<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Glomb &#8211; The first Flash game to use MochiAds Leaderboards</title>
	<atom:link href="http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Sun, 14 Mar 2010 14:04:42 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=abc</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Ð˜Ð½ÑÑ‚Ñ€ÑƒÐºÑ†Ð¸Ñ Ð¿Ð¾ Ð¼Ð¾Ð½ÐµÑ‚Ð¸Ð·Ð°Ñ†Ð¸Ð¸ Ñ„Ð»ÑÑˆ Ð¸Ð³Ñ€ &#124; terbooter</title>
		<link>http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/comment-page-1/#comment-317535</link>
		<dc:creator>Ð˜Ð½ÑÑ‚Ñ€ÑƒÐºÑ†Ð¸Ñ Ð¿Ð¾ Ð¼Ð¾Ð½ÐµÑ‚Ð¸Ð·Ð°Ñ†Ð¸Ð¸ Ñ„Ð»ÑÑˆ Ð¸Ð³Ñ€ &#124; terbooter</dc:creator>
		<pubDate>Wed, 29 Oct 2008 17:08:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/#comment-317535</guid>
		<description>[...] Ð¸Ð³Ñ€Ð°Ñ…, Ð¿Ñ€Ð¾Ñ‡Ñ‚Ð¸Ñ‚Ðµ Ð¿Ð¾ÑÑ‚Ñ‹:Circle Ð¡hain, Christmas Couples, TileBall, GuessNext, Glomb, BallBalance, Bees nâ€™Flowers, Jamag, Summer Couples Ð¸ [...]</description>
		<content:encoded><![CDATA[<p>[...] Ð¸Ð³Ñ€Ð°Ñ…, Ð¿Ñ€Ð¾Ñ‡Ñ‚Ð¸Ñ‚Ðµ Ð¿Ð¾ÑÑ‚Ñ‹:Circle Ð¡hain, Christmas Couples, TileBall, GuessNext, Glomb, BallBalance, Bees nâ€™Flowers, Jamag, Summer Couples Ð¸ [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pavel</title>
		<link>http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/comment-page-1/#comment-79809</link>
		<dc:creator>Pavel</dc:creator>
		<pubDate>Tue, 05 Feb 2008 07:16:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/#comment-79809</guid>
		<description>There is a bug with the leaderboard - the 1st time I play the game, the game is stuck at the &quot;leaderboard&quot; screen without loading anything (it doesn&#039;t get to name entry dialog). When I do &quot;rewind&quot; of flash and start again, then after game over the leaderboard works fine.

Also, it&#039;s annoying that it&#039;s not possible to turn off the music during the game, and making &quot;space&quot; turn off the music in main menu doesn&#039;t seem good. I often start the game with my own music playing in background, and then can&#039;t turn off the music in the game until I get back to main menu.</description>
		<content:encoded><![CDATA[<p>There is a bug with the leaderboard &#8211; the 1st time I play the game, the game is stuck at the &#8220;leaderboard&#8221; screen without loading anything (it doesn&#8217;t get to name entry dialog). When I do &#8220;rewind&#8221; of flash and start again, then after game over the leaderboard works fine.</p>
<p>Also, it&#8217;s annoying that it&#8217;s not possible to turn off the music during the game, and making &#8220;space&#8221; turn off the music in main menu doesn&#8217;t seem good. I often start the game with my own music playing in background, and then can&#8217;t turn off the music in the game until I get back to main menu.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pen</title>
		<link>http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/comment-page-1/#comment-79603</link>
		<dc:creator>Pen</dc:creator>
		<pubDate>Mon, 04 Feb 2008 19:18:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/#comment-79603</guid>
		<description>This is a user question: I don&#039;t understand the bit about combos....?  What are they, and how do you create them?

thanks!

Pen</description>
		<content:encoded><![CDATA[<p>This is a user question: I don&#8217;t understand the bit about combos&#8230;.?  What are they, and how do you create them?</p>
<p>thanks!</p>
<p>Pen</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mari</title>
		<link>http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/comment-page-1/#comment-77462</link>
		<dc:creator>mari</dc:creator>
		<pubDate>Wed, 30 Jan 2008 22:04:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/#comment-77462</guid>
		<description>What a wonderful game!
I&#039;m stuck here :-)</description>
		<content:encoded><![CDATA[<p>What a wonderful game!<br />
I&#8217;m stuck here :-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RJ</title>
		<link>http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/comment-page-1/#comment-70955</link>
		<dc:creator>RJ</dc:creator>
		<pubDate>Sun, 13 Jan 2008 15:56:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/#comment-70955</guid>
		<description>Wow, thanks Emanuele, my game is now only 500 KB, and before it was 2 MB!</description>
		<content:encoded><![CDATA[<p>Wow, thanks Emanuele, my game is now only 500 KB, and before it was 2 MB!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael</title>
		<link>http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/comment-page-1/#comment-70723</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Sun, 13 Jan 2008 05:15:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/#comment-70723</guid>
		<description>Not too bad a game. I&#039;d agree that it is rather slow. And I did find it rather annoying when the color you need just WON&#039;T spawn until you have to end up committing &#039;ballicide&#039;, then waiting for your ball to respawn, then having to deal with more balls that are flashing, as the color you need STILL doesn&#039;t spawn...
Also there seems to be an odd glitch, where it sometimes it doesn&#039;t register that I hit the correct color; say I have red, and I CLEARLY hit a red, it registers as the wrong color and renders my ball useless. I only saw it happen about 4 times, but I think it occurred when I hadn&#039;t hit another ball for a long time (such as when my color just refused to spawn for me, then it finally does and I go about frantically cleaning up the other colors that I can finally combo up on). I know it can&#039;t be another ball underneath it, since with the z-indexing the ball that would potentially be underneath it would be bigger...

Anyways, I have found something rather annoying with the Mochi Leaderboard. I notice that it saves my name in the field for each time I finish the game, but it won&#039;t let me press the Submit button until I do something in the field, such as enter a space and backspace it. I think instead of allowing you to submit after changing the field, it should simply check that the field has data in it.

I managed to get to about 64k score (ranked 31 I think).</description>
		<content:encoded><![CDATA[<p>Not too bad a game. I&#8217;d agree that it is rather slow. And I did find it rather annoying when the color you need just WON&#8217;T spawn until you have to end up committing &#8216;ballicide&#8217;, then waiting for your ball to respawn, then having to deal with more balls that are flashing, as the color you need STILL doesn&#8217;t spawn&#8230;<br />
Also there seems to be an odd glitch, where it sometimes it doesn&#8217;t register that I hit the correct color; say I have red, and I CLEARLY hit a red, it registers as the wrong color and renders my ball useless. I only saw it happen about 4 times, but I think it occurred when I hadn&#8217;t hit another ball for a long time (such as when my color just refused to spawn for me, then it finally does and I go about frantically cleaning up the other colors that I can finally combo up on). I know it can&#8217;t be another ball underneath it, since with the z-indexing the ball that would potentially be underneath it would be bigger&#8230;</p>
<p>Anyways, I have found something rather annoying with the Mochi Leaderboard. I notice that it saves my name in the field for each time I finish the game, but it won&#8217;t let me press the Submit button until I do something in the field, such as enter a space and backspace it. I think instead of allowing you to submit after changing the field, it should simply check that the field has data in it.</p>
<p>I managed to get to about 64k score (ranked 31 I think).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Emanuele Feronato</title>
		<link>http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/comment-page-1/#comment-70607</link>
		<dc:creator>Emanuele Feronato</dc:creator>
		<pubDate>Sun, 13 Jan 2008 00:17:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/#comment-70607</guid>
		<description>The leaderboards are not available at the moment.

The sound is compressed to a mono 24kb/s using Flash dialog</description>
		<content:encoded><![CDATA[<p>The leaderboards are not available at the moment.</p>
<p>The sound is compressed to a mono 24kb/s using Flash dialog</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RJ</title>
		<link>http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/comment-page-1/#comment-70564</link>
		<dc:creator>RJ</dc:creator>
		<pubDate>Sat, 12 Jan 2008 22:32:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/#comment-70564</guid>
		<description>Just one question...
How did you manage to include 3.4 MB song in a game, resulting a 700 KB game?

How did you compress it??</description>
		<content:encoded><![CDATA[<p>Just one question&#8230;<br />
How did you manage to include 3.4 MB song in a game, resulting a 700 KB game?</p>
<p>How did you compress it??</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: styxtwo</title>
		<link>http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/comment-page-1/#comment-70551</link>
		<dc:creator>styxtwo</dc:creator>
		<pubDate>Sat, 12 Jan 2008 22:14:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/#comment-70551</guid>
		<description>have you thought about speeding the game up? it plays and feals tragically slow.....</description>
		<content:encoded><![CDATA[<p>have you thought about speeding the game up? it plays and feals tragically slow&#8230;..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RJ</title>
		<link>http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/comment-page-1/#comment-70547</link>
		<dc:creator>RJ</dc:creator>
		<pubDate>Sat, 12 Jan 2008 22:10:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/12/glomb-the-first-flash-game-to-use-mochiads-leaderboards/#comment-70547</guid>
		<description>These leaderboards are really, really good. Much better than opening a new window.
Are they already available?</description>
		<content:encoded><![CDATA[<p>These leaderboards are really, really good. Much better than opening a new window.<br />
Are they already available?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
