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	<title>Comments on: Experiment: monetizing a Flash game &#8211; Part 2</title>
	<atom:link href="http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/</link>
	<description>italian geek and PROgrammer</description>
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		<title>By: Ed</title>
		<link>http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/comment-page-1/#comment-176970</link>
		<dc:creator>Ed</dc:creator>
		<pubDate>Fri, 30 May 2008 11:26:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/#comment-176970</guid>
		<description>Hi Emanuele,

Thanks for your wonderful series. I would like to clear up a couple of points however.
Of the portals you described here, only Newgrounds is a high traffic site supporting Mochiads. Yet on Newgrounds &quot;Circle Chain&quot; got no more than 3000 page views which in turn probably resulted in even fewer number of impressions - somewhere around 2000, please correct me if I&#039;m wrong. So it seems like Newgrounds contributed quite poorly into this pool of 56,000 impressions &quot;Circle Chain&quot; got. Kongregate, of course, does not accept Mochi so it too should be taken out of the equation. GameGum is very mediocre in terms of traffic - Circle Chain got only 442 page views at the moment of me writing this post. Also, I suspect the sites like havfun.com and keke.ru - even combined - are hardly capable of generating a number of impressions you got from Newgrounds. Thus we are left with approx. 54,000 imressions so my questions are: 1) what was the single most prominent contributing site? 2) if the bulk of this number is made up of contributions from more than one source, could you please name them?
It will probably be not that difficult as Mochiads dashboard provides such info.

Thank you,
Ed</description>
		<content:encoded><![CDATA[<p>Hi Emanuele,</p>
<p>Thanks for your wonderful series. I would like to clear up a couple of points however.<br />
Of the portals you described here, only Newgrounds is a high traffic site supporting Mochiads. Yet on Newgrounds &#8220;Circle Chain&#8221; got no more than 3000 page views which in turn probably resulted in even fewer number of impressions &#8211; somewhere around 2000, please correct me if I&#8217;m wrong. So it seems like Newgrounds contributed quite poorly into this pool of 56,000 impressions &#8220;Circle Chain&#8221; got. Kongregate, of course, does not accept Mochi so it too should be taken out of the equation. GameGum is very mediocre in terms of traffic &#8211; Circle Chain got only 442 page views at the moment of me writing this post. Also, I suspect the sites like havfun.com and keke.ru &#8211; even combined &#8211; are hardly capable of generating a number of impressions you got from Newgrounds. Thus we are left with approx. 54,000 imressions so my questions are: 1) what was the single most prominent contributing site? 2) if the bulk of this number is made up of contributions from more than one source, could you please name them?<br />
It will probably be not that difficult as Mochiads dashboard provides such info.</p>
<p>Thank you,<br />
Ed</p>
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		<title>By: Experiment: monetizing a Flash game - Part 5 : Emanuele Feronato - italian geek and PROgrammer</title>
		<link>http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/comment-page-1/#comment-91150</link>
		<dc:creator>Experiment: monetizing a Flash game - Part 5 : Emanuele Feronato - italian geek and PROgrammer</dc:creator>
		<pubDate>Tue, 04 Mar 2008 17:17:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/#comment-91150</guid>
		<description>[...] tutorial: available parts 1, 2, 3, 4, 5, 6, 7, [...]</description>
		<content:encoded><![CDATA[<p>[...] tutorial: available parts 1, 2, 3, 4, 5, 6, 7, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Experiment: monetizing a Flash game - Part 7 : Emanuele Feronato - italian geek and PROgrammer</title>
		<link>http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/comment-page-1/#comment-91146</link>
		<dc:creator>Experiment: monetizing a Flash game - Part 7 : Emanuele Feronato - italian geek and PROgrammer</dc:creator>
		<pubDate>Tue, 04 Mar 2008 17:16:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/#comment-91146</guid>
		<description>[...] tutorial: available parts 1, 2, 3, 4, 5, 6, 7, [...]</description>
		<content:encoded><![CDATA[<p>[...] tutorial: available parts 1, 2, 3, 4, 5, 6, 7, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Experiment: monetizing a Flash game - Part 8 : Emanuele Feronato - italian geek and PROgrammer</title>
		<link>http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/comment-page-1/#comment-91137</link>
		<dc:creator>Experiment: monetizing a Flash game - Part 8 : Emanuele Feronato - italian geek and PROgrammer</dc:creator>
		<pubDate>Tue, 04 Mar 2008 17:11:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/#comment-91137</guid>
		<description>[...] tutorial: available parts 1, 2, 3, 4, 5, 6, 7, [...]</description>
		<content:encoded><![CDATA[<p>[...] tutorial: available parts 1, 2, 3, 4, 5, 6, 7, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ViolentAJ</title>
		<link>http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/comment-page-1/#comment-74851</link>
		<dc:creator>ViolentAJ</dc:creator>
		<pubDate>Wed, 23 Jan 2008 23:00:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/#comment-74851</guid>
		<description>This is my game here:

http://www.newgrounds.com/portal/view/420913

I can&#039;t seem to get many hits.

Also, I&#039;ve been going through platformer tutorials to try and make a platformer next, but some thing always goes wrong in the tutorial&#039;s code. I seem to understand the tuts fine, but something always goes wrong.</description>
		<content:encoded><![CDATA[<p>This is my game here:</p>
<p><a href="http://www.newgrounds.com/portal/view/420913" rel="nofollow">http://www.newgrounds.com/portal/view/420913</a></p>
<p>I can&#8217;t seem to get many hits.</p>
<p>Also, I&#8217;ve been going through platformer tutorials to try and make a platformer next, but some thing always goes wrong in the tutorial&#8217;s code. I seem to understand the tuts fine, but something always goes wrong.</p>
]]></content:encoded>
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	<item>
		<title>By: Emanuele Feronato</title>
		<link>http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/comment-page-1/#comment-72862</link>
		<dc:creator>Emanuele Feronato</dc:creator>
		<pubDate>Fri, 18 Jan 2008 18:41:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/#comment-72862</guid>
		<description>money per impression may vary according to the audience of the portal your game is played in.

US player will make earn you more than indian ones.</description>
		<content:encoded><![CDATA[<p>money per impression may vary according to the audience of the portal your game is played in.</p>
<p>US player will make earn you more than indian ones.</p>
]]></content:encoded>
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	<item>
		<title>By: daniel</title>
		<link>http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/comment-page-1/#comment-72846</link>
		<dc:creator>daniel</dc:creator>
		<pubDate>Fri, 18 Jan 2008 17:41:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/#comment-72846</guid>
		<description>hi emanuele,
i&#039;ve got a (simple) question:

you tell that you&#039;ve got: 
&quot;56,374 Mochiads impressions with an earning of $31.60&quot;

we&#039;ve got with out game www.pixer.org/excit aprox. 900,000 Mochiads impressions (in 2 month) with an earning of $215.

any ideas why there is this huge difference (i mean, you obviously made a lot more money per impression than we did)

cheers,
  daniel</description>
		<content:encoded><![CDATA[<p>hi emanuele,<br />
i&#8217;ve got a (simple) question:</p>
<p>you tell that you&#8217;ve got:<br />
&#8220;56,374 Mochiads impressions with an earning of $31.60&#8243;</p>
<p>we&#8217;ve got with out game <a href="http://www.pixer.org/excit" rel="nofollow">http://www.pixer.org/excit</a> aprox. 900,000 Mochiads impressions (in 2 month) with an earning of $215.</p>
<p>any ideas why there is this huge difference (i mean, you obviously made a lot more money per impression than we did)</p>
<p>cheers,<br />
  daniel</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: A Gem of Flash Game Tutorials &#124; Newbie Game Programmers</title>
		<link>http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/comment-page-1/#comment-60173</link>
		<dc:creator>A Gem of Flash Game Tutorials &#124; Newbie Game Programmers</dc:creator>
		<pubDate>Mon, 17 Dec 2007 14:24:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/#comment-60173</guid>
		<description>[...] monetizing a Flash game - Part 1 :: Part 2 :: Part 3 :: Part 4 :: Part 5 :: Part [...]</description>
		<content:encoded><![CDATA[<p>[...] monetizing a Flash game &#8211; Part 1 :: Part 2 :: Part 3 :: Part 4 :: Part 5 :: Part [...]</p>
]]></content:encoded>
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	<item>
		<title>By: meWitStupid</title>
		<link>http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/comment-page-1/#comment-49735</link>
		<dc:creator>meWitStupid</dc:creator>
		<pubDate>Wed, 14 Nov 2007 01:57:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/#comment-49735</guid>
		<description>Hey Jason, do the math!</description>
		<content:encoded><![CDATA[<p>Hey Jason, do the math!</p>
]]></content:encoded>
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	<item>
		<title>By: Kevin</title>
		<link>http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/comment-page-1/#comment-49268</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Mon, 12 Nov 2007 15:00:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/11/04/experiment-monetizing-a-flash-game-part-2/#comment-49268</guid>
		<description>Hi Frederik,
As i expected, he put adsense on the page of the game. But the problem was that I cant see any ads in that page. 
What I see in that is the game and the message:
&quot; Circle Chain
......
To know more information go to this page&quot;

and nothing else.
The problem exists when I use firefox or IE6

Anyway, this is just a minor problem, let&#039;s just concentrate on Emanuele&#039;s tuts</description>
		<content:encoded><![CDATA[<p>Hi Frederik,<br />
As i expected, he put adsense on the page of the game. But the problem was that I cant see any ads in that page.<br />
What I see in that is the game and the message:<br />
&#8221; Circle Chain<br />
&#8230;&#8230;<br />
To know more information go to this page&#8221;</p>
<p>and nothing else.<br />
The problem exists when I use firefox or IE6</p>
<p>Anyway, this is just a minor problem, let&#8217;s just concentrate on Emanuele&#8217;s tuts</p>
]]></content:encoded>
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