Posted by Emanuele Feronato on 02/28/08 in Monetize
I am asking myself a question for 4 years. It was summer 2004 when I read for the first time about Flash game sponsorship. Someone at CrazyMonkeyGames was spamming various Flash related forums announcing his company was looking for good game to sponsor.
Today there are lots of game portals looking for good (and not so [...]
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Posted by Emanuele Feronato on 02/26/08 in Flash, Game design, Users contributions
In the previous step we had the problem of the level panning away if the mouse is outside the movie.
The first solution come from souled that created a button in the entire stage to manage the panning
PLAIN TEXT
ACTIONSCRIPT:
//create an invisible movie clip across the entire stage using API
_root.createEmptyMovieClip("base", 1);
with (base) {
lineStyle(2, 0x0000000, 0);
[...]
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Posted by Emanuele Feronato on 02/24/08 in This blog in the net
Maybe some of you already noticed it, or maybe not. There is a new widget in this blog... not too visible* because it's still under development and it's part of a new experiment.
Questions? Comments?
*update: now it's a bit more visible, because I fixed some things.
If you liked this post buy me a beer (or two)
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Posted by Emanuele Feronato on 02/22/08 in Flash, Game design, Users contributions
It's time to create the field of the first level.
Creating the level
Merging the ideas of Andre Marianiello and Chris, I was able to create the 2d level in this way:
PLAIN TEXT
ACTIONSCRIPT:
// tiles array generation
tiles = [[0, 1, 0, 0], [1, 1, 2, 1], [1, 2, 1, 2], [0, 0, 1, 0]];
// bombs array generation
bombs = [...]
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Posted by Emanuele Feronato on 02/20/08 in This blog in the net
Kimora Feronato, born on February 20th, 2008
If you liked this post buy me a beer (or two)
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Posted by Emanuele Feronato on 02/19/08 in Flash, Game design
Normally I use to write tutorials explaining what I've done to try to replicate a famous game, but I always start with a "clean" actionscript, without all errors made during its creation
This time, I will write a tutorial based about what I do, step by step (errors included) to replicate an old C64 glory.
During this [...]
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Posted by Emanuele Feronato on 02/18/08 in Flash, Game design, Users contributions
Jail Break is an interesting game made by Joshua Thong starting from my Create a flash game like Security tutorial.
Not only Joshua added new and fresh features like lasers, doors and keys, but he is releasing the source code!
Moreover the is an instructions page and an end game one... will you see it? The game [...]
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Posted by Emanuele Feronato on 02/16/08 in Flash, Game design, Monetize, Reviews
If you developed a Flash game, you had this problem. Once your game is complete, you want to find a sponsor and get some cash for your hard work.
Then, you start submitting the game to various Flash game portals... the first one only accepts form submissions, the second one only accepts mail submissions, the third [...]
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Posted by Emanuele Feronato on 02/15/08 in Php, Tutorials, WordPress
I think it's time to learn how to create a WordPress Widget. WordPress (WP from now on) is the most used blogging platform, and I want to help everybody to code their favorite widgets.
From the official site (where you can find a lot of widgets): WordPress Widgets (WPW) is like a plugin, but designed to [...]
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Posted by Emanuele Feronato on 02/13/08 in Flash, Users contributions
As I supposed, it did not take long before some ideas posted in the forum become reality in the blog.
I am talking about the post about soft body engine that I recommend you to read before continuing with this post.
From Wikipedia: Soft body dynamics is an area of physics simulation software that focuses on accurate [...]
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