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	<title>Comments on: Basic Filler engine with Box2D – part 2</title>
	<atom:link href="http://www.emanueleferonato.com/2009/07/20/basic-filler-engine-with-box2d-%e2%80%93-part-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2009/07/20/basic-filler-engine-with-box2d-%e2%80%93-part-2/</link>
	<description>italian geek and PROgrammer</description>
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		<title>By: Basic Filler engine with Box2D – part 3 &#124; Blam Yo!</title>
		<link>http://www.emanueleferonato.com/2009/07/20/basic-filler-engine-with-box2d-%e2%80%93-part-2/#comment-481281</link>
		<dc:creator>Basic Filler engine with Box2D – part 3 &#124; Blam Yo!</dc:creator>
		<pubDate>Wed, 05 Aug 2009 14:12:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1439#comment-481281</guid>
		<description>[...] recommend to read step 1 and 2 before [...]</description>
		<content:encoded><![CDATA[<p>[...] recommend to read step 1 and 2 before [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Basic Filler engine with Box2D &#8211; part 3 : Emanuele Feronato</title>
		<link>http://www.emanueleferonato.com/2009/07/20/basic-filler-engine-with-box2d-%e2%80%93-part-2/#comment-481216</link>
		<dc:creator>Basic Filler engine with Box2D &#8211; part 3 : Emanuele Feronato</dc:creator>
		<pubDate>Wed, 05 Aug 2009 11:09:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1439#comment-481216</guid>
		<description>[...] recommend to read step 1 and 2 before [...]</description>
		<content:encoded><![CDATA[<p>[...] recommend to read step 1 and 2 before [...]</p>
]]></content:encoded>
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		<title>By: SimianLogic</title>
		<link>http://www.emanueleferonato.com/2009/07/20/basic-filler-engine-with-box2d-%e2%80%93-part-2/#comment-476957</link>
		<dc:creator>SimianLogic</dc:creator>
		<pubDate>Fri, 24 Jul 2009 17:32:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1439#comment-476957</guid>
		<description>FWIW, I used APE.</description>
		<content:encoded><![CDATA[<p>FWIW, I used APE.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: A Freelancer&#8217;s Flash Bash [4] &#124; Freelance Flash Games News</title>
		<link>http://www.emanueleferonato.com/2009/07/20/basic-filler-engine-with-box2d-%e2%80%93-part-2/#comment-476790</link>
		<dc:creator>A Freelancer&#8217;s Flash Bash [4] &#124; Freelance Flash Games News</dc:creator>
		<pubDate>Fri, 24 Jul 2009 00:27:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1439#comment-476790</guid>
		<description>[...] Feronato has been working on Box2d tutorials for a basic Filler engine and a platform engine. They&#8217;re quite [...]</description>
		<content:encoded><![CDATA[<p>[...] Feronato has been working on Box2d tutorials for a basic Filler engine and a platform engine. They&#8217;re quite [...]</p>
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	<item>
		<title>By: New</title>
		<link>http://www.emanueleferonato.com/2009/07/20/basic-filler-engine-with-box2d-%e2%80%93-part-2/#comment-476017</link>
		<dc:creator>New</dc:creator>
		<pubDate>Tue, 21 Jul 2009 08:12:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1439#comment-476017</guid>
		<description>Sorry, but I guess everyone with the slightest understanding of Box2D could&#039;ve done this part by themselves after the first part.</description>
		<content:encoded><![CDATA[<p>Sorry, but I guess everyone with the slightest understanding of Box2D could&#8217;ve done this part by themselves after the first part.</p>
]]></content:encoded>
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	<item>
		<title>By: Uchiha</title>
		<link>http://www.emanueleferonato.com/2009/07/20/basic-filler-engine-with-box2d-%e2%80%93-part-2/#comment-475921</link>
		<dc:creator>Uchiha</dc:creator>
		<pubDate>Tue, 21 Jul 2009 01:21:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1439#comment-475921</guid>
		<description>Now I wonder if he used Box2D to make it. Probably not, but who knows...</description>
		<content:encoded><![CDATA[<p>Now I wonder if he used Box2D to make it. Probably not, but who knows&#8230;</p>
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