch tiles grow.
It was a 50 lines prototype, and today I am publishing the second part, with another [...]

Prototype of a Flash game like Poux

November 17th update: part 2 released
November 22nd update: part 3 released
November 28th update: Finished project released
Ok, I know, you are asking for full tutorials and not prototypes, but you have to know that a prototype is the first step to a tutorial and some of you realized nice games starting from prototypes or “incomplete” tutorials.
Anyway, [...]

A “very old” Flash Sokoban prototype

This is a Sokoban prototype I made in 2005 after reading some tutorials on gotoandplay.it.
It does not look that awesome and I am afraid the code sucks a bit, but I think it could be a good start for a project.
I plan to work on a Flash version of Sokoban someday, meanwhile you could have [...]