Create HTML5 Vertical Endless Runner cross platform games

Using Phaser framework and other FREE software
Endless runner games are gaining more and more popularity and they are really easy to code.
I will take you by hand through the creation of a complete HTML5 vertical endless runner cross platform game with a lot of features and room for customization.
100 pages + 31 source code examples with a free update to come in a few days.

Triqui’s picks #2

Emanuele Feronato Flash, Game design, Links

Let’s see the games I featured on this week:

Zombie Taxi 2: Half Grand Theft Auto (the fist release), half Carmageddon, you have to rescue the people in the city before they become infected.

What I liked: the overall experience

Programming difficulty: Making a really clean and complete game is never easy. 4/5

Globulous Challenge: single player version of Globulos game, features 25 levels you have to complete in just one turn

What I liked: great strategy game

Programming difficulty: besides the level design, it’s a quite easy physics game without gravity 2/5

A Dralien Day: Excellent point and click graphic adventure, a must see even if you don’t like escape games.

What I liked: really really good graphics

Programming difficulty: it’s not just a point and click game, there are some minigames that raise the difficulty 3/5

Dropple 2: classic “collect everything with a ball” game, with all features you can expect.

What I liked: I can’t get enough of these games

Programming difficulty: different tile types mean different scripting… 3/5

Whindy: in a Colorless World: great platform game with cool graphics and an interesting story… colors have been stolen and it’s up to you to bring them again in the world

What I liked: the graphic style and the gameplay

Programming difficulty: A complete platform game is never easy to make 4/5

Speedround: addictive puzzle game, rotate the wheel and place colored gems in order to fill empty slots

What I liked: the concept

Programming difficulty: quite easy… no physics, almost no special effects… pure gameplay… 2/5

Imago Prologue: An incredible interactive novel. I mean incredible. Adult contents. I was killed by an hooker

What I liked: the story. wow.

Programming difficulty: if… then… gotoAndPlay… 1/5

Vector Conflict: the Siege: Modern Battle Zone (from 1980!!) clone, destroy all enemy vawes and updgrade your base

What I liked: the graphics, and the overall feeling

Programming difficulty: for 3D gurus… 5/5

Magnets: Puzzle game featuring magnetism to bring a ball from “A spot” to “B spot”

What I liked: the idea

Programming difficulty: I don’t know that much about magnetism but I think with the right formula it shouldn’t be that hard 2/5

Assembler 4: Place all crates to their right places in this physics game

What I liked: Level design

Programming difficulty: just some Box2D drag’n drop 2/5

See you next week

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From null to full HTML5 cross platform game

I will take you by hand from the bare bones of JavaScript programming through the creation of a full cross platform HTML5 game, with detailed explainations and source code.

If you don't know where to start, then From null to full HTML5 cross platform game is the book for you.

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