<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Step by step AS3 translation of Creation of a platform game with Flash &#8211; step 1.5</title>
	<atom:link href="http://www.emanueleferonato.com/2008/06/22/step-by-step-as3-translation-of-creation-of-a-platform-game-with-flash-step-15/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2008/06/22/step-by-step-as3-translation-of-creation-of-a-platform-game-with-flash-step-15/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Mon, 15 Mar 2010 02:47:01 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=abc</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Daks</title>
		<link>http://www.emanueleferonato.com/2008/06/22/step-by-step-as3-translation-of-creation-of-a-platform-game-with-flash-step-15/comment-page-1/#comment-509789</link>
		<dc:creator>Daks</dc:creator>
		<pubDate>Fri, 16 Oct 2009 14:03:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=297#comment-509789</guid>
		<description>Actionscript 2 was an extension of AS1, and they had similar syntax. They were designed to be accessible to non-programmers, and work with the Flash environment. Actionscript 3 is radically different in syntax and structure from AS2. AS3 is an object-oriented language, and much more similar to &#039;real&#039; programming languages. While it is still optimized for use with Flash, it can now be used standalone, and code written in other languages are easy to port to AS3.</description>
		<content:encoded><![CDATA[<p>Actionscript 2 was an extension of AS1, and they had similar syntax. They were designed to be accessible to non-programmers, and work with the Flash environment. Actionscript 3 is radically different in syntax and structure from AS2. AS3 is an object-oriented language, and much more similar to &#8216;real&#8217; programming languages. While it is still optimized for use with Flash, it can now be used standalone, and code written in other languages are easy to port to AS3.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rezki</title>
		<link>http://www.emanueleferonato.com/2008/06/22/step-by-step-as3-translation-of-creation-of-a-platform-game-with-flash-step-15/comment-page-1/#comment-437155</link>
		<dc:creator>Rezki</dc:creator>
		<pubDate>Wed, 22 Apr 2009 08:07:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=297#comment-437155</guid>
		<description>hi im newbie. wats the different between as2 and 3? thx</description>
		<content:encoded><![CDATA[<p>hi im newbie. wats the different between as2 and 3? thx</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rahul</title>
		<link>http://www.emanueleferonato.com/2008/06/22/step-by-step-as3-translation-of-creation-of-a-platform-game-with-flash-step-15/comment-page-1/#comment-266967</link>
		<dc:creator>rahul</dc:creator>
		<pubDate>Tue, 02 Sep 2008 10:40:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=297#comment-266967</guid>
		<description>hi
i want to know more abt collsiosn...how to do the
collsiosn of player with tiledMap(like 0 ,1)</description>
		<content:encoded><![CDATA[<p>hi<br />
i want to know more abt collsiosn&#8230;how to do the<br />
collsiosn of player with tiledMap(like 0 ,1)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adobe Flash CS3- AS3 and AS2 game tutorials roundup &#124; Lemlinh.com</title>
		<link>http://www.emanueleferonato.com/2008/06/22/step-by-step-as3-translation-of-creation-of-a-platform-game-with-flash-step-15/comment-page-1/#comment-262720</link>
		<dc:creator>Adobe Flash CS3- AS3 and AS2 game tutorials roundup &#124; Lemlinh.com</dc:creator>
		<pubDate>Wed, 27 Aug 2008 23:57:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=297#comment-262720</guid>
		<description>[...] Step 1.5 [...]</description>
		<content:encoded><![CDATA[<p>[...] Step 1.5 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nathan</title>
		<link>http://www.emanueleferonato.com/2008/06/22/step-by-step-as3-translation-of-creation-of-a-platform-game-with-flash-step-15/comment-page-1/#comment-261330</link>
		<dc:creator>Nathan</dc:creator>
		<pubDate>Tue, 26 Aug 2008 11:47:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=297#comment-261330</guid>
		<description>Can you make a tutorial on how to do slopes and ladders, I can&#039;t translate from Tony Pa&#039;s code.
Is there a such thing as prototype in AS3?

Please respond, it would be much obliged.</description>
		<content:encoded><![CDATA[<p>Can you make a tutorial on how to do slopes and ladders, I can&#8217;t translate from Tony Pa&#8217;s code.<br />
Is there a such thing as prototype in AS3?</p>
<p>Please respond, it would be much obliged.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: XNA Monkey</title>
		<link>http://www.emanueleferonato.com/2008/06/22/step-by-step-as3-translation-of-creation-of-a-platform-game-with-flash-step-15/comment-page-1/#comment-254401</link>
		<dc:creator>XNA Monkey</dc:creator>
		<pubDate>Mon, 18 Aug 2008 20:33:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=297#comment-254401</guid>
		<description>I can see that you wrote this from scratch great work. Tonys Get corners did the trick. I actually used the Flash Geom Rectangle Class to figure out the corners for me.

DOnt worry Frederik J just wanted to hate and hijack you AS3 implementation at the same time LOL.

Great work man.</description>
		<content:encoded><![CDATA[<p>I can see that you wrote this from scratch great work. Tonys Get corners did the trick. I actually used the Flash Geom Rectangle Class to figure out the corners for me.</p>
<p>DOnt worry Frederik J just wanted to hate and hijack you AS3 implementation at the same time LOL.</p>
<p>Great work man.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: lain</title>
		<link>http://www.emanueleferonato.com/2008/06/22/step-by-step-as3-translation-of-creation-of-a-platform-game-with-flash-step-15/comment-page-1/#comment-235538</link>
		<dc:creator>lain</dc:creator>
		<pubDate>Fri, 18 Jul 2008 10:38:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=297#comment-235538</guid>
		<description>How could i add a bigger charakter ... size like Width 22, Height 56 ?
I get always a bug when i try to change some of the 
&quot;forecast_x = (hero.leftx+1) * 25 + 5;&quot; values
My Character is walking into the tiles... or the tile pulls him away...
can somebody plz help me...</description>
		<content:encoded><![CDATA[<p>How could i add a bigger charakter &#8230; size like Width 22, Height 56 ?<br />
I get always a bug when i try to change some of the<br />
&#8220;forecast_x = (hero.leftx+1) * 25 + 5;&#8221; values<br />
My Character is walking into the tiles&#8230; or the tile pulls him away&#8230;<br />
can somebody plz help me&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: elhector</title>
		<link>http://www.emanueleferonato.com/2008/06/22/step-by-step-as3-translation-of-creation-of-a-platform-game-with-flash-step-15/comment-page-1/#comment-223068</link>
		<dc:creator>elhector</dc:creator>
		<pubDate>Wed, 09 Jul 2008 19:23:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=297#comment-223068</guid>
		<description>Hey Emanuele, I really really like your blog and have been following it for a while. But I notice you keep using AS2 in your examples: don&#039;t get me wrong, you are awesome to share them either way!... What I am wondering is: is there an underlying reason why you haven&#039;t make the switch to AS3 completely?... Any bugs you have bumped into or something?...</description>
		<content:encoded><![CDATA[<p>Hey Emanuele, I really really like your blog and have been following it for a while. But I notice you keep using AS2 in your examples: don&#8217;t get me wrong, you are awesome to share them either way!&#8230; What I am wondering is: is there an underlying reason why you haven&#8217;t make the switch to AS3 completely?&#8230; Any bugs you have bumped into or something?&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andvari</title>
		<link>http://www.emanueleferonato.com/2008/06/22/step-by-step-as3-translation-of-creation-of-a-platform-game-with-flash-step-15/comment-page-1/#comment-204625</link>
		<dc:creator>Andvari</dc:creator>
		<pubDate>Mon, 23 Jun 2008 18:44:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=297#comment-204625</guid>
		<description>yay!! Finally it works great :D</description>
		<content:encoded><![CDATA[<p>yay!! Finally it works great :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: brart</title>
		<link>http://www.emanueleferonato.com/2008/06/22/step-by-step-as3-translation-of-creation-of-a-platform-game-with-flash-step-15/comment-page-1/#comment-203297</link>
		<dc:creator>brart</dc:creator>
		<pubDate>Sun, 22 Jun 2008 09:38:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=297#comment-203297</guid>
		<description>Only the getCorners function I used was the same as him... also I didn&#039;t know it.

I didn&#039;t USED his one. I even didn&#039;t read his one, know I read it because you mentioned it.

Brart</description>
		<content:encoded><![CDATA[<p>Only the getCorners function I used was the same as him&#8230; also I didn&#8217;t know it.</p>
<p>I didn&#8217;t USED his one. I even didn&#8217;t read his one, know I read it because you mentioned it.</p>
<p>Brart</p>
]]></content:encoded>
	</item>
</channel>
</rss>
