Create HTML5 Vertical Endless Runner cross platform games

Using Phaser framework and other FREE software
Endless runner games are gaining more and more popularity and they are really easy to code.
I will take you by hand through the creation of a complete HTML5 vertical endless runner cross platform game with a lot of features and room for customization.
100 pages + 31 source code examples with a free update to come in a few days.

Create incredible particle effects with Partigen 2

Emanuele Feronato Actionscript 3, Box2D, Flash, Reviews

Do you remember Partigen?

Andrew Fitzgerald from Desuade released the new version, of his amazing particle effects engine: Partigen 2.

Featuring over 120 exclusive preset effects, Partigen 2 is the first and only extension for Flash that let’s you to create complex particle effects in just a click.

The list of features is huge, so I am listing the ones I found most interesting:

  • Full Package XML-Serialization
  • Fully documented AS3 API
  • Emitters can be created with either the IDE component or via ActionScript
  • Particles can be any display object that inherits the Particle class
  • Renderers can be shared across multiple Emitters
  • Pools can handle the internal creation and storage of Particle objects in memory

You can read the full list of features here

The documentation is awesome, the best I’ve seen so far in a product like this one. You can access the full API documentation, and from this link you can access a 42 minutes long video covering the entire Partigen 2 component, and you can create beautiful effects using the component in less than a minute.

Anyway, we’re not here to talk about the component, but to test the AS3 API.

Playing with AS3 API

In this example, I am going to create a particle effect with the user interface provided in the component, then I’ll export it with XML and finally add it “on the fly” to the Box2D car example.

Playing with the presets is easy and fun, and once you’re done, just press “Copy to XML” to have the XML copied into your dashboard

Then, since we don’t want external files in our game, this is the code we need:

As you can see, the partigen code is very small, the most of the code is the particle XML itself.

And this is the result: I wanted fake bodies to spread from the car’s body.

Move the car with left/right arrow keys and enjoy.

Final considerations

Partigen 2 is the most complete tool to create particle effects with Flash IDE and API, in a couple of minutes you will be able to create amazing effects, saving hours of trial and error.

Desuade is so confident that you’ll fall even more in love with Partigen 2, it comes with a 100% satisfaction, 60 day money-back guarantee. A single license costs $97, and it’s positively a must-have.

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From null to full HTML5 cross platform game

I will take you by hand from the bare bones of JavaScript programming through the creation of a full cross platform HTML5 game, with detailed explainations and source code.

If you don't know where to start, then From null to full HTML5 cross platform game is the book for you.

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