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	<title>Comments on: Ononmin Flash prototype</title>
	<atom:link href="http://www.emanueleferonato.com/2009/12/22/ononmin-flash-prototype/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2009/12/22/ononmin-flash-prototype/</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Fri, 10 Feb 2012 12:12:29 +0000</lastBuildDate>
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		<title>By: Ononmin Flash prototype – step 3 : Emanuele Feronato - italian geek and PROgrammer</title>
		<link>http://www.emanueleferonato.com/2009/12/22/ononmin-flash-prototype/#comment-535197</link>
		<dc:creator>Ononmin Flash prototype – step 3 : Emanuele Feronato - italian geek and PROgrammer</dc:creator>
		<pubDate>Mon, 04 Jan 2010 16:04:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=2098#comment-535197</guid>
		<description>[...] 3rd part we&#8217;ll manage stage edges and balls collisions. You&#8217;re invited to read steps 1 and 2 if you didn&#8217;t [...]</description>
		<content:encoded><![CDATA[<p>[...] 3rd part we&#8217;ll manage stage edges and balls collisions. You&#8217;re invited to read steps 1 and 2 if you didn&#8217;t [...]</p>
]]></content:encoded>
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	<item>
		<title>By: copyrightSensitive</title>
		<link>http://www.emanueleferonato.com/2009/12/22/ononmin-flash-prototype/#comment-534613</link>
		<dc:creator>copyrightSensitive</dc:creator>
		<pubDate>Sat, 02 Jan 2010 15:01:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=2098#comment-534613</guid>
		<description>I don&#039;t like the way you mention games without crediting their authors.

Moreover you teach how to clone (&quot;prototype&quot;???) them but I suppose it&#039;s for educational purpose (however you don&#039;t explicit this policy either).</description>
		<content:encoded><![CDATA[<p>I don&#8217;t like the way you mention games without crediting their authors.</p>
<p>Moreover you teach how to clone (&#8220;prototype&#8221;???) them but I suppose it&#8217;s for educational purpose (however you don&#8217;t explicit this policy either).</p>
]]></content:encoded>
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	<item>
		<title>By: Ononmin Flash prototype &#8211; step 2 : Emanuele Feronato - italian geek and PROgrammer</title>
		<link>http://www.emanueleferonato.com/2009/12/22/ononmin-flash-prototype/#comment-533255</link>
		<dc:creator>Ononmin Flash prototype &#8211; step 2 : Emanuele Feronato - italian geek and PROgrammer</dc:creator>
		<pubDate>Sat, 26 Dec 2009 21:56:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=2098#comment-533255</guid>
		<description>[...] added some features to the Ononmin Flash prototype I showed you some days [...]</description>
		<content:encoded><![CDATA[<p>[...] added some features to the Ononmin Flash prototype I showed you some days [...]</p>
]]></content:encoded>
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	<item>
		<title>By: gamesloop</title>
		<link>http://www.emanueleferonato.com/2009/12/22/ononmin-flash-prototype/#comment-532514</link>
		<dc:creator>gamesloop</dc:creator>
		<pubDate>Wed, 23 Dec 2009 08:28:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=2098#comment-532514</guid>
		<description>I must admit this is a very nice game. Simple and original and this one was my favorite in the 60 minutes to fame contest.</description>
		<content:encoded><![CDATA[<p>I must admit this is a very nice game. Simple and original and this one was my favorite in the 60 minutes to fame contest.</p>
]]></content:encoded>
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	<item>
		<title>By: LingoLux</title>
		<link>http://www.emanueleferonato.com/2009/12/22/ononmin-flash-prototype/#comment-532505</link>
		<dc:creator>LingoLux</dc:creator>
		<pubDate>Wed, 23 Dec 2009 07:31:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=2098#comment-532505</guid>
		<description>I look forward to the next part :)</description>
		<content:encoded><![CDATA[<p>I look forward to the next part :)</p>
]]></content:encoded>
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