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	<title>Comments on: Box2D breakout prototype</title>
	<atom:link href="http://www.emanueleferonato.com/2009/02/04/box2d-breakout-prototype/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2009/02/04/box2d-breakout-prototype/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Fri, 10 Feb 2012 12:12:29 +0000</lastBuildDate>
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		<title>By: Bruno Mikoski</title>
		<link>http://www.emanueleferonato.com/2009/02/04/box2d-breakout-prototype/#comment-383575</link>
		<dc:creator>Bruno Mikoski</dc:creator>
		<pubDate>Thu, 05 Feb 2009 18:37:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=946#comment-383575</guid>
		<description>Hei Emanuele, i have one problem with Box2D, i need change the gravity for time, but just using the function setGravity in my b2World, not working, i have to do something to change this value?


And good work with box2D, i use APE until i read your blog! Now i try to forgeth the APE!

look at this simple thing i do with APE:

http://www.brunomikoski.com/2008/08/08/source-acquaplay-jogo-desenvolvido-em-ape-actionscript-3/</description>
		<content:encoded><![CDATA[<p>Hei Emanuele, i have one problem with Box2D, i need change the gravity for time, but just using the function setGravity in my b2World, not working, i have to do something to change this value?</p>
<p>And good work with box2D, i use APE until i read your blog! Now i try to forgeth the APE!</p>
<p>look at this simple thing i do with APE:</p>
<p><a href="http://www.brunomikoski.com/2008/08/08/source-acquaplay-jogo-desenvolvido-em-ape-actionscript-3/" rel="nofollow">http://www.brunomikoski.com/2008/08/08/source-acquaplay-jogo-desenvolvido-em-ape-actionscript-3/</a></p>
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	<item>
		<title>By: FrozenHaddock</title>
		<link>http://www.emanueleferonato.com/2009/02/04/box2d-breakout-prototype/#comment-383381</link>
		<dc:creator>FrozenHaddock</dc:creator>
		<pubDate>Thu, 05 Feb 2009 12:08:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=946#comment-383381</guid>
		<description>Quite, sorry for the O/T-ness but we can&#039;t really cope with the spam... every visit I&#039;m deleting posts from -every- forum, and it&#039;s getting rather... risquÃ© to say the least.

Some for of bot control would be welcomed! Or the ability to delete ALL posts from a user when banning them.</description>
		<content:encoded><![CDATA[<p>Quite, sorry for the O/T-ness but we can&#8217;t really cope with the spam&#8230; every visit I&#8217;m deleting posts from -every- forum, and it&#8217;s getting rather&#8230; risquÃ© to say the least.</p>
<p>Some for of bot control would be welcomed! Or the ability to delete ALL posts from a user when banning them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nathan</title>
		<link>http://www.emanueleferonato.com/2009/02/04/box2d-breakout-prototype/#comment-383244</link>
		<dc:creator>Nathan</dc:creator>
		<pubDate>Thu, 05 Feb 2009 05:10:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=946#comment-383244</guid>
		<description>This is very off-topic, but Emanuele, we need you to make some mods in the forums!  They have been invaded by spam!

Apparently many people have tried to contact you via email and PMs but you haven&#039;t answered.

See the topic in forum entitled &quot;SPAM OUT OF CONTROL&quot; for more info.</description>
		<content:encoded><![CDATA[<p>This is very off-topic, but Emanuele, we need you to make some mods in the forums!  They have been invaded by spam!</p>
<p>Apparently many people have tried to contact you via email and PMs but you haven&#8217;t answered.</p>
<p>See the topic in forum entitled &#8220;SPAM OUT OF CONTROL&#8221; for more info.</p>
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	<item>
		<title>By: Monkios</title>
		<link>http://www.emanueleferonato.com/2009/02/04/box2d-breakout-prototype/#comment-383089</link>
		<dc:creator>Monkios</dc:creator>
		<pubDate>Wed, 04 Feb 2009 20:59:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=946#comment-383089</guid>
		<description>I&#039;ve seen Box2D in tons of games ... I think. Or they were using their own physics engine.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve seen Box2D in tons of games &#8230; I think. Or they were using their own physics engine.</p>
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	</item>
	<item>
		<title>By: szataniol</title>
		<link>http://www.emanueleferonato.com/2009/02/04/box2d-breakout-prototype/#comment-382993</link>
		<dc:creator>szataniol</dc:creator>
		<pubDate>Wed, 04 Feb 2009 18:27:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=946#comment-382993</guid>
		<description>The paddle does not work like in Breakout ;-) Check out b2ContactListener :-)</description>
		<content:encoded><![CDATA[<p>The paddle does not work like in Breakout ;-) Check out b2ContactListener :-)</p>
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		<title>By: Xavi</title>
		<link>http://www.emanueleferonato.com/2009/02/04/box2d-breakout-prototype/#comment-382935</link>
		<dc:creator>Xavi</dc:creator>
		<pubDate>Wed, 04 Feb 2009 16:51:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=946#comment-382935</guid>
		<description>um, it&#039;s really easy, because you can just drag the ball and knock the bricks of of thier joints.
you don&#039;t even have to use the paddle...</description>
		<content:encoded><![CDATA[<p>um, it&#8217;s really easy, because you can just drag the ball and knock the bricks of of thier joints.<br />
you don&#8217;t even have to use the paddle&#8230;</p>
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	<item>
		<title>By: Peter</title>
		<link>http://www.emanueleferonato.com/2009/02/04/box2d-breakout-prototype/#comment-382877</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Wed, 04 Feb 2009 14:48:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=946#comment-382877</guid>
		<description>OH My Freggin&#039; GOD, do you guys imagine how cool this would be as a full game? Do you guys imagine how cool platform, shooting, adventure (etc) games you can make with this? I cant see Box2D in games. I mean, almost no one is using it, Why?

Greetings from indignant Peter (sweden).</description>
		<content:encoded><![CDATA[<p>OH My Freggin&#8217; GOD, do you guys imagine how cool this would be as a full game? Do you guys imagine how cool platform, shooting, adventure (etc) games you can make with this? I cant see Box2D in games. I mean, almost no one is using it, Why?</p>
<p>Greetings from indignant Peter (sweden).</p>
]]></content:encoded>
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	<item>
		<title>By: Shival</title>
		<link>http://www.emanueleferonato.com/2009/02/04/box2d-breakout-prototype/#comment-382869</link>
		<dc:creator>Shival</dc:creator>
		<pubDate>Wed, 04 Feb 2009 14:33:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=946#comment-382869</guid>
		<description>Great one! Got the 1st comment space, wow!
Hey emanuele, did u recieve my new game on ur mail?</description>
		<content:encoded><![CDATA[<p>Great one! Got the 1st comment space, wow!<br />
Hey emanuele, did u recieve my new game on ur mail?</p>
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