Fifteen Million Plays Club membership

Some months ago, my second game, Christmas Couples, joined the Ten Millions Plays Club.

I am happy to inform you now I am in the Fifteen Million Plays Club.

This is my most successful game, in terms of games played.

What’s yours?

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This post has 14 comments

  1. Gabriel Bianconi

    on April 23, 2009 at 1:33 pm

    Congratulations!

    My best game got 600k only…

  2. Erman Haskan

    on April 23, 2009 at 3:59 pm

    Where did you send your game?

  3. Prankard

    on April 23, 2009 at 4:04 pm

    Mine is at 2 Million :( I thought that was quite good actually.
    It’s only been out 3 months, but as flash games usually go the average plays per day have gone down quite a bit.

  4. RipeX

    on April 23, 2009 at 5:16 pm

    Damn, I never though it was that popular, congrats! How much have you earned on that game?

    Mine is Sling Jumper 2 with only 4,2 million impressions (I don’t have MochiBot).

  5. Astro75

    on April 23, 2009 at 5:32 pm

    6 million

  6. Mauro

    on April 23, 2009 at 5:57 pm

    congratulations ^^

  7. urkel

    on April 23, 2009 at 7:49 pm

    Congratulations. 10M of plays is amazing!!!

  8. stupid

    on April 23, 2009 at 8:52 pm

    how many of those plays came from mindjolt.com?

  9. gregg

    on April 24, 2009 at 6:57 am

    Im having trouble in as3

    here is the code:

    package ENGINE {
    import flash.display.Stage;
    import flash.display.MovieClip;
    import flash.events.*;
    public class eng extends MovieClip {
    public var rate:Number=0;
    public var field:Array=new Array();
    public var blockz:Array=new Array();
    public function eng(){
    field=[
    [0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0],
    [0,0,0,0,0,0,0,0,0,0]
    ];
    addEventListener(Event.ENTER_FRAME,loop);
    }
    public function loop(e:Event):void {
    rate+=1;
    if(rate>50){
    newRow();
    rate=0;
    }
    }
    public function newRow():void {
    for(var a:int=0;a<10;a++){
    var b:block=new block();
    addChild(b);
    b.gotoAndStop(Math.floor(Math.random()*6));
    b.x=a*20;
    b.y=0;
    b.addEventListener(Event.ENTER_FRAME,moveBlocks);
    b.addEventListener(MouseEvent.CLICK,remove);
    addChild(b);
    blockz.push(b);
    }
    }
    public function moveBlocks(e:Event):void {
    var a:block=(e.currentTarget as block);
    a.s=Math.floor(a.x/20);
    a.t=Math.floor(a.y/20)+1;
    if(field[a.t][a.s]==0){
    a.y+=20;
    }else{
    a.s=Math.floor(a.x/20);
    a.t=Math.floor(a.y/20);
    field[a.t][a.s]=1;
    }
    }
    public function remove(e:MouseEvent):void {
    var a:block=(e.currentTarget as block);
    a.s=Math.floor(a.x/20);
    a.t=Math.floor(a.y/20);
    field[a.t][a.s]=0;
    a.removeEventListener(Event.ENTER_FRAME,moveBlocks);
    removeChild(a);
    }
    }
    }

    but everytime the blocks touch the bottom of the screen I get an error saying “A term is undefined and has no properties”.

    any help?????

  10. Devon

    on April 24, 2009 at 9:05 am

    This is really amazing! Lots of plays, in not to long of a time. No big game releases for me yet, hope to have some in the near future.

  11. jeanpier

    on April 24, 2009 at 3:40 pm

    Congratulations Emanuele!
    My games so far

    - Pickies + 3 Millions
    - Pickies Factory + 3 Millions
    - Pickies Farm + 1 Millions (just released a couple of weeks ago)
    - 2 more games just over 500 000

  12. Joey Collier

    on May 1, 2009 at 4:36 pm

    Congrats. What do you count as a game play? Or, where do you place your MochiBot?

    To me one game play is one game load. I stick it BEFORE my preloader starts, so it only counts as one play for the entire session. (wouldn’t placement during a preloader loop count hundreds of plays while loading?…)

    I could stick my MochiBot on the splash screen, so that if they person dies and re-plays the game several times, all of those are counted. This though, would make my play count higher for quick-play games…

    Maybe MochiBot prevents abuse… What are your thoughts?

  13. Cool Free Games

    on May 31, 2009 at 11:21 pm

    Wow thats nice…

    I am quite new to Developing games but more Active on Publisher side

    But I was Just looking at Making flash games And i managed to make one It got about 20k Plays But i know the game was bad

    Nice Job =D

  14. GameGag

    on June 9, 2009 at 1:51 am

    I welcome some hot ideas from you, if you can provide…real gem of games.