A guide to using MochiAds Self-Serve ads

Emanuele Feronato on Mar 30, 2009 • 6 Comments

I always talk about making money with MochiAds, but remember that if Mochi splits its revenue with us developers and someone buys advertising space at the double price we are earning, maybe a trip on the other side of a MochiAds would be interesting. That’s why I asked Ryan from Freelance Flash Games the permission [...]

The different dialects of casual game monetization

Emanuele Feronato on Mar 25, 2009 • 3 Comments

I had the permission from Ada Chen to publish this post on my blog. It’s very interesting to read what Ada thinks about casual game monetization because she is the Product Marketing Manager for Mochi Media. Ada also runs her own blog at adachen.com. « Games are hot lately and GDC 2009 is just around [...]

7 reasons NOT to get your game sponsored

Emanuele Feronato on Mar 23, 2009 • 11 Comments

While most developers are trying to get their games sponsored in as much ways as they know, Ryan from Freelance Flash Games (great blog! a must read) is going to explais us why you shouldn’t get your game sponsored. Sponsorship is one of the biggest revenue streams for flash developers. Flash Game License reported over [...]

How to live forever

Emanuele Feronato on Mar 21, 2009 • 5 Comments

While you are reading this post, I’ll probably be in a long airplane trip to Cuba (guess how I am going to spend the hours onboard…). Now let’s imagine I am inside this plane, and it crashes… I will probably die, and if not, I surely won’t be able to blog for a while. Anyway, [...]

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MagOrMin – an old php based game

Emanuele Feronato on Mar 19, 2009 • 2 Comments

This is an ooooooold (let’s call it) game I explained for a web programming class in 2003 or 2004. It was made to explain some basics about Php, sessions, MySql and styles. All in one. That’s how students learn… all in one and with a real world example. It’s just a “guess if next number [...]

How to use Google Maps API with Flash AS3 – part 2

Emanuele Feronato on Mar 18, 2009 • 6 Comments

This time I am going to show you how to add to your Flash Google Map the controls you are used to see in all maps, such as map type, zoom and overview. You will find, looking at this example and next ones, Google Maps can be customized in a wide range of ways. Read [...]

Buy and sell arts for Flash Games with FlashGameArt.com

Emanuele Feronato on Mar 17, 2009 • 3 Comments

How many times did you draw a “not so good-looking” character in your game just because you aren’t that good at drawing and you did not now where to find the graphic you needed? And how many times did you draw something interesting for your game, just to discover you changed something in the gameplay [...]

Optimize your blog on mobile handsets with MobilePress

Emanuele Feronato on Mar 16, 2009 • 4 Comments

In the last times we saw an interesting diffusion of mobile handsets in the market, just think about the iPhone alone sold 4 million units in 200 days. That’s why a lot of big sites such as Google and Facebook feature a mobile version. What about a your blog? MobilePress is a WordPress plugin that [...]

Blogging when you’re on holiday

Emanuele Feronato on Mar 15, 2009 • 2 Comments

A PROgrammer’s life is like being on holiday all the time, because there’s nothing better than doing the job you like the most – and making a living out of it. Anyway, sometimes I have a real holiday trip. One of the most interesting things about blogging is you can do it from everywhere, as [...]

Win $9,000 + $15,000 with Batman: The Brave and the Bold Game Casting Call!

Emanuele Feronato on Mar 14, 2009 • 4 Comments

Big news for Flash game developers. MochiAds and Warner Bros have teamed up to bring you a fresh new promotion. It’s an open casting call for all top Flash developers out there to submit your awesome game ideas for a chance to create an officially licensed game starring none other than Batman himself! Out of [...]

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