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	<title>Comments on: Flash Decompiler Trillix review</title>
	<atom:link href="http://www.emanueleferonato.com/2009/08/13/flash-decompiler-trillix-review/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2009/08/13/flash-decompiler-trillix-review/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Fri, 10 Feb 2012 12:12:29 +0000</lastBuildDate>
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		<title>By: battery tenders</title>
		<link>http://www.emanueleferonato.com/2009/08/13/flash-decompiler-trillix-review/#comment-580714</link>
		<dc:creator>battery tenders</dc:creator>
		<pubDate>Fri, 21 May 2010 13:34:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1526#comment-580714</guid>
		<description>reminds me a bit of a Hudson River School piece..the colors and reflection so soft and warm. Lovely.</description>
		<content:encoded><![CDATA[<p>reminds me a bit of a Hudson River School piece..the colors and reflection so soft and warm. Lovely.</p>
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		<title>By: jairus</title>
		<link>http://www.emanueleferonato.com/2009/08/13/flash-decompiler-trillix-review/#comment-501277</link>
		<dc:creator>jairus</dc:creator>
		<pubDate>Mon, 21 Sep 2009 12:50:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1526#comment-501277</guid>
		<description>question, how does one decompile in AS3 ? i can&#039;t see the property that allows for AS3 decompilation. the default settings is giving me AS1 code.</description>
		<content:encoded><![CDATA[<p>question, how does one decompile in AS3 ? i can&#8217;t see the property that allows for AS3 decompilation. the default settings is giving me AS1 code.</p>
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		<title>By: Josh</title>
		<link>http://www.emanueleferonato.com/2009/08/13/flash-decompiler-trillix-review/#comment-486575</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Mon, 17 Aug 2009 06:29:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1526#comment-486575</guid>
		<description>There are free decompilers, as well. You just don&#039;t get the swf-to-fla conversion or the ease of use.</description>
		<content:encoded><![CDATA[<p>There are free decompilers, as well. You just don&#8217;t get the swf-to-fla conversion or the ease of use.</p>
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		<title>By: John</title>
		<link>http://www.emanueleferonato.com/2009/08/13/flash-decompiler-trillix-review/#comment-485587</link>
		<dc:creator>John</dc:creator>
		<pubDate>Fri, 14 Aug 2009 23:40:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1526#comment-485587</guid>
		<description>People have been inspired/stealing code from each other since the dawn of the internet.
Personally I don&#039;t think there&#039;s anything like copyright on the internet and that&#039;s the way it should remain.

If I was to decompile someone ealses work it would be purely for the sake of learning from professional developers. I think that alone justifies decompling.
However I don&#039;t care for ripping code and call it my own without a clue on how the script really functions. That&#039;s where I draw the line as far as ethics are concerned.</description>
		<content:encoded><![CDATA[<p>People have been inspired/stealing code from each other since the dawn of the internet.<br />
Personally I don&#8217;t think there&#8217;s anything like copyright on the internet and that&#8217;s the way it should remain.</p>
<p>If I was to decompile someone ealses work it would be purely for the sake of learning from professional developers. I think that alone justifies decompling.<br />
However I don&#8217;t care for ripping code and call it my own without a clue on how the script really functions. That&#8217;s where I draw the line as far as ethics are concerned.</p>
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		<title>By: Ruslan</title>
		<link>http://www.emanueleferonato.com/2009/08/13/flash-decompiler-trillix-review/#comment-485538</link>
		<dc:creator>Ruslan</dc:creator>
		<pubDate>Fri, 14 Aug 2009 22:43:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1526#comment-485538</guid>
		<description>I have used Trillex . Only problem is when loading external files .I know it can&#039;t decompile it :))</description>
		<content:encoded><![CDATA[<p>I have used Trillex . Only problem is when loading external files .I know it can&#8217;t decompile it :))</p>
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		<title>By: Awoke</title>
		<link>http://www.emanueleferonato.com/2009/08/13/flash-decompiler-trillix-review/#comment-485405</link>
		<dc:creator>Awoke</dc:creator>
		<pubDate>Fri, 14 Aug 2009 17:31:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1526#comment-485405</guid>
		<description>Decompilers really works, but the only problems is that it creates, at least for me, hundreds of new Layers, I had to make few editions, but it worked nice with me. :]</description>
		<content:encoded><![CDATA[<p>Decompilers really works, but the only problems is that it creates, at least for me, hundreds of new Layers, I had to make few editions, but it worked nice with me. :]</p>
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		<title>By: ickydime</title>
		<link>http://www.emanueleferonato.com/2009/08/13/flash-decompiler-trillix-review/#comment-485308</link>
		<dc:creator>ickydime</dc:creator>
		<pubDate>Fri, 14 Aug 2009 12:08:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1526#comment-485308</guid>
		<description>its true, decompilers can save a hell of a lot of time.  

but don&#039;t make it sound like its just peachy perfect:

1. The organization of the library that you tout is absolute crap when it comes to larger projects.  Trying to find one sprite in a list of hundreds named Sprite# is tedious at best.  Feature Request: Name the sprites according to their Class Name.  Organize them in folders according to their Class Path.  If they have no name and no path, then Sprite# is probably the best you can do. 

2. Code does not come out crystal clear as your example shows.  You run into some confusion when addressing function variables... they are named something generic and given a number.  Nothing trillix can do about this one so I will move on.  However, there are some edge cases where code actually gets altered and does not compile until addressed.  Or worse, compiles but is slightly off.  I reviewed SoThink Decompiler a year ago: http://blog.ickydime.com/2008/08/sothink-swf-decompiler-thoughts-bugs.html  and speak about this problem in the review. Trillix gave me a free copy to review afterwords but it was so similar to SoThink that I ended up not doing the review...

With all that said, it still saves you a hell of a lot of time.  I just think people should be aware that it is not magic, it has limitations, and you should still expect to do hours (if not days) of rework trying to find things and fix decompiler bugs.</description>
		<content:encoded><![CDATA[<p>its true, decompilers can save a hell of a lot of time.  </p>
<p>but don&#8217;t make it sound like its just peachy perfect:</p>
<p>1. The organization of the library that you tout is absolute crap when it comes to larger projects.  Trying to find one sprite in a list of hundreds named Sprite# is tedious at best.  Feature Request: Name the sprites according to their Class Name.  Organize them in folders according to their Class Path.  If they have no name and no path, then Sprite# is probably the best you can do. </p>
<p>2. Code does not come out crystal clear as your example shows.  You run into some confusion when addressing function variables&#8230; they are named something generic and given a number.  Nothing trillix can do about this one so I will move on.  However, there are some edge cases where code actually gets altered and does not compile until addressed.  Or worse, compiles but is slightly off.  I reviewed SoThink Decompiler a year ago: <a href="http://blog.ickydime.com/2008/08/sothink-swf-decompiler-thoughts-bugs.html" rel="nofollow">http://blog.ickydime.com/2008/08/sothink-swf-decompiler-thoughts-bugs.html</a>  and speak about this problem in the review. Trillix gave me a free copy to review afterwords but it was so similar to SoThink that I ended up not doing the review&#8230;</p>
<p>With all that said, it still saves you a hell of a lot of time.  I just think people should be aware that it is not magic, it has limitations, and you should still expect to do hours (if not days) of rework trying to find things and fix decompiler bugs.</p>
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	<item>
		<title>By: watch the cleveland show online</title>
		<link>http://www.emanueleferonato.com/2009/08/13/flash-decompiler-trillix-review/#comment-485255</link>
		<dc:creator>watch the cleveland show online</dc:creator>
		<pubDate>Fri, 14 Aug 2009 09:04:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1526#comment-485255</guid>
		<description>Although some people will use these tools maliciously they do come in handy when you have either deleted the fla or your hard drive has decided to die on you.</description>
		<content:encoded><![CDATA[<p>Although some people will use these tools maliciously they do come in handy when you have either deleted the fla or your hard drive has decided to die on you.</p>
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	<item>
		<title>By: whiteblot</title>
		<link>http://www.emanueleferonato.com/2009/08/13/flash-decompiler-trillix-review/#comment-485248</link>
		<dc:creator>whiteblot</dc:creator>
		<pubDate>Fri, 14 Aug 2009 08:54:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1526#comment-485248</guid>
		<description>good question VideoGuy. I&#039;ve never tried to decompile other ppl works as I consider it ethically wrong. I guess - with encrypted file you can still get decopiled code but much more messy. AFAIK the idea behind encryption in swf files is not to make decompiling impossible but to make it as difficult as possible, so one who is trying to steal our code will give up :)</description>
		<content:encoded><![CDATA[<p>good question VideoGuy. I&#8217;ve never tried to decompile other ppl works as I consider it ethically wrong. I guess &#8211; with encrypted file you can still get decopiled code but much more messy. AFAIK the idea behind encryption in swf files is not to make decompiling impossible but to make it as difficult as possible, so one who is trying to steal our code will give up :)</p>
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	<item>
		<title>By: VideoGuy</title>
		<link>http://www.emanueleferonato.com/2009/08/13/flash-decompiler-trillix-review/#comment-485111</link>
		<dc:creator>VideoGuy</dc:creator>
		<pubDate>Fri, 14 Aug 2009 03:43:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1526#comment-485111</guid>
		<description>Do you know if SWFs with encryption can be decompiled with this, or are they more secure?</description>
		<content:encoded><![CDATA[<p>Do you know if SWFs with encryption can be decompiled with this, or are they more secure?</p>
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