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Step by step AS3 translation of Creation of a platform game with Flash – step 1

Emanuele Feronato on Jun 14, 2008 • 18 Comments

This seems to be the month of AS3 conversions. Good, this means AS3 community is growing. Today we’ll see how Bart de Boer translated Creation of a platform game with Flash – step 1 into AS3. You are invited to read Creation of a platform game with Flash – step 1 to know all theory [...]

Step by step AS3 translation of Flash game creation tutorial – part 1

Emanuele Feronato on Jun 11, 2008 • 18 Comments

Today I am glad to publish the work of Tim Edelaar that translated all AS2 files of the most successful post of this blog, Flash game creation tutorial – part 1. The most interesting thing is he did not use a class, but he wrote the actionscript directly in the timeline in the… let’s call [...]

How to generate friendly URLs with .htaccess

Emanuele Feronato on Jun 10, 2008 • 13 Comments

Ok, now you have your own game portal. Let’s call it triqui.com. You want to share a link with your friends, or want search engine to index it properly. If I want you to play Jamag, I have to give you this link http://www.triqui.com/play.php?id=1713. Now, I would like you to tell me how can you [...]

Managing multiple balls collisions with Flash: AS3 version

Emanuele Feronato on Jun 7, 2008 • 36 Comments

Some days ago Sunil Changrani sent me a the script to manage multiple balls collisions with Flash, in AS2. Now, it’s time for Andrew Cook to give us the AS3 version. Hi Emanuele, I’ve been coming to your blog for over a year now. I am doing a new game with Ball vs. Ball collision [...]

Flash flood fill implementation

Emanuele Feronato on Jun 6, 2008 • 16 Comments

Do you know what is the flood fill algorithm? From Wikipedia: Flood fill, also called seed fill, is an algorithm that determines the area connected to a given node in a multi-dimensional array. It is used in the “bucket” fill tool of paint programs to determine which parts of a bitmap to fill with color, [...]

How to use a Flash game tutorial to make your own game

Emanuele Feronato on Jun 4, 2008 • 19 Comments

When I stated writing tutorials, I did not expect I would have to write a tutorial about… using a tutorial. If you look at the most recent games published, you’ll find a lot of games are useless clones of some of my tutorials or some of Tony Pa‘s ones. I said “useless” because a tutorial [...]

Flash sending, manipulating and receiving data with sendAndLoad

Emanuele Feronato on Jun 1, 2008 • 34 Comments

This is a very importat thing to know when you are about to design Flash forms, or any application that needs to manage data such as an highscore table. This is a standalone tutorial, but the basics explained will be useful in the Creation of a Flash highscores API course. The only method we need [...]

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