60 Seconds to Fame Contest

Once upon a time there was Flash Game Friday

It was a Flash Game contest held by Mochimedia, and the staff awarded one game a week a $100 prize for being awesome. There were no other rules and no theme. It was simply the staff choosing something they really enjoyed.

Now things changed. The original Flash Game Friday has now become a monthly contest!

Developers will have one month to develop a game based on a specific theme, and the monthly prize is $500.

Winners will be chosen from the eligible games by the Mochi staff.

The first monthly contest is 60 Seconds to Fame.

Rules: Your game must be over/finished and ready for a score submission in 60 seconds or less. It does not matter how good you are in the game, it will still end in 60 seconds or less. The goal in these types of games is to push a user to get better, not so they can last longer, but rather get more points within that same time limit. It’s to spark the “oh, I get it,” or, “Maybe if I tried this…” in the player. Also, it’s to force a developer to stick to their idea without the fear of feature creep, which is often times a key factor in causing your game to not be completed.

Deadline: December 4th, 2009 – 11:59PM PST

Prizes: $400 for the winner, $50 each for two honorable mentions.

If you need some inspiration, on the official page you can find six examples of games built around this theme. You will find all additional rules too.

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This post has 6 comments

  1. Xlander

    on November 20, 2009 at 1:27 pm

    Hi!

    I created an entry for the Mochi 60 Seconds to Fame contest. It is not a very big game and but it the contest did help me finish a game. :)

    Here is a link to play my entry Find the pixel

    Do you have an entry?

  2. Triqui’s Picks #6 : Emanuele Feronato

    on November 23, 2009 at 1:03 am

    [...] A puzzle game made by Tony Pa for the 60 Seconds to Fame contest, you have a minute to launch a ball through the longest possible [...]

  3. Creation of a Flash Stabilize! clone using Box2D – part 5 : Emanuele Feronato

    on November 26, 2009 at 1:10 am

    [...] managed collisions, now it’s time to add a one-minute timer (yes, this is a concept for the 60 seconds to fame [...]

  4. Triqui’s Picks #7 : Emanuele Feronato - italian geek and PROgrammer

    on November 29, 2009 at 2:28 pm

    [...] really enjoyed… maybe the best aones re yet to come since this is the last week to enter the 60 seconds to fame contest, anyway these are the games I [...]

  5. Triqui’s Picks #8 : Emanuele Feronato - italian geek and PROgrammer

    on December 7, 2009 at 11:54 am

    [...] Cubes: Did you ever play Doeo? This is a version made for the 60 Seconds to Fame Contest. Collect as many ninja as you can in a [...]

  6. Play BarBalance, my latest game : Emanuele Feronato - italian geek and PROgrammer

    on December 9, 2009 at 3:00 am

    [...] a Box2D game made for the 60 seconds to fame contest built around Stabilize! [...]