flixel (with no uppercase) is Adam “Atomic” Saltsman free collection of Actionscript 3 files that helps organize, automate, and optimize Flash 2D raster based game development.
You can download it at the official flixel webiste.
The library is not that hard to use, but browsing the web I did not find any basic tutorial for absolute beginners, so it’s time to introduce you to this package.
flixel is not intended to be used with the Flash IDE, since it is a pure Actionscript library, so you will need Adobe Flex Builder 3 you can try for free for 60 days at this link or FlashDevelop you can freely download at this link.
This time I’ll show you how to launch the demo game, called Mode, with Adobe Flex Builder… something very easy but maybe new for some of you… later we’ll create an “Hello World”.
From the dialog, select
Existing Projects into Workspace, then click
Select root directory then click
Browse and select your flixel folder
At this time check
Mode is checked and click on
You’ll notice an error in the lower part of the work area, right click on it and select
Recreate HTML Templates
Finally, run the project.
This is what you’ll get…
Next, time, as said, an Hello World.