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	<title>Comments on: Wall Dodge &#8211; game made from Metro Siberia Underground tutorial</title>
	<atom:link href="http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Sat, 11 Feb 2012 05:27:38 +0000</lastBuildDate>
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	<item>
		<title>By: Moving an object like in MochiAds header : Emanuele Feronato - italian geek and PROgrammer</title>
		<link>http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/#comment-75807</link>
		<dc:creator>Moving an object like in MochiAds header : Emanuele Feronato - italian geek and PROgrammer</dc:creator>
		<pubDate>Sat, 26 Jan 2008 14:21:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/#comment-75807</guid>
		<description>[...] the post Wall Dodge - game made from Metro Siberia Underground tutorial I was asked Emanuele, do you know how to make the follow mouse function that that the sprite uses [...]</description>
		<content:encoded><![CDATA[<p>[...] the post Wall Dodge &#8211; game made from Metro Siberia Underground tutorial I was asked Emanuele, do you know how to make the follow mouse function that that the sprite uses [...]</p>
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	<item>
		<title>By: n</title>
		<link>http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/#comment-74417</link>
		<dc:creator>n</dc:creator>
		<pubDate>Tue, 22 Jan 2008 17:18:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/#comment-74417</guid>
		<description>dose you know the password code for flash mx  (not 2004)</description>
		<content:encoded><![CDATA[<p>dose you know the password code for flash mx  (not 2004)</p>
]]></content:encoded>
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	<item>
		<title>By: Emanuele Feronato</title>
		<link>http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/#comment-74414</link>
		<dc:creator>Emanuele Feronato</dc:creator>
		<pubDate>Tue, 22 Jan 2008 17:16:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/#comment-74414</guid>
		<description>Shiv: it seems a mouse follower with some delay/spring effect... I&#039;ll cover it soon</description>
		<content:encoded><![CDATA[<p>Shiv: it seems a mouse follower with some delay/spring effect&#8230; I&#8217;ll cover it soon</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shiv</title>
		<link>http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/#comment-74316</link>
		<dc:creator>Shiv</dc:creator>
		<pubDate>Tue, 22 Jan 2008 10:05:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/#comment-74316</guid>
		<description>Grreat game Oskar. 
Emanuele, do you know how to make the follow mouse function that that the sprite uses in mochiads header?</description>
		<content:encoded><![CDATA[<p>Grreat game Oskar.<br />
Emanuele, do you know how to make the follow mouse function that that the sprite uses in mochiads header?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: emanuel</title>
		<link>http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/#comment-74194</link>
		<dc:creator>emanuel</dc:creator>
		<pubDate>Mon, 21 Jan 2008 23:15:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/#comment-74194</guid>
		<description>can u make a step by step tut plz</description>
		<content:encoded><![CDATA[<p>can u make a step by step tut plz</p>
]]></content:encoded>
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	<item>
		<title>By: Ed</title>
		<link>http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/#comment-74163</link>
		<dc:creator>Ed</dc:creator>
		<pubDate>Mon, 21 Jan 2008 20:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/#comment-74163</guid>
		<description>Jack, you realise the key code for right click is just 2, right? Example:

if (Key.isDown(2)) {
// cheat-blocker
}

If I make something extra to your tutorials Emanuele will you post it up as well? ^^</description>
		<content:encoded><![CDATA[<p>Jack, you realise the key code for right click is just 2, right? Example:</p>
<p>if (Key.isDown(2)) {<br />
// cheat-blocker<br />
}</p>
<p>If I make something extra to your tutorials Emanuele will you post it up as well? ^^</p>
]]></content:encoded>
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	<item>
		<title>By: Sunil Patel</title>
		<link>http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/#comment-74142</link>
		<dc:creator>Sunil Patel</dc:creator>
		<pubDate>Mon, 21 Jan 2008 18:30:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/#comment-74142</guid>
		<description>Jack,
I had a similar problem with a game I made a while back. The way I solved it was by checking the distance the mouse moved after each frame. If it moved too far between each frame then I knew they had cheated. Another way to fix it would be to place an inisible button on the background, but I am not sure whether this would work...

Emanuele,
Really fun game! Thanks for the source code too, Oskar.</description>
		<content:encoded><![CDATA[<p>Jack,<br />
I had a similar problem with a game I made a while back. The way I solved it was by checking the distance the mouse moved after each frame. If it moved too far between each frame then I knew they had cheated. Another way to fix it would be to place an inisible button on the background, but I am not sure whether this would work&#8230;</p>
<p>Emanuele,<br />
Really fun game! Thanks for the source code too, Oskar.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jack</title>
		<link>http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/#comment-74049</link>
		<dc:creator>Jack</dc:creator>
		<pubDate>Mon, 21 Jan 2008 13:14:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/01/21/wall-dodge-game-made-from-metro-siberia-underground-tutorial/#comment-74049</guid>
		<description>Nice game...

Emanuele:

I didnâ€™t expressed very wellâ€¦ The people arenâ€™t going to next levelâ€¦ They are â€œteleportingâ€ the mouse to the endâ€¦

Check my game here: http://www.newgrounds.com/portal/view/420884

When a level starts, you can just right click and click in the exitâ€¦ And the ball will teleport to exitâ€¦ They arenâ€™t going through levelsâ€¦</description>
		<content:encoded><![CDATA[<p>Nice game&#8230;</p>
<p>Emanuele:</p>
<p>I didnâ€™t expressed very wellâ€¦ The people arenâ€™t going to next levelâ€¦ They are â€œteleportingâ€ the mouse to the endâ€¦</p>
<p>Check my game here: <a href="http://www.newgrounds.com/portal/view/420884" rel="nofollow">http://www.newgrounds.com/portal/view/420884</a></p>
<p>When a level starts, you can just right click and click in the exitâ€¦ And the ball will teleport to exitâ€¦ They arenâ€™t going through levelsâ€¦</p>
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