Games for the game developers!

Emanuele Feronato on Jun 29, 2009 • 6 Comments

I was impressed by “Games for the game developers!” comment on Create a Flash game in minutes with PlayCrafter. The idea of giving people a tool to make a so-called “videogame” without any programming knowledge isn’t new. The first complete tool I used was the Shoot’Em-Up Construction Kit (SEUCK) on my Commodore 128 Having no [...]

The art of debugging

Emanuele Feronato on Jun 26, 2009 • 11 Comments

In a perfect world, our software never run in an unexpected way. Unfortunately, we don’t live in a perfect world, so sometimes (quite more than sometimes) we have to face some strange errors. That’s when we must learn the gentle art of debugging Follow me through easy steps and you’ll wipe the bugs out of [...]

How to embed a text file in Flash

Emanuele Feronato on Jun 24, 2009 • 15 Comments

Reading some comments about the “Word Play” Flash Game Contest on this blog and on some forum threads, I noticed people can’t import a big list of words into Flash. So here I am with a complete example :) First, put your txt file in the same folder of your Flash project. Then, the main [...]

Create a Flash game in minutes with PlayCrafter

Emanuele Feronato on Jun 23, 2009 • 17 Comments

Today I am going to talk about a revolutionary way to make quality Flash games: PlayCrafter. I must admit I am overhelmed by the enormous amount of options of this tool, but I’ll try to be as much clean as I can in my review. Tired of making online games? Make a game online First, [...]

Upgrade your Flash CS4 to 10.0.2

Emanuele Feronato on Jun 22, 2009 • 8 Comments

I was playing with some thousands of words in an array to enter the “Word Play” Flash Game Contest when I got this strange error: Obviously there was nothing wrong in my line 1, but it’s a CS4 issue related to compiling large projects. So I recommend you to check for the Adobe Flash CS4 [...]

Play Mazeroll, my latest Box2D game

Emanuele Feronato on Jun 20, 2009 • 14 Comments

After SamePhysics, I made another Box2D game called Mazeroll. You have to drag a maze to made two circles touch, collecting as much red orbs as you can, before time reaches zero. You can find some clues about the making of this game reading The magic of compound objects with Box2D and Perfect maze generation [...]

Triqui MochiAds Arcade plugin for WordPress Released!!

Emanuele Feronato on Jun 19, 2009 • 8 Comments

Due for June 22, I decided to release today the Triqui MochiAds Arcade plugin for WordPress!! As for the theme, it has its official page. Hope you enjoy it… I learned a lot about plugin making, and I will surely make some tutorials about advanced plugin coding. Meanwhile… enjoy the plugin.

The MochiAds funnel

Emanuele Feronato on Jun 18, 2009 • 20 Comments

This is a post I always wanted to write, but I waited until I had some numbers big enough to make sense. Before I start rambling, please notice I never put fancy MochiAds banner here and there, without any sense like I do, in example, with AdSense ads. I simply put links to MochiAds in [...]

Eight word lists to help you creating the perfect word game

Emanuele Feronato on Jun 17, 2009 • 12 Comments

Yesterday I blogged about the World Play Flash Game Contest, and the word list provided by Dictionary.com. Suddenly a reader said this word list is not that useful because contains words like “german nazi”, “motherfucker”, and so on. I’ve just killed a zombie in Resident Evil 5 swearing at his mother, but both me and [...]

Win up to $7000 with “Word Play” Flash Game Contest

Emanuele Feronato on Jun 16, 2009 • 14 Comments

Dictionary.com and MochiAds are bringing you a completely new contest for summer 2009 with $15,000 in prizes. Beside the cash, this is a very interesting contest because you must use words, and this will require a lot of game design skill to procude something different than Scrabble. Another interesting thing is Dictionary.com is even providing [...]

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