Part of the Create a Flash game like Talesworth Adventure series
As you can see if you play Talesworth, your hero will keep on running according to the same rules “run straight until you hit a wall, then turn right by 90° until you find a walkable tile, and keep on running” unless he sees a loot. If the hero sees a loot, he changes the [...]
Part of the Create a Flash game like Talesworth Adventure series
Recently I got addicted to Talesworth. It’s a great tile based puzzle game with 30 levels I recommend you to play, but it’s also a game I am recreating with a tutorial series. So let’s start… since it’s a tile based game, the barebones are very similar to Create a Flash game like Rebuild Chile. [...]
Part of the Create a Flash game like Rebuild Chile series
Time to see the feature that will allow you to complete a level: removing debris. Debris can be removed in two ways: 1) Pushing them off the stage through an hole in the border walls 2) Calling an helicopter and removing them on the fly Obviously pro players will prefer the first option. First, we [...]
Part of the Create a Flash game like Rebuild Chile series
In this 3rd part I’ll cover a feature requested by some readers… smooth movement. In step 1 and 2, the character and the debris move square by square. This leads to a unplayable game, because the bulldozer moves too quickly. We need a smoother movement. Here is how will it work: The bulldozer now has [...]
Part of the Create a Flash game like Rebuild Chile series
In this second part we’ll see how to push debris. It’s not that hard. Let me explain when your bulldozer can move in one direction: The bulldozer can move in a direction if: 1) It does not go outside the stage 2) Next tile in the selected direction is empty 3) Next tile in the [...]