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	<title>Comments on: Make a game like Lumines with Flash</title>
	<atom:link href="http://www.emanueleferonato.com/2008/07/02/make-a-game-like-lumines-with-flash/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2008/07/02/make-a-game-like-lumines-with-flash/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Fri, 10 Feb 2012 12:12:29 +0000</lastBuildDate>
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		<title>By: mook</title>
		<link>http://www.emanueleferonato.com/2008/07/02/make-a-game-like-lumines-with-flash/#comment-405201</link>
		<dc:creator>mook</dc:creator>
		<pubDate>Wed, 11 Mar 2009 00:47:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=302#comment-405201</guid>
		<description>Hi Souled,

Reading thru Emanuele&#039;s code, I can see that he did in fact declare his variables (but without using &#039;var&#039;) and he did also use an onEnterFrame loop (on line 53).

mook</description>
		<content:encoded><![CDATA[<p>Hi Souled,</p>
<p>Reading thru Emanuele&#8217;s code, I can see that he did in fact declare his variables (but without using &#8216;var&#8217;) and he did also use an onEnterFrame loop (on line 53).</p>
<p>mook</p>
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	</item>
	<item>
		<title>By: mook</title>
		<link>http://www.emanueleferonato.com/2008/07/02/make-a-game-like-lumines-with-flash/#comment-404820</link>
		<dc:creator>mook</dc:creator>
		<pubDate>Tue, 10 Mar 2009 13:47:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=302#comment-404820</guid>
		<description>Hi Emanuele,

I also got hooked to lumines and tried my hand at a version. I&#039;m glad to see I&#039;m not the only one.

My version is here if anyone wants to try it: www.flashbynight.com/illuminescence</description>
		<content:encoded><![CDATA[<p>Hi Emanuele,</p>
<p>I also got hooked to lumines and tried my hand at a version. I&#8217;m glad to see I&#8217;m not the only one.</p>
<p>My version is here if anyone wants to try it: <a href="http://www.flashbynight.com/illuminescence" rel="nofollow">http://www.flashbynight.com/illuminescence</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Web-Game Magazine - the best free action/adventure web games and casual games, reviewed daily &#187; Blog Archive &#187; Make a game like Lumines with Flash - part 3</title>
		<link>http://www.emanueleferonato.com/2008/07/02/make-a-game-like-lumines-with-flash/#comment-233006</link>
		<dc:creator>Web-Game Magazine - the best free action/adventure web games and casual games, reviewed daily &#187; Blog Archive &#187; Make a game like Lumines with Flash - part 3</dc:creator>
		<pubDate>Wed, 16 Jul 2008 03:18:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=302#comment-233006</guid>
		<description>[...] part 1 and 2 if you did not [...]</description>
		<content:encoded><![CDATA[<p>[...] part 1 and 2 if you did not [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Make a game like Lumines with Flash - part 3 : Emanuele Feronato - italian geek and PROgrammer</title>
		<link>http://www.emanueleferonato.com/2008/07/02/make-a-game-like-lumines-with-flash/#comment-231735</link>
		<dc:creator>Make a game like Lumines with Flash - part 3 : Emanuele Feronato - italian geek and PROgrammer</dc:creator>
		<pubDate>Tue, 15 Jul 2008 08:30:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=302#comment-231735</guid>
		<description>[...] it&#039;s time to make bricks disappear if they group in a 2x2 square.   Read part 1 and 2 if you did not [...]</description>
		<content:encoded><![CDATA[<p>[...] it&#8217;s time to make bricks disappear if they group in a 2&#215;2 square.   Read part 1 and 2 if you did not [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Make a game like Lumines with Flash - part 2 : Emanuele Feronato - italian geek and PROgrammer</title>
		<link>http://www.emanueleferonato.com/2008/07/02/make-a-game-like-lumines-with-flash/#comment-218362</link>
		<dc:creator>Make a game like Lumines with Flash - part 2 : Emanuele Feronato - italian geek and PROgrammer</dc:creator>
		<pubDate>Sat, 05 Jul 2008 10:06:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=302#comment-218362</guid>
		<description>[...] the first part we managed to move and rotate a 2x2 square made (obviously) by 4 [...]</description>
		<content:encoded><![CDATA[<p>[...] the first part we managed to move and rotate a 2&#215;2 square made (obviously) by 4 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: souled</title>
		<link>http://www.emanueleferonato.com/2008/07/02/make-a-game-like-lumines-with-flash/#comment-215237</link>
		<dc:creator>souled</dc:creator>
		<pubDate>Wed, 02 Jul 2008 19:57:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=302#comment-215237</guid>
		<description>Hi Emanuele,

I was just wondering, as a big fan of the blog, why you have not adopted some essential programming habits, such as declaring variables properly and using

function onEnterFrame() {

(Apparently quicker, though it would be great to see a tutorial comparing optimisation)?

Great blog, and I am always shocked to see a new post nearly every day!</description>
		<content:encoded><![CDATA[<p>Hi Emanuele,</p>
<p>I was just wondering, as a big fan of the blog, why you have not adopted some essential programming habits, such as declaring variables properly and using</p>
<p>function onEnterFrame() {</p>
<p>(Apparently quicker, though it would be great to see a tutorial comparing optimisation)?</p>
<p>Great blog, and I am always shocked to see a new post nearly every day!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nick</title>
		<link>http://www.emanueleferonato.com/2008/07/02/make-a-game-like-lumines-with-flash/#comment-215150</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Wed, 02 Jul 2008 19:11:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=302#comment-215150</guid>
		<description>holy crap, whenever i need help you are there, im making a tetris remake and i bet the next step to this tutorial will answer all my questions, THANK YOU</description>
		<content:encoded><![CDATA[<p>holy crap, whenever i need help you are there, im making a tetris remake and i bet the next step to this tutorial will answer all my questions, THANK YOU</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JDog</title>
		<link>http://www.emanueleferonato.com/2008/07/02/make-a-game-like-lumines-with-flash/#comment-215044</link>
		<dc:creator>JDog</dc:creator>
		<pubDate>Wed, 02 Jul 2008 14:40:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=302#comment-215044</guid>
		<description>Very good ! much to the same dent as my current tutorial series, although yours is so much better ! Best of luck.</description>
		<content:encoded><![CDATA[<p>Very good ! much to the same dent as my current tutorial series, although yours is so much better ! Best of luck.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Niall Lavigne</title>
		<link>http://www.emanueleferonato.com/2008/07/02/make-a-game-like-lumines-with-flash/#comment-214947</link>
		<dc:creator>Niall Lavigne</dc:creator>
		<pubDate>Wed, 02 Jul 2008 12:46:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=302#comment-214947</guid>
		<description>Nice idea, definitely can spawn some good games.</description>
		<content:encoded><![CDATA[<p>Nice idea, definitely can spawn some good games.</p>
]]></content:encoded>
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