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	<title>Comments on: Tileball, the FIRST game made with my tile ball engine</title>
	<atom:link href="http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Fri, 30 Jul 2010 17:37:48 +0000</lastBuildDate>
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		<title>By: Vinicius</title>
		<link>http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-546064</link>
		<dc:creator>Vinicius</dc:creator>
		<pubDate>Thu, 11 Feb 2010 23:41:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-546064</guid>
		<description>I just can&#039;t play that game. The first time, it works alright. Then I die. Then I restart and the ball keeps speeding (very fast) toward the right no matter what key I press. This happens everytime I play the game.</description>
		<content:encoded><![CDATA[<p>I just can&#8217;t play that game. The first time, it works alright. Then I die. Then I restart and the ball keeps speeding (very fast) toward the right no matter what key I press. This happens everytime I play the game.</p>
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		<title>By: HiRoads developer Diary : Emanuele Feronato</title>
		<link>http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-453564</link>
		<dc:creator>HiRoads developer Diary : Emanuele Feronato</dc:creator>
		<pubDate>Wed, 27 May 2009 11:11:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-453564</guid>
		<description>[...] If you remember 5 Commodore 64 games I would like to see ported in Flash, you know I am a great fan of Trailblazer, the game that inspired Tileball. [...]</description>
		<content:encoded><![CDATA[<p>[...] If you remember 5 Commodore 64 games I would like to see ported in Flash, you know I am a great fan of Trailblazer, the game that inspired Tileball. [...]</p>
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		<title>By: 5 Commodore 64 games I would like to see ported in Flash : Emanuele Feronato</title>
		<link>http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-444677</link>
		<dc:creator>5 Commodore 64 games I would like to see ported in Flash : Emanuele Feronato</dc:creator>
		<pubDate>Tue, 05 May 2009 08:20:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-444677</guid>
		<description>[...] things around the web: Trail-Blazer is the most similar game, but I prefer my TileBall [...]</description>
		<content:encoded><![CDATA[<p>[...] things around the web: Trail-Blazer is the most similar game, but I prefer my TileBall [...]</p>
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		<title>By: sam</title>
		<link>http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-354666</link>
		<dc:creator>sam</dc:creator>
		<pubDate>Mon, 15 Dec 2008 16:56:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-354666</guid>
		<description>holly crap its good</description>
		<content:encoded><![CDATA[<p>holly crap its good</p>
]]></content:encoded>
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	<item>
		<title>By: Ð˜Ð½ÑÑ‚Ñ€ÑƒÐºÑ†Ð¸Ñ Ð¿Ð¾ Ð¼Ð¾Ð½ÐµÑ‚Ð¸Ð·Ð°Ñ†Ð¸Ð¸ Ñ„Ð»ÑÑˆ Ð¸Ð³Ñ€ &#124; terbooter</title>
		<link>http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-317524</link>
		<dc:creator>Ð˜Ð½ÑÑ‚Ñ€ÑƒÐºÑ†Ð¸Ñ Ð¿Ð¾ Ð¼Ð¾Ð½ÐµÑ‚Ð¸Ð·Ð°Ñ†Ð¸Ð¸ Ñ„Ð»ÑÑˆ Ð¸Ð³Ñ€ &#124; terbooter</dc:creator>
		<pubDate>Wed, 29 Oct 2008 16:59:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-317524</guid>
		<description>[...] Ð¾Ð± ÑÑ‚Ð¸Ñ… Ð¸Ð³Ñ€Ð°Ñ…, Ð¿Ñ€Ð¾Ñ‡Ñ‚Ð¸Ñ‚Ðµ Ð¿Ð¾ÑÑ‚Ñ‹:Circle Ð¡hain, Christmas Couples, TileBall, GuessNext, Glomb, BallBalance, Bees nâ€™Flowers, Jamag, Summer Couples Ð¸ [...]</description>
		<content:encoded><![CDATA[<p>[...] Ð¾Ð± ÑÑ‚Ð¸Ñ… Ð¸Ð³Ñ€Ð°Ñ…, Ð¿Ñ€Ð¾Ñ‡Ñ‚Ð¸Ñ‚Ðµ Ð¿Ð¾ÑÑ‚Ñ‹:Circle Ð¡hain, Christmas Couples, TileBall, GuessNext, Glomb, BallBalance, Bees nâ€™Flowers, Jamag, Summer Couples Ð¸ [...]</p>
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	<item>
		<title>By: Understanding hexagonal tiles : Emanuele Feronato - italian geek and PROgrammer</title>
		<link>http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-117901</link>
		<dc:creator>Understanding hexagonal tiles : Emanuele Feronato - italian geek and PROgrammer</dc:creator>
		<pubDate>Wed, 16 Apr 2008 11:23:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-117901</guid>
		<description>[...] most used (and simplest) tiling system has squares. Tileball is an example of a game made with this [...]</description>
		<content:encoded><![CDATA[<p>[...] most used (and simplest) tiling system has squares. Tileball is an example of a game made with this [...]</p>
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		<title>By: Fairlyn</title>
		<link>http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-79443</link>
		<dc:creator>Fairlyn</dc:creator>
		<pubDate>Mon, 04 Feb 2008 07:40:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-79443</guid>
		<description>a few suggestions:

-a clock:
you completed the level in &quot;x&quot; seconds.

-a death counter:
you have &quot;x&quot; deaths

scoreboard / best times:
either your own best or the communitys best

somekind of notice that you crossed a checkpoint, make it glow, show a message or something like that (i had to die to find out what the checkpoint tile is)</description>
		<content:encoded><![CDATA[<p>a few suggestions:</p>
<p>-a clock:<br />
you completed the level in &#8220;x&#8221; seconds.</p>
<p>-a death counter:<br />
you have &#8220;x&#8221; deaths</p>
<p>scoreboard / best times:<br />
either your own best or the communitys best</p>
<p>somekind of notice that you crossed a checkpoint, make it glow, show a message or something like that (i had to die to find out what the checkpoint tile is)</p>
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		<title>By: 2kanman</title>
		<link>http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-65994</link>
		<dc:creator>2kanman</dc:creator>
		<pubDate>Tue, 01 Jan 2008 11:31:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-65994</guid>
		<description>flash mx is actually flash7! lol i am 13 and i hav made 263 games/animations with flash mx so i think its gr8! it would b nice 2 hav flash CSS(flash9) lol</description>
		<content:encoded><![CDATA[<p>flash mx is actually flash7! lol i am 13 and i hav made 263 games/animations with flash mx so i think its gr8! it would b nice 2 hav flash CSS(flash9) lol</p>
]]></content:encoded>
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		<title>By: Peter</title>
		<link>http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-63086</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Mon, 24 Dec 2007 22:51:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-63086</guid>
		<description>Ever thought of level codes?  Stinks to get to &quot;Level 5&quot; and then have to start over at &quot;1&quot;.</description>
		<content:encoded><![CDATA[<p>Ever thought of level codes?  Stinks to get to &#8220;Level 5&#8243; and then have to start over at &#8220;1&#8243;.</p>
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	<item>
		<title>By: Shadow Scythe</title>
		<link>http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-63033</link>
		<dc:creator>Shadow Scythe</dc:creator>
		<pubDate>Mon, 24 Dec 2007 19:51:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2007/12/17/tileball-the-first-game-made-with-my-tile-ball-engine/#comment-63033</guid>
		<description>This is certainly a supra great jame. I found it really, uh, frustrating, though. The fifth level is driving me crazy go nuts. Preeeeeeow...</description>
		<content:encoded><![CDATA[<p>This is certainly a supra great jame. I found it really, uh, frustrating, though. The fifth level is driving me crazy go nuts. Preeeeeeow&#8230;</p>
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