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	<title>Comments on: Understanding how AS3 manages Depths</title>
	<atom:link href="http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Sun, 14 Mar 2010 14:04:42 +0000</lastBuildDate>
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		<item>
		<title>By: Bhatia</title>
		<link>http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/comment-page-1/#comment-441579</link>
		<dc:creator>Bhatia</dc:creator>
		<pubDate>Wed, 29 Apr 2009 20:05:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/#comment-441579</guid>
		<description>Hi

I am trying to build a flash application which has number of movie clips like an image thumbnail list which is loading images dynamically inside it and after the image is selected i want to bring it to stage

i tried using levels to place my movie but dint worked for me like addClipAt(moviename, depth)

Tried some alternative like stage.addclip(moviename) or stage.addClipAt(moviename,depth) with this i am able to place the movie on stage but can not refer to it like moving it or using it any way i dont know how to call it back ??

Any Help or suggestion would be really helpfull to me</description>
		<content:encoded><![CDATA[<p>Hi</p>
<p>I am trying to build a flash application which has number of movie clips like an image thumbnail list which is loading images dynamically inside it and after the image is selected i want to bring it to stage</p>
<p>i tried using levels to place my movie but dint worked for me like addClipAt(moviename, depth)</p>
<p>Tried some alternative like stage.addclip(moviename) or stage.addClipAt(moviename,depth) with this i am able to place the movie on stage but can not refer to it like moving it or using it any way i dont know how to call it back ??</p>
<p>Any Help or suggestion would be really helpfull to me</p>
]]></content:encoded>
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	<item>
		<title>By: raviraj</title>
		<link>http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/comment-page-1/#comment-422867</link>
		<dc:creator>raviraj</dc:creator>
		<pubDate>Sat, 04 Apr 2009 08:40:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/#comment-422867</guid>
		<description>Cool stuff , dude ... Thanks a ton !</description>
		<content:encoded><![CDATA[<p>Cool stuff , dude &#8230; Thanks a ton !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mukesh</title>
		<link>http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/comment-page-1/#comment-307668</link>
		<dc:creator>Mukesh</dc:creator>
		<pubDate>Sun, 19 Oct 2008 13:04:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/#comment-307668</guid>
		<description>Also, I have one more question about AS3, which is not related to this topic. Should I ask it here, or should I contact you separately about that? If latter, then how do I contact you?</description>
		<content:encoded><![CDATA[<p>Also, I have one more question about AS3, which is not related to this topic. Should I ask it here, or should I contact you separately about that? If latter, then how do I contact you?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mukesh</title>
		<link>http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/comment-page-1/#comment-307654</link>
		<dc:creator>Mukesh</dc:creator>
		<pubDate>Sun, 19 Oct 2008 12:37:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/#comment-307654</guid>
		<description>Your tutorials are very well written and with relevant examples. I have checked displacement map, and the one with ball rolling and this is the third one. I liked them all.

I have a question about this one. While working through Flash, what happens to objects placed in layers? I have a flash file and it has two objects directly placed on Stage in two separate layers. The third layer has some actionscript code using which I add some more items. But the items that I add through actionscript are going to the bottom of stack. 
Why is that? Is that expected behaviour? If I want to have all those items on the top of everything, what should I do? I can&#039;t afford to increase depths of all as I create many objects dynamically and it would be very inefficient to keep changing depth of everyone by calculating again.

Please clarify if I have misunderstood things.

Thanks,
Mukesh</description>
		<content:encoded><![CDATA[<p>Your tutorials are very well written and with relevant examples. I have checked displacement map, and the one with ball rolling and this is the third one. I liked them all.</p>
<p>I have a question about this one. While working through Flash, what happens to objects placed in layers? I have a flash file and it has two objects directly placed on Stage in two separate layers. The third layer has some actionscript code using which I add some more items. But the items that I add through actionscript are going to the bottom of stack.<br />
Why is that? Is that expected behaviour? If I want to have all those items on the top of everything, what should I do? I can&#8217;t afford to increase depths of all as I create many objects dynamically and it would be very inefficient to keep changing depth of everyone by calculating again.</p>
<p>Please clarify if I have misunderstood things.</p>
<p>Thanks,<br />
Mukesh</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Metal Weather</title>
		<link>http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/comment-page-1/#comment-301103</link>
		<dc:creator>Metal Weather</dc:creator>
		<pubDate>Mon, 13 Oct 2008 14:31:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/#comment-301103</guid>
		<description>Thanks Dude ! Clean explanations, clean example, you saved me a lot of time !</description>
		<content:encoded><![CDATA[<p>Thanks Dude ! Clean explanations, clean example, you saved me a lot of time !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Muhammad Umer</title>
		<link>http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/comment-page-1/#comment-124775</link>
		<dc:creator>Muhammad Umer</dc:creator>
		<pubDate>Fri, 25 Apr 2008 13:10:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/#comment-124775</guid>
		<description>HI i don&#039;t get ASC3 it is so hard can you write tutorial on how to move to asc3 from asc2 can any one tell how to make/use physics in Flash i was trying to make a motor bike game in which player have to jump from a hill and then make stunts but i was unable to do this because hittest don&#039;t work for this well i can make ping ball game.....And in last Help!</description>
		<content:encoded><![CDATA[<p>HI i don&#8217;t get ASC3 it is so hard can you write tutorial on how to move to asc3 from asc2 can any one tell how to make/use physics in Flash i was trying to make a motor bike game in which player have to jump from a hill and then make stunts but i was unable to do this because hittest don&#8217;t work for this well i can make ping ball game&#8230;..And in last Help!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shaun</title>
		<link>http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/comment-page-1/#comment-105014</link>
		<dc:creator>Shaun</dc:creator>
		<pubDate>Wed, 02 Apr 2008 17:11:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/#comment-105014</guid>
		<description>Your tutorials are awesome. I recently switched from AS2 to AS3. So this is helping me a lot. Keep it up.</description>
		<content:encoded><![CDATA[<p>Your tutorials are awesome. I recently switched from AS2 to AS3. So this is helping me a lot. Keep it up.</p>
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	</item>
	<item>
		<title>By: Omri, XPOGames.com</title>
		<link>http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/comment-page-1/#comment-103198</link>
		<dc:creator>Omri, XPOGames.com</dc:creator>
		<pubDate>Tue, 01 Apr 2008 08:18:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/#comment-103198</guid>
		<description>Hey Emanuele,

Please contact me to info@xpogames.com as I&#039;ve an interesting deal to offer you.

Thanks,
-Omri, XPOGames.com</description>
		<content:encoded><![CDATA[<p>Hey Emanuele,</p>
<p>Please contact me to <a href="mailto:info@xpogames.com">info@xpogames.com</a> as I&#8217;ve an interesting deal to offer you.</p>
<p>Thanks,<br />
-Omri, XPOGames.com</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tutorial &#124; Understanding how AS3 manages Depths &#171; Flash Enabled Blog</title>
		<link>http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/comment-page-1/#comment-102626</link>
		<dc:creator>Tutorial &#124; Understanding how AS3 manages Depths &#171; Flash Enabled Blog</dc:creator>
		<pubDate>Mon, 31 Mar 2008 11:48:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/#comment-102626</guid>
		<description>[...] Read Tutorial     No Comments   Leave a Commenttrackback addressThere was an error with your comment, please try again. name (required)email (will not be published) (required)url [...]</description>
		<content:encoded><![CDATA[<p>[...] Read Tutorial     No Comments   Leave a Commenttrackback addressThere was an error with your comment, please try again. name (required)email (will not be published) (required)url [...]</p>
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	</item>
	<item>
		<title>By: Pedro Taranto</title>
		<link>http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/comment-page-1/#comment-102503</link>
		<dc:creator>Pedro Taranto</dc:creator>
		<pubDate>Mon, 31 Mar 2008 05:38:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2008/03/29/understanding-howas3-manages-depths/#comment-102503</guid>
		<description>yeah, i am look for a isometric depth sort solution without success</description>
		<content:encoded><![CDATA[<p>yeah, i am look for a isometric depth sort solution without success</p>
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