Triqui’s Picks #4
This week I am featuring 7 games. I found other really interesting ones, but they were simply too wide… 800×600 or even more.
Games with this size cannot be published on Facebook, and since I am porting triqui.com on Facebook, I won’t consider them, until Facebook raises the maximum width allowed for an application.
Here they are:
Running free: Interesting stick platform game with a “Fancy pants” feeling… you just have to run and jump.
What I liked: the “just one more try” feeling
Programming difficulty: There’s no physics, just some hit test I presume…. 2/5
Calculate Genius: This is a “brain” game with a lot of minigames to test your ability to calculate.
What I liked: considering myself a genius, I love these kind of games, just to prove I am smarter than you :)
Programming difficulty: each minigame is quite easy, but there are a lot of them… and they are very well designed 3/5
Pixel Vader: Yessss, a good shoot’em up with powerups and achievements. Blasting away aliens is always fun.
What I liked: the overall feeling
Programming difficulty: collisions, powerups, alien waves… 4/5
Bubba Time: It’s not a complete game at the moment, but just a demo. Great platform game with a lot of features, from creating your own platforms by building/removing blocks to rewinding the time to avoid enemies
What I liked: Great concept
Programming difficulty: a good platform is always difficult… 5/5
Green Bomber: Remake of one of the oldest game ever (destroy buildings with your plane) with a phyisics twist and a campaign environment. A great one-button game.
What I liked: I love original physics games
Programming difficulty: Just some Box2d 2/5
Hans Coldy and Emma Qualdy: Interesting platform, you are something like a “spiked sponge” and must collect coins and avoid enemies saving its mate through 42 levels. You can climb or hang to some walls thanks to your spikes
What I liked: The idea and the pixel graphics
Programming difficulty: a good platform is always difficult. 4/5
Unsucceful Test: I think the author meant “unsuccessful”… you are a mad doctor trying to make an antidote for his unsuccessfule experiment. Great physics
What I liked: The concept and the different shapes the doctor can have, each one with its features
Programming difficulty: Quite hard. 5/5
See you next week
They can be easily customized to meet the unique requirements of your project.
















(5 votes, average: 3.80 out of 5)









This post has 2 comments
Alexander
Hi Emanuele,
you’ve got a great blog, I’m your happy RSS subscriber! :)
I wasn’t able to find a way to contact you, so, sorry for using the comment for this, but I would like to show you our logic puzzle game you could add to the triqui portal:
http://www.mochimedia.com/games/paradoxionexpress/
Thanks again for a great blog!
Triqui’s Picks #14 : Emanuele Feronato - italian geek and PROgrammer
[...] Bubba Time: This is the final release of Bubba Time… previously featured in Triqui’s Picks #4. [...]