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	<title>Comments on: New tile based platform engine &#8211; part 4</title>
	<atom:link href="http://www.emanueleferonato.com/2008/09/19/new-tile-based-platform-engine-part-4/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2008/09/19/new-tile-based-platform-engine-part-4/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Fri, 10 Feb 2012 12:12:29 +0000</lastBuildDate>
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		<title>By: [Flash CS4] - Funktioniert bei euch diese Steuerung? - Flashforum</title>
		<link>http://www.emanueleferonato.com/2008/09/19/new-tile-based-platform-engine-part-4/#comment-504152</link>
		<dc:creator>[Flash CS4] - Funktioniert bei euch diese Steuerung? - Flashforum</dc:creator>
		<pubDate>Tue, 29 Sep 2009 12:48:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=523#comment-504152</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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		<title>By: Bryan Devlin</title>
		<link>http://www.emanueleferonato.com/2008/09/19/new-tile-based-platform-engine-part-4/#comment-341578</link>
		<dc:creator>Bryan Devlin</dc:creator>
		<pubDate>Sun, 23 Nov 2008 10:56:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=523#comment-341578</guid>
		<description>Hi there, I&#039;ve been working on platform games myself mostly for my own personal fun. I downloaded your source and started playing around with it, such as making tiles that kill you and tiles that you hang from. Very Cool. I was wondering if you&#039;d like to build a game together. I&#039;d love to work on the graphics. I&#039;ll post my version of your source if you are interested. Thanks. Bryan</description>
		<content:encoded><![CDATA[<p>Hi there, I&#8217;ve been working on platform games myself mostly for my own personal fun. I downloaded your source and started playing around with it, such as making tiles that kill you and tiles that you hang from. Very Cool. I was wondering if you&#8217;d like to build a game together. I&#8217;d love to work on the graphics. I&#8217;ll post my version of your source if you are interested. Thanks. Bryan</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nathan</title>
		<link>http://www.emanueleferonato.com/2008/09/19/new-tile-based-platform-engine-part-4/#comment-282686</link>
		<dc:creator>Nathan</dc:creator>
		<pubDate>Sun, 21 Sep 2008 16:10:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=523#comment-282686</guid>
		<description>You should show us how to scroll the playing field.
THAT would be cool.</description>
		<content:encoded><![CDATA[<p>You should show us how to scroll the playing field.<br />
THAT would be cool.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HiddenSpartan</title>
		<link>http://www.emanueleferonato.com/2008/09/19/new-tile-based-platform-engine-part-4/#comment-281911</link>
		<dc:creator>HiddenSpartan</dc:creator>
		<pubDate>Sat, 20 Sep 2008 18:02:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=523#comment-281911</guid>
		<description>airFriction needs to be higher- from 0.9 to 0.99</description>
		<content:encoded><![CDATA[<p>airFriction needs to be higher- from 0.9 to 0.99</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mrcool</title>
		<link>http://www.emanueleferonato.com/2008/09/19/new-tile-based-platform-engine-part-4/#comment-281140</link>
		<dc:creator>mrcool</dc:creator>
		<pubDate>Sat, 20 Sep 2008 00:37:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=523#comment-281140</guid>
		<description>Superb :D can you teach us how to do &quot;cling to the wall&quot; and then &quot;jump when stick to the wall&quot; ? :D

Best!</description>
		<content:encoded><![CDATA[<p>Superb :D can you teach us how to do &#8220;cling to the wall&#8221; and then &#8220;jump when stick to the wall&#8221; ? :D</p>
<p>Best!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Christian</title>
		<link>http://www.emanueleferonato.com/2008/09/19/new-tile-based-platform-engine-part-4/#comment-280965</link>
		<dc:creator>Christian</dc:creator>
		<pubDate>Fri, 19 Sep 2008 22:29:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=523#comment-280965</guid>
		<description>if you stand on the arrowfields and jump..the xspeed is 0 and you jump straight in the air..that&#039;s no right behavior..thecharacter should inherit the xspeedvalue from the arrowfields if you press the jump button on an arrowfield..I hope you understand what I mean ;)</description>
		<content:encoded><![CDATA[<p>if you stand on the arrowfields and jump..the xspeed is 0 and you jump straight in the air..that&#8217;s no right behavior..thecharacter should inherit the xspeedvalue from the arrowfields if you press the jump button on an arrowfield..I hope you understand what I mean ;)</p>
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	</item>
	<item>
		<title>By: RJ</title>
		<link>http://www.emanueleferonato.com/2008/09/19/new-tile-based-platform-engine-part-4/#comment-280945</link>
		<dc:creator>RJ</dc:creator>
		<pubDate>Fri, 19 Sep 2008 22:13:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=523#comment-280945</guid>
		<description>Great!</description>
		<content:encoded><![CDATA[<p>Great!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David D</title>
		<link>http://www.emanueleferonato.com/2008/09/19/new-tile-based-platform-engine-part-4/#comment-280849</link>
		<dc:creator>David D</dc:creator>
		<pubDate>Fri, 19 Sep 2008 21:20:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=523#comment-280849</guid>
		<description>Maybe you could teach us how to make it double jump?

Nice tutorial!</description>
		<content:encoded><![CDATA[<p>Maybe you could teach us how to make it double jump?</p>
<p>Nice tutorial!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bob</title>
		<link>http://www.emanueleferonato.com/2008/09/19/new-tile-based-platform-engine-part-4/#comment-280796</link>
		<dc:creator>Bob</dc:creator>
		<pubDate>Fri, 19 Sep 2008 20:16:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=523#comment-280796</guid>
		<description>Thanks for doing this man!</description>
		<content:encoded><![CDATA[<p>Thanks for doing this man!</p>
]]></content:encoded>
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