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	<title>Comments on: New tile based platform engine &#8211; AS3 version updated to step 10 PLUS scrolling</title>
	<atom:link href="http://www.emanueleferonato.com/2008/10/14/new-tile-based-platform-engine-as3-version-updated-to-step-10-plus-scrolling/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2008/10/14/new-tile-based-platform-engine-as3-version-updated-to-step-10-plus-scrolling/</link>
	<description>italian geek and PROgrammer</description>
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		<title>By: Kim</title>
		<link>http://www.emanueleferonato.com/2008/10/14/new-tile-based-platform-engine-as3-version-updated-to-step-10-plus-scrolling/#comment-701755</link>
		<dc:creator>Kim</dc:creator>
		<pubDate>Sat, 11 Dec 2010 06:58:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=573#comment-701755</guid>
		<description>I would like to now that too - how to make more levels or new scenes. Thanks.</description>
		<content:encoded><![CDATA[<p>I would like to now that too &#8211; how to make more levels or new scenes. Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Upcoming Game Ideas &#124; Toga Games</title>
		<link>http://www.emanueleferonato.com/2008/10/14/new-tile-based-platform-engine-as3-version-updated-to-step-10-plus-scrolling/#comment-583244</link>
		<dc:creator>Upcoming Game Ideas &#124; Toga Games</dc:creator>
		<pubDate>Sat, 29 May 2010 13:33:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=573#comment-583244</guid>
		<description>[...] Tiling Engine [...]</description>
		<content:encoded><![CDATA[<p>[...] Tiling Engine [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chandler</title>
		<link>http://www.emanueleferonato.com/2008/10/14/new-tile-based-platform-engine-as3-version-updated-to-step-10-plus-scrolling/#comment-532191</link>
		<dc:creator>Chandler</dc:creator>
		<pubDate>Mon, 21 Dec 2009 18:35:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=573#comment-532191</guid>
		<description>can some one plz give me the script/ tell me how to add multiple levels to this. specifcly when player gets all coins--&gt; next scene or frame
thanks,
chandler</description>
		<content:encoded><![CDATA[<p>can some one plz give me the script/ tell me how to add multiple levels to this. specifcly when player gets all coins&#8211;&gt; next scene or frame<br />
thanks,<br />
chandler</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Fehler beim Entfernen eines MovieClips - Flashforum</title>
		<link>http://www.emanueleferonato.com/2008/10/14/new-tile-based-platform-engine-as3-version-updated-to-step-10-plus-scrolling/#comment-498472</link>
		<dc:creator>Fehler beim Entfernen eines MovieClips - Flashforum</dc:creator>
		<pubDate>Sat, 12 Sep 2009 19:04:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=573#comment-498472</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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	</item>
	<item>
		<title>By: Peter</title>
		<link>http://www.emanueleferonato.com/2008/10/14/new-tile-based-platform-engine-as3-version-updated-to-step-10-plus-scrolling/#comment-491800</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Thu, 27 Aug 2009 21:35:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=573#comment-491800</guid>
		<description>Found another bug, if your on a ladder and walks out of it while holding down arrow, you can float down with the speed of climbing the ladder.</description>
		<content:encoded><![CDATA[<p>Found another bug, if your on a ladder and walks out of it while holding down arrow, you can float down with the speed of climbing the ladder.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter</title>
		<link>http://www.emanueleferonato.com/2008/10/14/new-tile-based-platform-engine-as3-version-updated-to-step-10-plus-scrolling/#comment-491790</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Thu, 27 Aug 2009 20:55:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=573#comment-491790</guid>
		<description>If your holding up and left down, you can&#039;t jump, anyone know how to fix that?</description>
		<content:encoded><![CDATA[<p>If your holding up and left down, you can&#8217;t jump, anyone know how to fix that?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: labs.VETTIGHEID &#187; Blog Archive &#187; Platform Tile Game with Box2D: First Attempt!</title>
		<link>http://www.emanueleferonato.com/2008/10/14/new-tile-based-platform-engine-as3-version-updated-to-step-10-plus-scrolling/#comment-487498</link>
		<dc:creator>labs.VETTIGHEID &#187; Blog Archive &#187; Platform Tile Game with Box2D: First Attempt!</dc:creator>
		<pubDate>Wed, 19 Aug 2009 12:08:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=573#comment-487498</guid>
		<description>[...] ago, I found Emanuele Feronato&#8217;s tutorials on tile-based platform games in AS2 and decided to convert them to AS3. But the engine was still not what I wanted, it was fancier if the player could push crates, walk [...]</description>
		<content:encoded><![CDATA[<p>[...] ago, I found Emanuele Feronato&#8217;s tutorials on tile-based platform games in AS2 and decided to convert them to AS3. But the engine was still not what I wanted, it was fancier if the player could push crates, walk [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TileSense: AS3 tile based platform engine : Emanuele Feronato</title>
		<link>http://www.emanueleferonato.com/2008/10/14/new-tile-based-platform-engine-as3-version-updated-to-step-10-plus-scrolling/#comment-485824</link>
		<dc:creator>TileSense: AS3 tile based platform engine : Emanuele Feronato</dc:creator>
		<pubDate>Sat, 15 Aug 2009 11:45:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=573#comment-485824</guid>
		<description>[...] It&#8217;s a platform engine based on New tile based platform engine – AS3 version updated to step 10 PLUS scrolling [...]</description>
		<content:encoded><![CDATA[<p>[...] It&#8217;s a platform engine based on New tile based platform engine – AS3 version updated to step 10 PLUS scrolling [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dylan Dalrymple</title>
		<link>http://www.emanueleferonato.com/2008/10/14/new-tile-based-platform-engine-as3-version-updated-to-step-10-plus-scrolling/#comment-484840</link>
		<dc:creator>Dylan Dalrymple</dc:creator>
		<pubDate>Thu, 13 Aug 2009 17:56:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=573#comment-484840</guid>
		<description>Hey Emanuele,
     I was wondering if I could withhold the permission to use this platform engine from yourself and Robin vd Vleuten to create a platform engine and IDE called TileSense (you can see the project at http://www.moddb.com/Engines/TileSense).  Contact me by my email address, dylandalrymple10@hotmail.com, with your response.

Sincerely,
Dyan Dalrymple</description>
		<content:encoded><![CDATA[<p>Hey Emanuele,<br />
     I was wondering if I could withhold the permission to use this platform engine from yourself and Robin vd Vleuten to create a platform engine and IDE called TileSense (you can see the project at <a href="http://www.moddb.com/Engines/TileSense" rel="nofollow">http://www.moddb.com/Engines/TileSense</a>).  Contact me by my email address, <a href="mailto:dylandalrymple10@hotmail.com">dylandalrymple10@hotmail.com</a>, with your response.</p>
<p>Sincerely,<br />
Dyan Dalrymple</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter</title>
		<link>http://www.emanueleferonato.com/2008/10/14/new-tile-based-platform-engine-as3-version-updated-to-step-10-plus-scrolling/#comment-426719</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Wed, 08 Apr 2009 18:00:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=573#comment-426719</guid>
		<description>Oh and the part that makes it scrollable is:

# level_container.x = -x_pos + 250;
# level_container.y = -y_pos + 200;</description>
		<content:encoded><![CDATA[<p>Oh and the part that makes it scrollable is:</p>
<p># level_container.x = -x_pos + 250;<br />
# level_container.y = -y_pos + 200;</p>
]]></content:encoded>
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