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	<title>Comments on: Bomb Digger case study: releasing a game with extra features if played on the official site</title>
	<atom:link href="http://www.emanueleferonato.com/2009/11/12/bomb-digger-case-study-releasing-a-game-with-extra-features-if-played-on-the-official-site/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2009/11/12/bomb-digger-case-study-releasing-a-game-with-extra-features-if-played-on-the-official-site/</link>
	<description>italian geek and PROgrammer</description>
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		<title>By: Fran</title>
		<link>http://www.emanueleferonato.com/2009/11/12/bomb-digger-case-study-releasing-a-game-with-extra-features-if-played-on-the-official-site/#comment-529329</link>
		<dc:creator>Fran</dc:creator>
		<pubDate>Mon, 07 Dec 2009 12:31:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1951#comment-529329</guid>
		<description>Sorry to ask about this but... Im just wondering about something. I understand more or less people dont pay for flash games, this is somehow reasonable as Microsheep said, they are used to have them for free. 

But what I dont get at all is why people play less on the author&#039;s site... is it maybe because the game is hard? or hard enough to nowadays players at least, after completing the number of levels in whatever the portal I think I will go for sure to main site and play the rest, is there another explanation for this behaviour? 

And I was just thinking... can portals restrict the outside connection the game tries to do when clicked? I mean to access the author&#039;s site when requested by players, only trying to find a reason.

Im planning my next game with this theory of 2 versions, both free, full one in my site of course, and I would like to know if someone could clarify this to me.

Thanks for your help and information</description>
		<content:encoded><![CDATA[<p>Sorry to ask about this but&#8230; Im just wondering about something. I understand more or less people dont pay for flash games, this is somehow reasonable as Microsheep said, they are used to have them for free. </p>
<p>But what I dont get at all is why people play less on the author&#8217;s site&#8230; is it maybe because the game is hard? or hard enough to nowadays players at least, after completing the number of levels in whatever the portal I think I will go for sure to main site and play the rest, is there another explanation for this behaviour? </p>
<p>And I was just thinking&#8230; can portals restrict the outside connection the game tries to do when clicked? I mean to access the author&#8217;s site when requested by players, only trying to find a reason.</p>
<p>Im planning my next game with this theory of 2 versions, both free, full one in my site of course, and I would like to know if someone could clarify this to me.</p>
<p>Thanks for your help and information</p>
]]></content:encoded>
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		<title>By: HiRoads case study: building a community around a game : Emanuele Feronato</title>
		<link>http://www.emanueleferonato.com/2009/11/12/bomb-digger-case-study-releasing-a-game-with-extra-features-if-played-on-the-official-site/#comment-523658</link>
		<dc:creator>HiRoads case study: building a community around a game : Emanuele Feronato</dc:creator>
		<pubDate>Wed, 18 Nov 2009 09:52:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1951#comment-523658</guid>
		<description>[...] days ago we saw how Bomb Digger allows to play extra levels on its official site, now it&#8217;s time to introduce you a more [...]</description>
		<content:encoded><![CDATA[<p>[...] days ago we saw how Bomb Digger allows to play extra levels on its official site, now it&#8217;s time to introduce you a more [...]</p>
]]></content:encoded>
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		<title>By: Microsheep</title>
		<link>http://www.emanueleferonato.com/2009/11/12/bomb-digger-case-study-releasing-a-game-with-extra-features-if-played-on-the-official-site/#comment-522684</link>
		<dc:creator>Microsheep</dc:creator>
		<pubDate>Mon, 16 Nov 2009 12:23:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1951#comment-522684</guid>
		<description>I&#039;ve created a game based on the same idea. Here is my experience:

3 versions of the game
1. Free, 10 levels, distributed freely to many game portals (Kongregate for example). Total game-plays: ~1,500,000

2. Free, 20 levels, only on my site (http://www.microsheep.com). Total game-plays: ~165,000

3. Premium downloadable version ($6.99) 50 levels. Total downloads: ~100

Nice, but doesn&#039;t return the investment.
Obviously, people don&#039;t want to pay for Flash games (they are used to play them for free).

Moving on to the next model...</description>
		<content:encoded><![CDATA[<p>I&#8217;ve created a game based on the same idea. Here is my experience:</p>
<p>3 versions of the game<br />
1. Free, 10 levels, distributed freely to many game portals (Kongregate for example). Total game-plays: ~1,500,000</p>
<p>2. Free, 20 levels, only on my site (<a href="http://www.microsheep.com" rel="nofollow">http://www.microsheep.com</a>). Total game-plays: ~165,000</p>
<p>3. Premium downloadable version ($6.99) 50 levels. Total downloads: ~100</p>
<p>Nice, but doesn&#8217;t return the investment.<br />
Obviously, people don&#8217;t want to pay for Flash games (they are used to play them for free).</p>
<p>Moving on to the next model&#8230;</p>
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	<item>
		<title>By: Angel Levron&#8217;s Weblog &#187; Blog Archive &#187; ? Flash Media Sniper Game, ? Bowman 2 Flash Media Games, ? Flash Media Communication</title>
		<link>http://www.emanueleferonato.com/2009/11/12/bomb-digger-case-study-releasing-a-game-with-extra-features-if-played-on-the-official-site/#comment-521656</link>
		<dc:creator>Angel Levron&#8217;s Weblog &#187; Blog Archive &#187; ? Flash Media Sniper Game, ? Bowman 2 Flash Media Games, ? Flash Media Communication</dc:creator>
		<pubDate>Sat, 14 Nov 2009 08:19:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1951#comment-521656</guid>
		<description>[...] the way, you can find the whole article right here: Bomb Digger case study: releasing a game with extra features if played on the official site) You can submit your own tutorials as well and learn from the experts. Top 10 Flash Resources [...]</description>
		<content:encoded><![CDATA[<p>[...] the way, you can find the whole article right here: Bomb Digger case study: releasing a game with extra features if played on the official site) You can submit your own tutorials as well and learn from the experts. Top 10 Flash Resources [...]</p>
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		<title>By: Diari Tukang Servis &#187; Blog Archive &#187; Hack Flash Games Highscores</title>
		<link>http://www.emanueleferonato.com/2009/11/12/bomb-digger-case-study-releasing-a-game-with-extra-features-if-played-on-the-official-site/#comment-521420</link>
		<dc:creator>Diari Tukang Servis &#187; Blog Archive &#187; Hack Flash Games Highscores</dc:creator>
		<pubDate>Fri, 13 Nov 2009 21:21:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1951#comment-521420</guid>
		<description>[...] (By the way, you can find the whole article right here: Bomb Digger case study: releasing a game with extra features if played on the official site) [...]</description>
		<content:encoded><![CDATA[<p>[...] (By the way, you can find the whole article right here: Bomb Digger case study: releasing a game with extra features if played on the official site) [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Oscar</title>
		<link>http://www.emanueleferonato.com/2009/11/12/bomb-digger-case-study-releasing-a-game-with-extra-features-if-played-on-the-official-site/#comment-520896</link>
		<dc:creator>Oscar</dc:creator>
		<pubDate>Fri, 13 Nov 2009 00:37:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1951#comment-520896</guid>
		<description>I hope to be releasing a game that has 3 playing modes and 1 of these will only be playable at the sponsor&#039;s site so the basic part of the game is still playable off the main site. I&#039;ll see how it works. Thanks for the post!!</description>
		<content:encoded><![CDATA[<p>I hope to be releasing a game that has 3 playing modes and 1 of these will only be playable at the sponsor&#8217;s site so the basic part of the game is still playable off the main site. I&#8217;ll see how it works. Thanks for the post!!</p>
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