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Integrate your Flash game on Facebook

Emanuele Feronato on May 30, 2008 • 52 Comments

You all should know Facebook. I think it would be interesting to integrate your Flash game into a Facebook application. There are more options than you can imagine, but at the moment I’ll just embed a game, nothing more. Just remember there will be a lot more. Obviously, first you have to have a Facebook [...]

XPOGames developer contest: $18,000 in prizes

Emanuele Feronato on May 28, 2008 • 24 Comments

This is a month full of rich contests. Today we’ll talk about XPOGames and its $18,000 cash and prizes contest The chief of Management and PR wants to explain you all what’s hot at XPOGames: XPOGames.com / Management and PR We have issued an official Media Alert (or Press Release) last week which includes all [...]

Managing multiple balls collisions with Flash

Emanuele Feronato on May 27, 2008 • 25 Comments

The first post of the new year (you should know the new year starts on May, 27th) is made by Sunil Changrani and it’s about managing multiple balls collisions with Flash. I already published a tutorial about Managing ball vs ball collision with Flash but this time we’ll manage any number of balls. Sunil was [...]

2 years of blogging

Emanuele Feronato on May 26, 2008 • 28 Comments

Today the blog is 2 years old!! A lot of funny things happened during this year… Google slapped me down from PR7 to PR4, then the site was hacked a dozen times and marked by Google as an harmful site. Now, it’s PR5, recognized as an authority by Google and I am the most famous [...]

Nonoba Flash Multiplayer API contest: $20,000 in prizes

Emanuele Feronato on May 24, 2008 • 8 Comments

This post is written by Chris Benjaminsen from Nonoba.com. Nonoba is a gaming community where you can play games with your friends. What I personally like about Nonoba is they allow you to create your own achievements. See my Bees n’ Flowers page to see what I mean. This is Chris Benjaminsen: I have been [...]

Monetize your Flash game with GameJacket

Emanuele Feronato on May 23, 2008 • 17 Comments

If you are looking for a new way to monetize your Flash games, then you should take a look to GameJacket, an online game advertising service actually in beta. According to the faq, to start earning money you upload the game source files (.swf) through the GameJacket Developer Console and output your custom ‘GameJacket’. Each [...]

Create a font browser with Flash AS3

Emanuele Feronato on May 21, 2008 • 21 Comments

When I am looking for an interesting font for my web design, the first site I look at is dafont.com. What I like of this site is the capability to preview the font I am going to use with a sample text. We are going to build something like a font viewer with AS3, previewing [...]

Jamag: a Flash game you’d better master

Emanuele Feronato on May 20, 2008 • 13 Comments

While my second one-week game is still under level design, I released this game based on the Eskiv prototype. It’s called Jamag and it’s Just Another Mouse Avoider Game. What makes this game different than the ohter one million mouse avoider games, is that I am planning to start a contest for all players to [...]

More ramblings about Flash game portals

Emanuele Feronato on May 19, 2008 • 11 Comments

Do you remember the post Ramblings about Flash game portals? I was wondering why portals spend thousands dollars sponsoring games. So I decided to create my own Flash games portal called Triqui (read the post Play Flash games on Triqui.com) and as Triqui I sponsored the game Bees n’ Flowers as you can see on [...]

The worst Google logo ever. EVER!!

Emanuele Feronato on May 16, 2008 • 31 Comments

Well, what can I say? This is not only the worst Google logo, but probably the worst logo ever created That’s what happens when Google artists turn wasted time into logo design and they don’t flush away bad results… … anyway, they gave me an idea for a game…

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