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	<title>Comments on: Creation of a platform game with Flash &#8211; step 3</title>
	<atom:link href="http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Mon, 15 Mar 2010 20:23:13 +0000</lastBuildDate>
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		<title>By: fraser</title>
		<link>http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/comment-page-1/#comment-227534</link>
		<dc:creator>fraser</dc:creator>
		<pubDate>Sat, 12 Jul 2008 08:35:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/#comment-227534</guid>
		<description>now all we need is a tutorial for a door then were pretty much done and thanks these tutorials are a real help for flash game making</description>
		<content:encoded><![CDATA[<p>now all we need is a tutorial for a door then were pretty much done and thanks these tutorials are a real help for flash game making</p>
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	<item>
		<title>By: brart</title>
		<link>http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/comment-page-1/#comment-190665</link>
		<dc:creator>brart</dc:creator>
		<pubDate>Tue, 10 Jun 2008 17:52:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/#comment-190665</guid>
		<description>For a port to the next level you have to make a 3 dimensial array where the first number is the level.
When you finish the level, remove the movieclip lev, recreate it and than build the map with a higher number.

I will try to make a tut for emanuele about this genre in as3. Maybe it will contain those &quot;next level teleports&quot;.

Brart</description>
		<content:encoded><![CDATA[<p>For a port to the next level you have to make a 3 dimensial array where the first number is the level.<br />
When you finish the level, remove the movieclip lev, recreate it and than build the map with a higher number.</p>
<p>I will try to make a tut for emanuele about this genre in as3. Maybe it will contain those &#8220;next level teleports&#8221;.</p>
<p>Brart</p>
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	<item>
		<title>By: Quintus</title>
		<link>http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/comment-page-1/#comment-163865</link>
		<dc:creator>Quintus</dc:creator>
		<pubDate>Sat, 17 May 2008 20:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/#comment-163865</guid>
		<description>just put this action on your WIN place (alpha 0)

onClipEvent(enterFrame) {
    if(_root.player.hitTest(this)) {
          //what ever you would happen if you win
   }
}
or do you mean somthing totally different where i dont have a clue in what for script it is?</description>
		<content:encoded><![CDATA[<p>just put this action on your WIN place (alpha 0)</p>
<p>onClipEvent(enterFrame) {<br />
    if(_root.player.hitTest(this)) {<br />
          //what ever you would happen if you win<br />
   }<br />
}<br />
or do you mean somthing totally different where i dont have a clue in what for script it is?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Quintus</title>
		<link>http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/comment-page-1/#comment-163073</link>
		<dc:creator>Quintus</dc:creator>
		<pubDate>Fri, 16 May 2008 12:09:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/#comment-163073</guid>
		<description>Heho! :D
i have a question.
i am making a platform game in a soort op rpg style.

but how do i make enemy&#039;s, that attack and walk to you if you come close to them?</description>
		<content:encoded><![CDATA[<p>Heho! :D<br />
i have a question.<br />
i am making a platform game in a soort op rpg style.</p>
<p>but how do i make enemy&#8217;s, that attack and walk to you if you come close to them?</p>
]]></content:encoded>
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	<item>
		<title>By: Jake</title>
		<link>http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/comment-page-1/#comment-124914</link>
		<dc:creator>Jake</dc:creator>
		<pubDate>Fri, 25 Apr 2008 20:05:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/#comment-124914</guid>
		<description>Need to add coins and an objective i dont know how Help need action script</description>
		<content:encoded><![CDATA[<p>Need to add coins and an objective i dont know how Help need action script</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mini Chris</title>
		<link>http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/comment-page-1/#comment-118408</link>
		<dc:creator>Mini Chris</dc:creator>
		<pubDate>Thu, 17 Apr 2008 06:17:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/#comment-118408</guid>
		<description>well so far tonypa&#039;s is better but theres a few thing both of you dont have and thats freaking win spot to take you to next level i have tried and tried  to do it but i cant.</description>
		<content:encoded><![CDATA[<p>well so far tonypa&#8217;s is better but theres a few thing both of you dont have and thats freaking win spot to take you to next level i have tried and tried  to do it but i cant.</p>
]]></content:encoded>
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	<item>
		<title>By: Joshua Thong</title>
		<link>http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/comment-page-1/#comment-116337</link>
		<dc:creator>Joshua Thong</dc:creator>
		<pubDate>Mon, 14 Apr 2008 13:16:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/#comment-116337</guid>
		<description>great tutorial, but can you like make a tut for a non-tile platform game? I&#039;m not really at home with xml and other stuff, only actionscript. like, can you publish a tut on how to make a platform game where the hero is a symbol and the map and other obstacles etc. is a symbol too? XD ty man</description>
		<content:encoded><![CDATA[<p>great tutorial, but can you like make a tut for a non-tile platform game? I&#8217;m not really at home with xml and other stuff, only actionscript. like, can you publish a tut on how to make a platform game where the hero is a symbol and the map and other obstacles etc. is a symbol too? XD ty man</p>
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	</item>
	<item>
		<title>By: ricky</title>
		<link>http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/comment-page-1/#comment-112955</link>
		<dc:creator>ricky</dc:creator>
		<pubDate>Wed, 09 Apr 2008 12:32:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/#comment-112955</guid>
		<description>heyy thnx for this TUT its great
but im wondering how to make a WIN spot?
when u arive in the win-block it loads a swf.
can anyone help me?</description>
		<content:encoded><![CDATA[<p>heyy thnx for this TUT its great<br />
but im wondering how to make a WIN spot?<br />
when u arive in the win-block it loads a swf.<br />
can anyone help me?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shaun</title>
		<link>http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/comment-page-1/#comment-108143</link>
		<dc:creator>Shaun</dc:creator>
		<pubDate>Sat, 05 Apr 2008 02:51:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/#comment-108143</guid>
		<description>Hey I have a question. why does it get all messed up when you raise the speed of the main character. It jumps up to the floor when you hit the wall at a higher speed</description>
		<content:encoded><![CDATA[<p>Hey I have a question. why does it get all messed up when you raise the speed of the main character. It jumps up to the floor when you hit the wall at a higher speed</p>
]]></content:encoded>
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	<item>
		<title>By: Josh of Pixelton</title>
		<link>http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/comment-page-1/#comment-103704</link>
		<dc:creator>Josh of Pixelton</dc:creator>
		<pubDate>Tue, 01 Apr 2008 22:11:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/19/creation-of-a-platform-game-with-flash-step-3/#comment-103704</guid>
		<description>Oh, and I&#039;d love to learn how to create a level editor. Arrays are my enemy. Thanks again.</description>
		<content:encoded><![CDATA[<p>Oh, and I&#8217;d love to learn how to create a level editor. Arrays are my enemy. Thanks again.</p>
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