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Create a game like Perfectionism with Flash – Step 6

Emanuele Feronato on Apr 12, 2008 • 7 Comments

This is the last step. And the end of this one, we’ll have our complete Perfectionism game The score You get one point every time you move a square into a ring, and you lose one point every time you move a square out of a ring To show the score, I just created a [...]

Create a game like Perfectionism with Flash – Step 5

Emanuele Feronato on Apr 10, 2008 • 8 Comments

In this step we have to manage row/column swapping that in the previous step caused the game to crash if there was nothing to swap. Moreover, until now I updated only the screen, while the level array containing the real game status is not updated. I’ll manage everything in this step Swapping elements – part [...]

Blog in peace

Emanuele Feronato on Apr 8, 2008 • 10 Comments

Do you think blogging is a safe job/passion? You’re wrong! A New York Times article show us blogging is dangerous. If you read the article, you will know Russell Shaw died some days ago of a heart attack… Marc Orchant died in december of a massive coronary, while in the same month Om Malik survived [...]

Create a game like Perfectionism with Flash – Step 4

Emanuele Feronato on Apr 8, 2008 • 3 Comments

4th step of the quickest game creation tutorial… in the last step we added elements to the game field… now we have to introduce real clicks Real clicks What is a real click? In Perfectionism game you can have only two buttons clicked at once: since it’s basically a “swap some elements” game, you can [...]

Create a game like Perfectionism with Flash – Step 3

Emanuele Feronato on Apr 6, 2008 • 7 Comments

Welcome to the 3rd step. At the end of step 2, we left our buttons with a rollover effect. But a button it’s not a button if you can’t press it. Pressing the buttons When you press a button, I want the green line to stay on the field, and the button to change color [...]

Create a game like Perfectionism with Flash – Step 2

Emanuele Feronato on Apr 5, 2008 • 8 Comments

Ok… so we are going to create Perfectionism game as said… the game has a lot of buttons, so to make things a little harder, I won’t use any button… just movieclips. Creation of the environment Perfectionism is played on a 8×8 field with eight buttons on its left side and eight buttons on its [...]

Create a game like Perfectionism with Flash

Emanuele Feronato on Apr 4, 2008 • 6 Comments

I found this game by Jason Roher and I found it very interesting. It’s a game about the trap of perfectionism Jason made for The Escapist magazine. Starting with 100 moves and zero points, you have to score as much as you can by shuffling rows and columns in order to match green squares with [...]

Managing isometric depths in Flash

Emanuele Feronato on Apr 2, 2008 • 30 Comments

You’ll never believe it. When I was about to close and delete the blog, I got an anonymous donation from a reader to pay the fee and keep the blog up and running. So, here I am with a big problem… managing isometric depths in Flash… this is intended to be a stand alone tutorial [...]

Closing the blog

Emanuele Feronato on Apr 1, 2008 • 68 Comments

I am very unhappy to inform you I must close the blog. As you may know, casual gaming is a growing and growing industry, maybe bigger than triple-A gaming industry. I received a letter from a lawyer representing one of the biggest software house in the world saying that Tileball and its clones generated from [...]

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