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	<title>Comments on: Social Gold releases Secure In-Game Payments for Flash</title>
	<atom:link href="http://www.emanueleferonato.com/2009/11/03/social-gold-releases-secure-in-game-payments-for-flash/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2009/11/03/social-gold-releases-secure-in-game-payments-for-flash/</link>
	<description>italian geek and PROgrammer</description>
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		<title>By: Alxs</title>
		<link>http://www.emanueleferonato.com/2009/11/03/social-gold-releases-secure-in-game-payments-for-flash/#comment-522994</link>
		<dc:creator>Alxs</dc:creator>
		<pubDate>Tue, 17 Nov 2009 01:35:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1845#comment-522994</guid>
		<description>Here is the answer...

https://www.jambool.com/socialgold/products

Why use Social Gold?   

* Secure, in-game, customized interface keeps your users engaged
    * Most widely used payment system on social networks
    * Micropayments-enabled
    * Easy to integrate, test and launch

    !!! No setup, monthly or minimum fees !!!

    * Best-in-class fraud control
    * Highly configurable in real-time</description>
		<content:encoded><![CDATA[<p>Here is the answer&#8230;</p>
<p><a href="https://www.jambool.com/socialgold/products" rel="nofollow">https://www.jambool.com/socialgold/products</a></p>
<p>Why use Social Gold?   </p>
<p>* Secure, in-game, customized interface keeps your users engaged<br />
    * Most widely used payment system on social networks<br />
    * Micropayments-enabled<br />
    * Easy to integrate, test and launch</p>
<p>    !!! No setup, monthly or minimum fees !!!</p>
<p>    * Best-in-class fraud control<br />
    * Highly configurable in real-time</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blog About Ninja Flash Game &#187; Blog Archive &#187; The Fun of Playing ‘mmo’ Games With the Pleasure Being Magnified</title>
		<link>http://www.emanueleferonato.com/2009/11/03/social-gold-releases-secure-in-game-payments-for-flash/#comment-521700</link>
		<dc:creator>Blog About Ninja Flash Game &#187; Blog Archive &#187; The Fun of Playing ‘mmo’ Games With the Pleasure Being Magnified</dc:creator>
		<pubDate>Sat, 14 Nov 2009 10:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1845#comment-521700</guid>
		<description>[...] (By the way, you can find the whole article right here: Social Gold releases Secure In-Game Payments for Flash) [...]</description>
		<content:encoded><![CDATA[<p>[...] (By the way, you can find the whole article right here: Social Gold releases Secure In-Game Payments for Flash) [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Jhay</title>
		<link>http://www.emanueleferonato.com/2009/11/03/social-gold-releases-secure-in-game-payments-for-flash/#comment-521579</link>
		<dc:creator>Jhay</dc:creator>
		<pubDate>Sat, 14 Nov 2009 03:53:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1845#comment-521579</guid>
		<description>ok this might be a very stupid question but is it free?? I mean like for freelancers? like just download the API, apply it to your flash game then they take 10% for every purchase of your virtual goods?, Ive been to the site but I didnt see any info about it charging a fee or stating that its free...</description>
		<content:encoded><![CDATA[<p>ok this might be a very stupid question but is it free?? I mean like for freelancers? like just download the API, apply it to your flash game then they take 10% for every purchase of your virtual goods?, Ive been to the site but I didnt see any info about it charging a fee or stating that its free&#8230;</p>
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	<item>
		<title>By: Eddie from FGA</title>
		<link>http://www.emanueleferonato.com/2009/11/03/social-gold-releases-secure-in-game-payments-for-flash/#comment-518792</link>
		<dc:creator>Eddie from FGA</dc:creator>
		<pubDate>Fri, 06 Nov 2009 04:07:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1845#comment-518792</guid>
		<description>oh crap! just signed up and they do support paypal and phone payments. :]</description>
		<content:encoded><![CDATA[<p>oh crap! just signed up and they do support paypal and phone payments. :]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eddie from FGA</title>
		<link>http://www.emanueleferonato.com/2009/11/03/social-gold-releases-secure-in-game-payments-for-flash/#comment-518790</link>
		<dc:creator>Eddie from FGA</dc:creator>
		<pubDate>Fri, 06 Nov 2009 03:58:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1845#comment-518790</guid>
		<description>I&#039;ve been wanting to try out mochi coins but an in-game payment would be superior. What about payments from paypal and phone?</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been wanting to try out mochi coins but an in-game payment would be superior. What about payments from paypal and phone?</p>
]]></content:encoded>
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	<item>
		<title>By: rocketman</title>
		<link>http://www.emanueleferonato.com/2009/11/03/social-gold-releases-secure-in-game-payments-for-flash/#comment-518675</link>
		<dc:creator>rocketman</dc:creator>
		<pubDate>Thu, 05 Nov 2009 18:14:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1845#comment-518675</guid>
		<description>@Daniel 
Once you have an account and some gamergold in it, you can(and have to) do everything right in the game.</description>
		<content:encoded><![CDATA[<p>@Daniel<br />
Once you have an account and some gamergold in it, you can(and have to) do everything right in the game.</p>
]]></content:encoded>
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	<item>
		<title>By: Yarden Refaeli</title>
		<link>http://www.emanueleferonato.com/2009/11/03/social-gold-releases-secure-in-game-payments-for-flash/#comment-518159</link>
		<dc:creator>Yarden Refaeli</dc:creator>
		<pubDate>Wed, 04 Nov 2009 10:42:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1845#comment-518159</guid>
		<description>@4.guest The request is going to the server with PHP C++ or other server lang (even JAVA), it much like to order something from the browser, but the flash is making the request from the browser, not the browser itself. Am I right?</description>
		<content:encoded><![CDATA[<p>@4.guest The request is going to the server with PHP C++ or other server lang (even JAVA), it much like to order something from the browser, but the flash is making the request from the browser, not the browser itself. Am I right?</p>
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	<item>
		<title>By: Guest</title>
		<link>http://www.emanueleferonato.com/2009/11/03/social-gold-releases-secure-in-game-payments-for-flash/#comment-517941</link>
		<dc:creator>Guest</dc:creator>
		<pubDate>Tue, 03 Nov 2009 23:44:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1845#comment-517941</guid>
		<description>hmmm.. how secure can this be if it does not run on a secure host?... let&#039;s say you catch the outgoing/ingoing data in memory (payment included even if its encrypted), then just inject it to the flash application over and over?</description>
		<content:encoded><![CDATA[<p>hmmm.. how secure can this be if it does not run on a secure host?&#8230; let&#8217;s say you catch the outgoing/ingoing data in memory (payment included even if its encrypted), then just inject it to the flash application over and over?</p>
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		<title>By: Daniel</title>
		<link>http://www.emanueleferonato.com/2009/11/03/social-gold-releases-secure-in-game-payments-for-flash/#comment-517936</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Tue, 03 Nov 2009 23:32:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1845#comment-517936</guid>
		<description>@rocketman
&quot;So not true. GamerSafe allows you to buy items without leaving the game(assuming you have an account and money in it).&quot;

Gamersafe takes you to another page, Social Gold makes the whole transaction IN the flash game.</description>
		<content:encoded><![CDATA[<p>@rocketman<br />
&#8220;So not true. GamerSafe allows you to buy items without leaving the game(assuming you have an account and money in it).&#8221;</p>
<p>Gamersafe takes you to another page, Social Gold makes the whole transaction IN the flash game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rocketman</title>
		<link>http://www.emanueleferonato.com/2009/11/03/social-gold-releases-secure-in-game-payments-for-flash/#comment-517900</link>
		<dc:creator>rocketman</dc:creator>
		<pubDate>Tue, 03 Nov 2009 21:37:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1845#comment-517900</guid>
		<description>&quot;Existing payment options for Flash break the in-game experience, by requiring the user to navigate to a separate web page in order to make a purchase.&quot;

So not true. GamerSafe allows you to buy items without leaving the game(assuming you have an account and money in it).</description>
		<content:encoded><![CDATA[<p>&#8220;Existing payment options for Flash break the in-game experience, by requiring the user to navigate to a separate web page in order to make a purchase.&#8221;</p>
<p>So not true. GamerSafe allows you to buy items without leaving the game(assuming you have an account and money in it).</p>
]]></content:encoded>
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