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	<title>Comments on: Prototype of a Flash game like GearTaker</title>
	<atom:link href="http://www.emanueleferonato.com/2008/05/06/prototype-of-a-flash-game-like-geartaker/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2008/05/06/prototype-of-a-flash-game-like-geartaker/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Fri, 10 Feb 2012 12:12:29 +0000</lastBuildDate>
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	<item>
		<title>By: DutchBoy</title>
		<link>http://www.emanueleferonato.com/2008/05/06/prototype-of-a-flash-game-like-geartaker/#comment-818615</link>
		<dc:creator>DutchBoy</dc:creator>
		<pubDate>Sat, 23 Apr 2011 08:05:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=268#comment-818615</guid>
		<description>lol ! Fernando is that your name or &quot;his&quot; name? xO

This is soooo old and other scripts too, but I use them :)</description>
		<content:encoded><![CDATA[<p>lol ! Fernando is that your name or &#8220;his&#8221; name? xO</p>
<p>This is soooo old and other scripts too, but I use them :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Fernando</title>
		<link>http://www.emanueleferonato.com/2008/05/06/prototype-of-a-flash-game-like-geartaker/#comment-244518</link>
		<dc:creator>Fernando</dc:creator>
		<pubDate>Sat, 02 Aug 2008 15:14:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=268#comment-244518</guid>
		<description>explain the actions please i want know more about the codes and u dont explain</description>
		<content:encoded><![CDATA[<p>explain the actions please i want know more about the codes and u dont explain</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Emanuele Feronato</title>
		<link>http://www.emanueleferonato.com/2008/05/06/prototype-of-a-flash-game-like-geartaker/#comment-159338</link>
		<dc:creator>Emanuele Feronato</dc:creator>
		<pubDate>Wed, 07 May 2008 15:52:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=268#comment-159338</guid>
		<description>No, it would attach at the opposite side of the wheel

the correct angle_offset is determined by

*************************
angle_offset = angle-_root[&quot;cog_&quot;+x]._rotation*degrees_to_radians+Math.PI;
*************************</description>
		<content:encoded><![CDATA[<p>No, it would attach at the opposite side of the wheel</p>
<p>the correct angle_offset is determined by</p>
<p>*************************<br />
angle_offset = angle-_root["cog_"+x]._rotation*degrees_to_radians+Math.PI;<br />
*************************</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Xavi</title>
		<link>http://www.emanueleferonato.com/2008/05/06/prototype-of-a-flash-game-like-geartaker/#comment-159335</link>
		<dc:creator>Xavi</dc:creator>
		<pubDate>Wed, 07 May 2008 15:48:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=268#comment-159335</guid>
		<description>ya, I played wheels of salvatin too.
What&#039;s different though is that the guy doesn&#039;t automatically go to a predefined point.
it just continues from the point where it hit the wheel/gear.</description>
		<content:encoded><![CDATA[<p>ya, I played wheels of salvatin too.<br />
What&#8217;s different though is that the guy doesn&#8217;t automatically go to a predefined point.<br />
it just continues from the point where it hit the wheel/gear.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JDog</title>
		<link>http://www.emanueleferonato.com/2008/05/06/prototype-of-a-flash-game-like-geartaker/#comment-159334</link>
		<dc:creator>JDog</dc:creator>
		<pubDate>Wed, 07 May 2008 15:42:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=268#comment-159334</guid>
		<description>Don&#039;t you just correct it using radians ? the code could stil have some use....I imagine ?</description>
		<content:encoded><![CDATA[<p>Don&#8217;t you just correct it using radians ? the code could stil have some use&#8230;.I imagine ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Emanuele Feronato</title>
		<link>http://www.emanueleferonato.com/2008/05/06/prototype-of-a-flash-game-like-geartaker/#comment-159122</link>
		<dc:creator>Emanuele Feronato</dc:creator>
		<pubDate>Wed, 07 May 2008 09:51:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=268#comment-159122</guid>
		<description>Wrong!

you&#039;re mixing degrees with radians...</description>
		<content:encoded><![CDATA[<p>Wrong!</p>
<p>you&#8217;re mixing degrees with radians&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andre</title>
		<link>http://www.emanueleferonato.com/2008/05/06/prototype-of-a-flash-game-like-geartaker/#comment-157109</link>
		<dc:creator>Andre</dc:creator>
		<pubDate>Tue, 06 May 2008 19:48:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=268#comment-157109</guid>
		<description>In between lines 62-63 add...

*************************************************
angle = Math.atan2(dist_y, dist_x);
angle_offset = angle - _root[&quot;cog_&quot;+x]._rotation;
*************************************************

This will make the hero stick to the place where it hit the cog.</description>
		<content:encoded><![CDATA[<p>In between lines 62-63 add&#8230;</p>
<p>*************************************************<br />
angle = Math.atan2(dist_y, dist_x);<br />
angle_offset = angle &#8211; _root["cog_"+x]._rotation;<br />
*************************************************</p>
<p>This will make the hero stick to the place where it hit the cog.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Galaxian</title>
		<link>http://www.emanueleferonato.com/2008/05/06/prototype-of-a-flash-game-like-geartaker/#comment-157107</link>
		<dc:creator>Galaxian</dc:creator>
		<pubDate>Tue, 06 May 2008 19:47:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=268#comment-157107</guid>
		<description>I&#039;ve seen an awesome game like this.  Miniclip&#039;s Wheels of Salvation.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve seen an awesome game like this.  Miniclip&#8217;s Wheels of Salvation.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jack Hopkisn</title>
		<link>http://www.emanueleferonato.com/2008/05/06/prototype-of-a-flash-game-like-geartaker/#comment-157078</link>
		<dc:creator>Jack Hopkisn</dc:creator>
		<pubDate>Tue, 06 May 2008 19:38:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=268#comment-157078</guid>
		<description>I forsee an awesome game coming out of this :D</description>
		<content:encoded><![CDATA[<p>I forsee an awesome game coming out of this :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JDog</title>
		<link>http://www.emanueleferonato.com/2008/05/06/prototype-of-a-flash-game-like-geartaker/#comment-156974</link>
		<dc:creator>JDog</dc:creator>
		<pubDate>Tue, 06 May 2008 18:43:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=268#comment-156974</guid>
		<description>Its good, can&#039;t wait to see what you are going to do with this !</description>
		<content:encoded><![CDATA[<p>Its good, can&#8217;t wait to see what you are going to do with this !</p>
]]></content:encoded>
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