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	<title>Comments on: Create a Flash game like ColorFill &#8211; part 1</title>
	<atom:link href="http://www.emanueleferonato.com/2008/06/23/create-a-flash-game-like-colorfill-part-1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2008/06/23/create-a-flash-game-like-colorfill-part-1/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Fri, 10 Feb 2012 12:12:29 +0000</lastBuildDate>
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		<title>By: sketchbookgames</title>
		<link>http://www.emanueleferonato.com/2008/06/23/create-a-flash-game-like-colorfill-part-1/#comment-392402</link>
		<dc:creator>sketchbookgames</dc:creator>
		<pubDate>Wed, 18 Feb 2009 20:34:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=298#comment-392402</guid>
		<description>hey, since it wasn&#039;t mentioned, color fill is basically a remake of a game included with windows 3.1

I can&#039;t think of the name of it, but it was right along side mine sweeper, which has continued to be a game included with windows.

the game i am thinking of had red and white balls bouncing around, and the splitting arrow looked a lot more like a scroll bar.. and if a ball hit the end of the splitter it bounced off, but you still lost if it hit the middle of the splitting line that was being drawn... also you could not destroy the balls by sectioning them off, it would just be put into its own section at that point.

anyway, thought it should be noted that the game concept has been around.

glad to see color fill, and the slight differences including variety of enemies.</description>
		<content:encoded><![CDATA[<p>hey, since it wasn&#8217;t mentioned, color fill is basically a remake of a game included with windows 3.1</p>
<p>I can&#8217;t think of the name of it, but it was right along side mine sweeper, which has continued to be a game included with windows.</p>
<p>the game i am thinking of had red and white balls bouncing around, and the splitting arrow looked a lot more like a scroll bar.. and if a ball hit the end of the splitter it bounced off, but you still lost if it hit the middle of the splitting line that was being drawn&#8230; also you could not destroy the balls by sectioning them off, it would just be put into its own section at that point.</p>
<p>anyway, thought it should be noted that the game concept has been around.</p>
<p>glad to see color fill, and the slight differences including variety of enemies.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Playing with getPixel : Emanuele Feronato - italian geek and PROgrammer</title>
		<link>http://www.emanueleferonato.com/2008/06/23/create-a-flash-game-like-colorfill-part-1/#comment-211856</link>
		<dc:creator>Playing with getPixel : Emanuele Feronato - italian geek and PROgrammer</dc:creator>
		<pubDate>Sun, 29 Jun 2008 19:16:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=298#comment-211856</guid>
		<description>[...] wanted to know the percentage of a color in an image, maybe to manage level filling in a game like ColorFill (when using complex shapes to fill the level) or maybe to analyze the percentage of a color in a [...]</description>
		<content:encoded><![CDATA[<p>[...] wanted to know the percentage of a color in an image, maybe to manage level filling in a game like ColorFill (when using complex shapes to fill the level) or maybe to analyze the percentage of a color in a [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kokosan</title>
		<link>http://www.emanueleferonato.com/2008/06/23/create-a-flash-game-like-colorfill-part-1/#comment-209040</link>
		<dc:creator>kokosan</dc:creator>
		<pubDate>Fri, 27 Jun 2008 08:03:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=298#comment-209040</guid>
		<description>Hi Emanuele, I am Kokosan the guy who made colorfill. 
Your approach is nice, I coded the game with AS3 and so far I used the same one.. 
Can&#039; t wait to see how you ll do for the rest of the game (calculate the area was tough for me). I am pretty sure it will be more clean than my code.
Anyway, I learn stuff from your tutorials so keep up the good work! (but please don&#039; t add powerups in your tutorial, at least not before I make colorfill 2:)
Best
Kokosan</description>
		<content:encoded><![CDATA[<p>Hi Emanuele, I am Kokosan the guy who made colorfill.<br />
Your approach is nice, I coded the game with AS3 and so far I used the same one..<br />
Can&#8217; t wait to see how you ll do for the rest of the game (calculate the area was tough for me). I am pretty sure it will be more clean than my code.<br />
Anyway, I learn stuff from your tutorials so keep up the good work! (but please don&#8217; t add powerups in your tutorial, at least not before I make colorfill 2:)<br />
Best<br />
Kokosan</p>
]]></content:encoded>
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	<item>
		<title>By: David</title>
		<link>http://www.emanueleferonato.com/2008/06/23/create-a-flash-game-like-colorfill-part-1/#comment-205565</link>
		<dc:creator>David</dc:creator>
		<pubDate>Tue, 24 Jun 2008 13:35:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=298#comment-205565</guid>
		<description>Kesh, I wouldnâ€™t call that a bug. Iâ€™d call it a whole new game!

So true...

I love the &quot;Create a game like X&quot; tutorials! It&#039;s probaly the best way of learning</description>
		<content:encoded><![CDATA[<p>Kesh, I wouldnâ€™t call that a bug. Iâ€™d call it a whole new game!</p>
<p>So true&#8230;</p>
<p>I love the &#8220;Create a game like X&#8221; tutorials! It&#8217;s probaly the best way of learning</p>
]]></content:encoded>
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	<item>
		<title>By: Galaxian</title>
		<link>http://www.emanueleferonato.com/2008/06/23/create-a-flash-game-like-colorfill-part-1/#comment-205057</link>
		<dc:creator>Galaxian</dc:creator>
		<pubDate>Tue, 24 Jun 2008 02:29:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=298#comment-205057</guid>
		<description>Kesh, I wouldn&#039;t call that a bug.  I&#039;d call it a whole new game!</description>
		<content:encoded><![CDATA[<p>Kesh, I wouldn&#8217;t call that a bug.  I&#8217;d call it a whole new game!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kesh</title>
		<link>http://www.emanueleferonato.com/2008/06/23/create-a-flash-game-like-colorfill-part-1/#comment-204627</link>
		<dc:creator>Kesh</dc:creator>
		<pubDate>Mon, 23 Jun 2008 18:49:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=298#comment-204627</guid>
		<description>if you push space and click it messes up, fix that bug boy!</description>
		<content:encoded><![CDATA[<p>if you push space and click it messes up, fix that bug boy!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EagleVision</title>
		<link>http://www.emanueleferonato.com/2008/06/23/create-a-flash-game-like-colorfill-part-1/#comment-204558</link>
		<dc:creator>EagleVision</dc:creator>
		<pubDate>Mon, 23 Jun 2008 16:49:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=298#comment-204558</guid>
		<description>Very nice post, you should make more of these &quot;make a game like __&quot; tutorials.
They are very useful. :)

Also, I sent you an email some time ago, you haven&#039;t replied to me. It was about some nice prototype. :)

PS:
Yes, I admit it I am ADVERTISING!

eaglevision.890m.com/blog</description>
		<content:encoded><![CDATA[<p>Very nice post, you should make more of these &#8220;make a game like __&#8221; tutorials.<br />
They are very useful. :)</p>
<p>Also, I sent you an email some time ago, you haven&#8217;t replied to me. It was about some nice prototype. :)</p>
<p>PS:<br />
Yes, I admit it I am ADVERTISING!</p>
<p>eaglevision.890m.com/blog</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Niall Lavigne</title>
		<link>http://www.emanueleferonato.com/2008/06/23/create-a-flash-game-like-colorfill-part-1/#comment-204544</link>
		<dc:creator>Niall Lavigne</dc:creator>
		<pubDate>Mon, 23 Jun 2008 16:10:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=298#comment-204544</guid>
		<description>Nice idea for a tutorial, I look forward to the second part.</description>
		<content:encoded><![CDATA[<p>Nice idea for a tutorial, I look forward to the second part.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sorby</title>
		<link>http://www.emanueleferonato.com/2008/06/23/create-a-flash-game-like-colorfill-part-1/#comment-204538</link>
		<dc:creator>sorby</dc:creator>
		<pubDate>Mon, 23 Jun 2008 16:03:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=298#comment-204538</guid>
		<description>There&#039;s a glitch where if you press space while the arrows are moving to the sides, it makes the arrows move vertically.</description>
		<content:encoded><![CDATA[<p>There&#8217;s a glitch where if you press space while the arrows are moving to the sides, it makes the arrows move vertically.</p>
]]></content:encoded>
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