<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: In-game banners: a winning idea</title>
	<atom:link href="http://www.emanueleferonato.com/2009/01/23/in-game-banners-a-winning-ide/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2009/01/23/in-game-banners-a-winning-ide/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Fri, 10 Feb 2012 12:12:29 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=</generator>
	<item>
		<title>By: In-game banners, after 1,000,000 plays : Emanuele Feronato</title>
		<link>http://www.emanueleferonato.com/2009/01/23/in-game-banners-a-winning-ide/#comment-512398</link>
		<dc:creator>In-game banners, after 1,000,000 plays : Emanuele Feronato</dc:creator>
		<pubDate>Thu, 22 Oct 2009 21:03:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=914#comment-512398</guid>
		<description>[...] published some considerations after 75,000 [...]</description>
		<content:encoded><![CDATA[<p>[...] published some considerations after 75,000 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rick Triqui: my first PlayCrafter game : Emanuele Feronato</title>
		<link>http://www.emanueleferonato.com/2009/01/23/in-game-banners-a-winning-ide/#comment-468765</link>
		<dc:creator>Rick Triqui: my first PlayCrafter game : Emanuele Feronato</dc:creator>
		<pubDate>Fri, 03 Jul 2009 22:08:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=914#comment-468765</guid>
		<description>[...] Adding external links to game assets &#8211; with about a 10% clickthrough it would be [...]</description>
		<content:encoded><![CDATA[<p>[...] Adding external links to game assets &#8211; with about a 10% clickthrough it would be [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Play Mazeroll, my latest Box2D game : Emanuele Feronato</title>
		<link>http://www.emanueleferonato.com/2009/01/23/in-game-banners-a-winning-ide/#comment-463375</link>
		<dc:creator>Play Mazeroll, my latest Box2D game : Emanuele Feronato</dc:creator>
		<pubDate>Sat, 20 Jun 2009 15:16:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=914#comment-463375</guid>
		<description>[...] you can see there are some in-game banners, and there is room for two more banners in the rotation, so starting from June 29, when the game is [...]</description>
		<content:encoded><![CDATA[<p>[...] you can see there are some in-game banners, and there is room for two more banners in the rotation, so starting from June 29, when the game is [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe Vector</title>
		<link>http://www.emanueleferonato.com/2009/01/23/in-game-banners-a-winning-ide/#comment-383477</link>
		<dc:creator>Joe Vector</dc:creator>
		<pubDate>Thu, 05 Feb 2009 14:45:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=914#comment-383477</guid>
		<description>I have another theory for the increased amount of ad clicking: when you&#039;re playing you&#039;re likely to miss with your mouse and accidentally click the ads there.

Happens to me all the time.</description>
		<content:encoded><![CDATA[<p>I have another theory for the increased amount of ad clicking: when you&#8217;re playing you&#8217;re likely to miss with your mouse and accidentally click the ads there.</p>
<p>Happens to me all the time.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phil</title>
		<link>http://www.emanueleferonato.com/2009/01/23/in-game-banners-a-winning-ide/#comment-377484</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Sat, 24 Jan 2009 15:29:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=914#comment-377484</guid>
		<description>I asked mochi some time ago about having ads in your games as well as MochiAds, and they said it&#039;s against their TOS....</description>
		<content:encoded><![CDATA[<p>I asked mochi some time ago about having ads in your games as well as MochiAds, and they said it&#8217;s against their TOS&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Snurre</title>
		<link>http://www.emanueleferonato.com/2009/01/23/in-game-banners-a-winning-ide/#comment-377479</link>
		<dc:creator>Snurre</dc:creator>
		<pubDate>Sat, 24 Jan 2009 15:14:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=914#comment-377479</guid>
		<description>Wouldn&#039;t it be possible to integrate ads from google or something like that? just something like the one at the top of this page. that would give a higher epcm than mochiads i would suppose?</description>
		<content:encoded><![CDATA[<p>Wouldn&#8217;t it be possible to integrate ads from google or something like that? just something like the one at the top of this page. that would give a higher epcm than mochiads i would suppose?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: In-game banners: a winning idea : Emanuele Feronato &#124; In-game marketing news</title>
		<link>http://www.emanueleferonato.com/2009/01/23/in-game-banners-a-winning-ide/#comment-377442</link>
		<dc:creator>In-game banners: a winning idea : Emanuele Feronato &#124; In-game marketing news</dc:creator>
		<pubDate>Sat, 24 Jan 2009 12:53:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=914#comment-377442</guid>
		<description>[...] the original post: In-game banners: a winning idea : Emanuele Feronato   Share and [...]</description>
		<content:encoded><![CDATA[<p>[...] the original post: In-game banners: a winning idea : Emanuele Feronato   Share and [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shival</title>
		<link>http://www.emanueleferonato.com/2009/01/23/in-game-banners-a-winning-ide/#comment-377309</link>
		<dc:creator>Shival</dc:creator>
		<pubDate>Sat, 24 Jan 2009 07:47:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=914#comment-377309</guid>
		<description>U rock Emanuele, u really do. Ur monetizing tuts r gr8 help</description>
		<content:encoded><![CDATA[<p>U rock Emanuele, u really do. Ur monetizing tuts r gr8 help</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: plin</title>
		<link>http://www.emanueleferonato.com/2009/01/23/in-game-banners-a-winning-ide/#comment-377196</link>
		<dc:creator>plin</dc:creator>
		<pubDate>Sat, 24 Jan 2009 01:48:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=914#comment-377196</guid>
		<description>I am curious on how much did you charge for the advertisement too.</description>
		<content:encoded><![CDATA[<p>I am curious on how much did you charge for the advertisement too.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Daniel Rodriguez</title>
		<link>http://www.emanueleferonato.com/2009/01/23/in-game-banners-a-winning-ide/#comment-377113</link>
		<dc:creator>Daniel Rodriguez</dc:creator>
		<pubDate>Fri, 23 Jan 2009 22:53:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=914#comment-377113</guid>
		<description>$$$ ???</description>
		<content:encoded><![CDATA[<p>$$$ ???</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Page Caching using disk: enhanced
Database Caching 6/11 queries in 0.015 seconds using disk: basic

Served from: www.emanueleferonato.com @ 2012-02-10 22:34:18 -->
