10 tips to help you choosing the right hosting plan for your blog/arcade site

Emanuele Feronato on Aug 31, 2008 • 19 Comments

When you are about to create a blog or an arcade game site, the first thing you should consider is where your site will be hosted. It’s something really important. As your site popularity grows, your server will get more and more stressed, and this may affect the site itself. An example: this blog generates [...]

Create a Flash game like Snowflakes – AS3 version

Emanuele Feronato on Aug 30, 2008 • Leave a comment

As announced in Create a Flash game like Snowflakes, here it is the AS3 version. I used the same comments to help you understanding the conversion. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 [...]

Create a Flash game like Snowflakes

Emanuele Feronato on Aug 29, 2008 • 9 Comments

Today I enjoyed a cute game called Snowflakes and I am about to show you how to create the main engine behing the game. The game is simple: a bunch of stars (snowflakes in the game, but I guess the author new saw the snow…) is falling from the sky, and you can affect their [...]

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Parsing MochiAds feed in a friendly way

Emanuele Feronato on Aug 28, 2008 • 10 Comments

I made this little script to debug my portal script (almost completed) and I want to share it with you. It simply shows MochiAds feed in a friendly way, using lists. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 [...]

Create a Flash game like Cirplosion – AS3 version

Emanuele Feronato on Aug 27, 2008 • 1 Comment

Some days ago I published Create a Flash game like Cirplosion using AS2, now it’s time to do it using AS3. AS3 is becoming more and more popular so I think it’s time to give it more exposure. This is the uncommented AS3 version of Cirplosion. I would like you to compare it with AS2 [...]

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Distribute your Flash games worldwide with FlashGameDistribution

Emanuele Feronato on Aug 26, 2008 • 12 Comments

If you’re not a professional in marketing, one that loves to promote and sell games, pins, socks… whatever… Flash game marketing can be an hassle, or even a nightmare. Unfortunately, if your game does not hit the frontpage of one of most popular portals spreading virally, you’ll have to manually submit your work to at [...]

Flash obstacle avoidance prototype

Emanuele Feronato on Aug 25, 2008 • 8 Comments

Obstacle avoidance can be very important in Flash gaming because allows designers to create smart enemies. Obstacle avoidance behavior gives a character the ability to maneuver in a cluttered environment by dodging around obstacles. In this prototype, I’ll try to simulate everyday life. In everyday life, you walk straight until an obstacle appears in your [...]

Creation of a Flash arcade site using WordPress – step 5

Emanuele Feronato on Aug 24, 2008 • 16 Comments

In Creation of a Flash arcade site using WordPress – step 4, we saw how to post a game into a wp database, now we’ll see how to retrieve game information. It’s time to parse the json feed. Where can I find the feed? At this link http://www.mochiads.com/feeds/games/xxx/all/all?format=json you will find the json feed. Just [...]

The free sound dilemma

Emanuele Feronato on Aug 23, 2008 • 20 Comments

Here I am to introduce you an interesting question made by Pierre Urban. I think we all asked this question to ourselves, and did not answer for our convenience… Here it is: «I’m a french developer currently coding a game. Your blog helped me a lot with some really specific stuff about AS! Also about [...]

Create a Flash game like Cirplosion

Emanuele Feronato on Aug 22, 2008 • 7 Comments

Do you remember Cirplosion? It was quite successful some time ago, and now it’s time to create a game like it. In this tutorial we’ll design the main engine. When you are going to design a game, or to write whatever script, try to explain yourself what you are about to do. Let me try [...]

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