Part of the Create a Flash racing game series

Create a Flash racing game – Flex version

Emanuele Feronato on Jul 30, 2010 • 16 Comments

Hamilton Lombardi is a brazilian Flex programmer who decided to rewrite the code you can find in the original post for Flex 4. Moreover he added a splash screen, as you can see: The source code is clearly formatted and commented as you can see from Level class:

The fastest way to find the distance between two points

Emanuele Feronato on Jul 29, 2010 • 21 Comments

While I was reading Claytus Hood Tower Defense case study I was impressed by this: To estimate the distances and so check the range, I use Manhattan distance formula, less accurate but faster than Euclidian distance Named after the grid layout of most Manhattan streets, it’s a form of geometry in which the usual metric [...]

Claytus Hood Tower Defense case study

Emanuele Feronato on Jul 26, 2010 • 18 Comments

I always loved games that revive an old concept with new features, and Claytus Hood Tower Defense is one of them. Based on the old “tower defense” theme, it introduces new strategy options with large, scrollable maps and the capability to block some paths to make enemies take a larger route to attack you base. [...]

The perfect swf file size of your Flash games

Emanuele Feronato on Jul 23, 2010 • 12 Comments

When you are making a Flash game, do you worry about the final size of your swf? I had a look at 17.666 games with known filesize actually stored in Triqui.com, parsed from MochiMedia, and that’s what I found Average swf file size: 0.99MB swf file size # of games % 5MB 499 2.82 Finally, [...]

Rendering text in AS3 using FTE (Flash Text Engine)

Emanuele Feronato on Jul 22, 2010 • 5 Comments

Since I think devlopers’ attention will focus on mobile game developement during these days, let’s see a feature that will let you use fonts in a way that will successfully adapt across devices, as introduced in the Authoring mobile Flash content for multiple screen sizes guide. FTE (Flash Text Engine) The FTE provides low-level support [...]

Showcase of three Flash game portals for Android mobile

Emanuele Feronato on Jul 20, 2010 • 10 Comments

Android powered mobiles may be a pain for iPhone thanks to full Flash support. Since Flash (also) means games, obviously the biggest portals are releasing a mobile version, specifically developed for Android mobiles. I surfed a lot on the web and I only found three portals that really caught my attention… I also noticed that [...]

More mobile Flash game contests – $80,000 in prizes!!

Emanuele Feronato on Jul 16, 2010 • 4 Comments

If you think $30,000 in prizes aren’t enough, here they come $50,000 more in prizes from Kongregate‘s Mobile Flash Game Contest and MochiMedia‘s Made for Mobile Contest, for a grand total of $80,000!!! This is the first time in Flash gaming history that three big sites host contests with the same topic, this means you [...]

Get SWF Protector 3 with a special 25% discount

Emanuele Feronato on Jul 15, 2010 • 11 Comments

Now you know Flash thieve is a problem. With the latest SWF Protector from DCOM Soft you can firmly protect both ActionScript 1/2 and ActionScript 3, so none of your files, either old or new, will stay unguarded. Version 3.0, actually available for Win and Linux (Mac version to be released soon) now supports Flash [...]

Grand Theft Flash: the Flash thieve problem

Emanuele Feronato on Jul 14, 2010 • 11 Comments

Alexandre Chevalier is the marketing specialist at DCom Soft, Inc., the company who developed the well known SWF Protector I reviewed in this post. With the release of version 3.0, (I am testing it right now, expect a full review in a couple of days) Alexandre explains us the Flash thieve problem: « Nowadays SWF [...]

Win $30,000 in prizes with Cell your Flash Game contest

Emanuele Feronato on Jul 13, 2010 • 4 Comments

While the war between Adobe and Apple does not seem to cease (I have to say I am by Adobe’s side), Android mobile OS fully supports Flash. So Flash Game License together with Adobe host a very special contest exclusively for members of FGL called Cell your Flash Game Create or port a game for [...]

Page 1 of 212