Part of the Worms-like destructible terrain in Flash series
Do you remember Worms game and its destructible terrain? Jordi Sanglas Molist explains us how to create a basic destructible terrain with AS3 « Today, browsing the “most popular” posts, I found “Create a flash artillery game – step 1“, where you talked about making a game similar to Worms. Then, I thought: “How will [...]
Part of the Create a Flash racing game series
I promised I’d introduced artificial intelligence in a racing game, and I am starting with artificial stupidity. Anyway, I managed the car to somehow run around the track. I said “stupidity” but I should have said “blindness”, because the CPU driver is actually blind. How would you react if you were blind and crazy enough [...]
Part of the Create a Flash racing game series
The porting of the most popular AS2 tutorials continues with a basic AS3 version of the Flash racing game script. I said “basic” because it does not have all features, this time it covers only movement and collision detection because I want to add more features before polishing it. In the detail, I am developing [...]
Part of the Create a Flash game like Talesworth Adventure series
In this 4th step we’ll cover one-way doors. One-way doors are tiles the hero can walk only once, before they become unwalkable. First, let me show you a fix to the script shown in step 3. In the example, the loot disappears when the hero sees it, he does not have to touch it. Since [...]