10 most popular Flash games of 2008 (from a PROgrammer point of view)

Ten days ago CNN published an article about Mochi Network: 10 Most Popular Flash Games of 2008.

Where normal people just see a list of funny games, a PROgrammer sees a list of funny games he could take as inspiration when making his next game.

The one that follows, is the top 10 list, with my personal considerations from a PROgrammer point of view.

The aim is to determine which game could easily be developed to make the next game of the year

1) BLOONS

It’s a simple game with a monkey popping balloons with darts, boomerangs and some other weapons. I also made a tutorial about the basics of this game in Create a Flash game like Bloons tutorial. Beside this, some weapons and bricks require some skills in coding.
Great level design.

Skills needed in coding: 2/5
Skills needed in graphics: 1/5
Skills needed in level design: 4/5
Overall difficulty: 2/5

2) Jane’s Hotel

As an inn-keeper, you must make your hotel gain popularity by satisfying your customers. Cool graphics and some advanced game mechanics make this game quite difficult to clone.

Skills needed in coding: 4/5
Skills needed in graphics: 5/5
Skills needed in level design: 2/5
Overall difficulty: 4/5

3) Bubble Struggle 2

It’s a Pang clone (also known as Buster Bros). Great game, but not so hard to code.

Skills needed in coding: 2/5
Skills needed in graphics: 2/5
Skills needed in level design: 2/5
Overall difficulty: 2/5

4) Papa’s Pizzeria

As a Pizzeria owner, you must make you customers happy. Very complex game mechanic with a lot of variables such as ingredients, timing and pizza slicing. Cool graphics and a great intro make this game a pain to clone

Skills needed in coding: 4/5
Skills needed in graphics: 5/5
Skills needed in level design: 3/5
Overall difficulty: 4/5

5) The Fancy Pants Adventure: World 2

Great game that reminds Sonic the Hedgehog with great graphics. The game with the best level design in this chart, and the hardest to clone.

Skills needed in coding: 5/5
Skills needed in graphics: 5/5
Skills needed in level design: 5/5
Overall difficulty: 5/5

6) Tower Bloxx

Build your tower by stacking blocks. The basics are simple to clone, but some visual effects require skill at drawing. The full game, featuring some managerial issues, adds some difficulty to coding.

Skills needed in coding: 4/5
Skills needed in graphics: 3/5
Skills needed in level design: 2/5
Overall difficulty: 3/5

7) Cube Crash

Clone of SameGame, this game can be easily written in any language, from javascript to Php. Basic graphics.

Skills needed in coding: 1/5
Skills needed in graphics: 1/5
Skills needed in level design: 1/5
Overall difficulty: 1/5

8) Bricks Breaking

Same thing as Cube Crash

9) Paris oh Paris

Feed Paris Hilton without letting her dog eat your meal. The most difficult thing when making this game is not getting sued by Paris Hilton

Skills needed in coding: 1/5
Skills needed in graphics: 2/5
Skills needed in level design: 1/5
Overall difficulty: 1/5

10) Stunt Bike Deluxe

Great game based on an old C64 game called Kick Start with improved graphics and gameplay.
Very hard to clone without a physics enginem and still quite hard even with Box2D or another similar tool.

Skills needed in coding: 5/5
Skills needed in graphics: 4/5
Skills needed in level design: 4/5
Overall difficulty: 5/5

That’s all. Now it’s up to you: should I start with an AS3 tutorial about Bloons or Bubbe Struggle?

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14 Responses to “10 most popular Flash games of 2008 (from a PROgrammer point of view)”

  1. brindy on December 25th, 2008 10:21 pm

    Hi, those games are great. I especially like Smarty Pants.

    I’m working on game based on the film Logan’s Run just now, and I’ve been reading your website for tips, especially with mazes.

    By the way, have you seen Kongregate.com? Loads of cool games there…

    Cheers,
    Brindy

  2. Bubble struggle FTW on December 25th, 2008 11:33 pm

    Bubble struggle ftw! W00t!

  3. Bubble struggle FTW on December 25th, 2008 11:33 pm

    Oh wait BOX 2D shoter would be better…

  4. tonypa on December 26th, 2008 10:14 am

    Good article. I just think you over-rate the difficulty of programming management games like Hotel and Pizzeria. The code for those does not need to be too complicated.

  5. Orion on December 26th, 2008 3:08 pm

    Wth is that paris hilton game doing there o_O

  6. Vision on December 26th, 2008 8:02 pm

    I dunno, how about making something original instead of adding to the clone pile?

  7. Joel Parkey on December 26th, 2008 9:34 pm

    Clones seem to do well, but i’m sure adding some unique game elements to Hotel wouldn’t be so bad since th game mode itself is essentially quite simple and quite fun. I’ll see what I can do.

    Probably nothing knowing me :)

  8. SImon on December 28th, 2008 1:51 am

    Start with a tutorial about stunt bike deluxe :D

  9. buttersnack on December 30th, 2008 3:14 pm

    Most of those weren’t even made in 2008. From someone who makes games for free, I’m voting Sonny 2 for the number one spot.

  10. ptz on January 4th, 2009 2:09 am

    Be ambitious, start with Fancy Pants!

  11. Haggisman on January 18th, 2009 7:58 pm

    Go For The Bike trial one!

  12. Jack J on February 2nd, 2009 9:45 pm

    I vote for the bike game ! I’m working on one right now….AS2 nothing fancy and it would be great if I could get some inspiration from your blog :).

    Thanks for the great blog.

  13. sherest on March 13th, 2009 3:20 pm

    hi! your tutorials help me a lot. thanking you. I want to create Tower Bloxx game. Help me please!

  14. manoj_sahu on April 18th, 2009 7:10 pm

    Hi emanuele feronato,

    tracing your blog for last several day’s but cant commented in any post, while your posts are just awesome for beginner game developer like me.thank you for helping to world.
    and thanks for everything.
    well folks are not finished but my girlfriend is ringing & ringing me so stop it here but will talk with you in many topics(without frustrating you :D). till than bye
    all the best.

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