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	<title>Comments on: Shrink it Box2D prototype &#8211; Step 2</title>
	<atom:link href="http://www.emanueleferonato.com/2010/01/09/shrink-it-box2d-prototype-step-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.emanueleferonato.com/2010/01/09/shrink-it-box2d-prototype-step-2/</link>
	<description>italian geek and PROgrammer</description>
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		<title>By: Mike</title>
		<link>http://www.emanueleferonato.com/2010/01/09/shrink-it-box2d-prototype-step-2/#comment-563839</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sat, 03 Apr 2010 14:15:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=2187#comment-563839</guid>
		<description>Hi Emanuele

Really liked this tutorial. I was looking for a way to resize box2d objects on the fly and this solved the problem.

Take a look at my game using this techniques
http://apps.facebook.com/bookpileup

Thanks

Mike</description>
		<content:encoded><![CDATA[<p>Hi Emanuele</p>
<p>Really liked this tutorial. I was looking for a way to resize box2d objects on the fly and this solved the problem.</p>
<p>Take a look at my game using this techniques<br />
<a href="http://apps.facebook.com/bookpileup" rel="nofollow">http://apps.facebook.com/bookpileup</a></p>
<p>Thanks</p>
<p>Mike</p>
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