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	<title>Comments on: The free sound dilemma</title>
	<atom:link href="http://www.emanueleferonato.com/2008/08/23/the-free-sound-dilemma/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2008/08/23/the-free-sound-dilemma/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Fri, 10 Feb 2012 12:12:29 +0000</lastBuildDate>
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		<title>By: jikoo</title>
		<link>http://www.emanueleferonato.com/2008/08/23/the-free-sound-dilemma/#comment-496739</link>
		<dc:creator>jikoo</dc:creator>
		<pubDate>Tue, 08 Sep 2009 12:19:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=445#comment-496739</guid>
		<description>Hello,

The website of Sfxr is down for long time. So now, you can download it here :
http://www.woolyss.free.fr/chipmusic.php#generators

It’s my website about chipmusic, chiptune, 8bit music…</description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>The website of Sfxr is down for long time. So now, you can download it here :<br />
<a href="http://www.woolyss.free.fr/chipmusic.php#generators" rel="nofollow">http://www.woolyss.free.fr/chipmusic.php#generators</a></p>
<p>It’s my website about chipmusic, chiptune, 8bit music…</p>
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	<item>
		<title>By: WT</title>
		<link>http://www.emanueleferonato.com/2008/08/23/the-free-sound-dilemma/#comment-434998</link>
		<dc:creator>WT</dc:creator>
		<pubDate>Sun, 19 Apr 2009 03:28:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=445#comment-434998</guid>
		<description>For anyone else reading through the archives here, there&#039;s also http://www.shockwave-sound.com/

I haven&#039;t read through the license or anything there yet, but it says &quot;royalty free&quot; on the main page.</description>
		<content:encoded><![CDATA[<p>For anyone else reading through the archives here, there&#8217;s also <a href="http://www.shockwave-sound.com/" rel="nofollow">http://www.shockwave-sound.com/</a></p>
<p>I haven&#8217;t read through the license or anything there yet, but it says &#8220;royalty free&#8221; on the main page.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: finefin</title>
		<link>http://www.emanueleferonato.com/2008/08/23/the-free-sound-dilemma/#comment-393463</link>
		<dc:creator>finefin</dc:creator>
		<pubDate>Fri, 20 Feb 2009 14:28:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=445#comment-393463</guid>
		<description>yeah SFXR is great!
i used it a lot on my last game projects!
I even used the sfx for ingame-music.

If you know fruity loops you will have fun with LMMS, a free FL alternative (runs nice on XP, has problems with vista tho):

http://lmms.sourceforge.net/</description>
		<content:encoded><![CDATA[<p>yeah SFXR is great!<br />
i used it a lot on my last game projects!<br />
I even used the sfx for ingame-music.</p>
<p>If you know fruity loops you will have fun with LMMS, a free FL alternative (runs nice on XP, has problems with vista tho):</p>
<p><a href="http://lmms.sourceforge.net/" rel="nofollow">http://lmms.sourceforge.net/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Javier Lazaro</title>
		<link>http://www.emanueleferonato.com/2008/08/23/the-free-sound-dilemma/#comment-262474</link>
		<dc:creator>Javier Lazaro</dc:creator>
		<pubDate>Wed, 27 Aug 2008 16:21:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=445#comment-262474</guid>
		<description>SFXR: Create your own sound effects for free.

http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/</description>
		<content:encoded><![CDATA[<p>SFXR: Create your own sound effects for free.</p>
<p><a href="http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/" rel="nofollow">http://www.ludumdare.com/compo/2007/12/13/sfxr-sound-effects-for-all/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ericzoo</title>
		<link>http://www.emanueleferonato.com/2008/08/23/the-free-sound-dilemma/#comment-261165</link>
		<dc:creator>Ericzoo</dc:creator>
		<pubDate>Tue, 26 Aug 2008 06:36:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=445#comment-261165</guid>
		<description>I have another one! 

www.soundsnap.com!</description>
		<content:encoded><![CDATA[<p>I have another one! </p>
<p><a href="http://www.soundsnap.com" rel="nofollow">http://www.soundsnap.com</a>!</p>
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	<item>
		<title>By: Houen</title>
		<link>http://www.emanueleferonato.com/2008/08/23/the-free-sound-dilemma/#comment-260786</link>
		<dc:creator>Houen</dc:creator>
		<pubDate>Mon, 25 Aug 2008 20:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=445#comment-260786</guid>
		<description>Ppl, please stop posting the same links over and over again - oh, and by the way use soundsnap...</description>
		<content:encoded><![CDATA[<p>Ppl, please stop posting the same links over and over again &#8211; oh, and by the way use soundsnap&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Antriel</title>
		<link>http://www.emanueleferonato.com/2008/08/23/the-free-sound-dilemma/#comment-260061</link>
		<dc:creator>Antriel</dc:creator>
		<pubDate>Sun, 24 Aug 2008 10:51:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=445#comment-260061</guid>
		<description>using any type of ads is Commercial, even mochiads.. so you can&#039;t grab music from newgrounds without explicit settlement with author. (I think email is fine, you don&#039;t need him to sign agreement).

After your first game sponsored, you should have enough money for paying for music on newgrounds. Ask for permission for using his/her music in commercial game, for $xx..</description>
		<content:encoded><![CDATA[<p>using any type of ads is Commercial, even mochiads.. so you can&#8217;t grab music from newgrounds without explicit settlement with author. (I think email is fine, you don&#8217;t need him to sign agreement).</p>
<p>After your first game sponsored, you should have enough money for paying for music on newgrounds. Ask for permission for using his/her music in commercial game, for $xx..</p>
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	<item>
		<title>By: Pierre Urban</title>
		<link>http://www.emanueleferonato.com/2008/08/23/the-free-sound-dilemma/#comment-260045</link>
		<dc:creator>Pierre Urban</dc:creator>
		<pubDate>Sun, 24 Aug 2008 10:14:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=445#comment-260045</guid>
		<description>Thanks for your feedbacks!

So I guess the best thing to do is using soundsnap, which is really great btw! =)

PS: sorry for the double answering about the soundsnap thing, some comments (like AKgameworks&#039;s) have been display after I made mine ^^&#039;</description>
		<content:encoded><![CDATA[<p>Thanks for your feedbacks!</p>
<p>So I guess the best thing to do is using soundsnap, which is really great btw! =)</p>
<p>PS: sorry for the double answering about the soundsnap thing, some comments (like AKgameworks&#8217;s) have been display after I made mine ^^&#8217;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mike</title>
		<link>http://www.emanueleferonato.com/2008/08/23/the-free-sound-dilemma/#comment-259946</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Sun, 24 Aug 2008 04:48:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=445#comment-259946</guid>
		<description>Ive been asking myself the exact same question!
Does mochi-ads count as commercial profit?
I would like to see this question answered too...</description>
		<content:encoded><![CDATA[<p>Ive been asking myself the exact same question!<br />
Does mochi-ads count as commercial profit?<br />
I would like to see this question answered too&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rogerio Penchel</title>
		<link>http://www.emanueleferonato.com/2008/08/23/the-free-sound-dilemma/#comment-259929</link>
		<dc:creator>Rogerio Penchel</dc:creator>
		<pubDate>Sun, 24 Aug 2008 04:03:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=445#comment-259929</guid>
		<description>The solution for sound problem is: http://www.soundsnap.com/

30.000 great free sounds for use in comercial or non-comercial purpose. And attribution is optional (but recommended).

The sounds are really good.</description>
		<content:encoded><![CDATA[<p>The solution for sound problem is: <a href="http://www.soundsnap.com/" rel="nofollow">http://www.soundsnap.com/</a></p>
<p>30.000 great free sounds for use in comercial or non-comercial purpose. And attribution is optional (but recommended).</p>
<p>The sounds are really good.</p>
]]></content:encoded>
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