Triqui’s Picks #16
- January 31, 2010 by Emanuele Feronato
- Filed under Flash, Game design, Links | 3 Comments
Three really funny and amazing games this week:
Go to Hell!: Dig through 666 meters to reach hell and find out its secret. You have to dig all the way down through caves filled with water, lava, boulders and enemies. You’ll need to eat, breathe and avoid or kill monster to survive.
What I liked: Nice concept, reminded me A Journey to the Centre of the Earth. I really enjoyed it
Programming difficulty: The water… 5/5
Snipedown: A “defense” game with a World War 2 theme… you play as a sniper and must defend your base from 20 waves of enemies. Air strikes and machine guns will help you.
What I liked: Obliterating the infantry has never been so much fun…
Programming difficulty: Not that hard… all in all it’s just an hit test with some twist. 2/5
My Pet Protector 2: Not the kind of game I like to play on a browser, but this one is casual enough to keep me as relaxed as Flash games should do, but at the same time it’s complex enough to make me use the brain.
What I liked: the character creation
Programming difficulty: it’s a complete RPG. 5/5
See you next week
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(1 votes, average: 4.00 out of 5)



“Go to Hell” is really amazing !
From the programming side, I am always wondering how to implement this water/lava, or more generally any kind of fluid (for instance in games where the main character is a slime…). Any clue ?
1 clue: use several points with flexible joints.. since the points are separated they behave as a slime if you fill the area between the points…
Hello,
great games and really useful blog Emanuele. A little offtopic question:
How can we add games to triqui.com. I just released a new one that uses box2d engine.